Player Matchup

Jormungandr
Jormungandr
Faze Bees1339
Jormungandr
Level 18
God Stats
3W - 4L
1,416 SR
Queue Stats
3W - 9L
1,201 Elo+
Party 1
Nu Wa
Nu Wa
Faze Wasp2412
Nu Wa
Level 16
God Stats
2W - 5L
1,255 SR
Queue Stats
2W - 9L
1,177 Elo+
Party 1
Ratatoskr
Ratatoskr
the lonebread49
Ratatoskr
Level 26
God Stats
4W - 3L
1,551 SR
Queue Stats
6W - 14L
1,293 Elo+
Party 1
Team Averages
Level 20
1,407 SR
1,224 Elo+

VS

Team Averages
Level 40
1,397 SR
1,358 Elo+
Neith
Neith
BEYONTgamer V11
Neith
Level 25
God Stats
25W - 20L
1,271 SR
Queue Stats
72W - 94L
1,216 Elo+
Party 2
Baron Samedi
Baron Samedi
ElTryck
Baron Samedi
Level 22
God Stats
31W - 19L
1,613 SR
Queue Stats
114W - 137L
1,351 Elo+
Party 2
Sun Wukong
Sun Wukong
Iluminutty78
Sun Wukong
Level 73
God Stats
4W - 3L
1,306 SR
Queue Stats
279W - 298L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Faze Bees1339
Jormungandr
9
1 / 5 / 2
6,660
666
4,548
9,390
5,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 5 / 3
7,385
739
4,191
7,585
2,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
the lonebread49
Ratatoskr
10
2 / 7 / 3
7,419
742
3,366
9,114
2,940
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 9
7,929
793
5,941
6,078
1,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ElTryck
Baron Samedi
11
3 / 2 / 9
7,760
776
6,657
6,958
2,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Iluminutty78
Sun Wukong
12
10 / 1 / 5
9,405
941
7,376
7,732
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
17
17
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Baron Samedi
ElTryck
Baron Samedi
3
2
9
3.75
L
Jormungandr
Faze Bees1339
Jormungandr
1
5
2
0.4
L
2
5
3
0.7
W
Sun Wukong
Iluminutty78
Sun Wukong
10
1
5
12.5
L
Ratatoskr
the lonebread49
Ratatoskr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,105
Damage
19,974
26,089
Taken
20,768
10,907
Mitigated
9,740
2,559
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,941
2,660
0
1,815
6,078
1,950
1,372
3,665
2,413
0
21,120
W
Baron Samedi
ElTryck
Baron Samedi
6,657
429
906
2,451
6,958
2,774
877
2,743
4,215
33,684
0
L
Jormungandr
Faze Bees1339
Jormungandr
4,548
2,099
0
81
9,390
5,664
108
2,374
6,916
19,080
0
L
4,191
1,320
40
1,378
7,585
2,303
192
2,684
4,851
16,622
0
W
Sun Wukong
Iluminutty78
Sun Wukong
7,376
1,777
780
1,901
7,732
5,016
0
2,359
5,373
0
27,237
L
Ratatoskr
the lonebread49
Ratatoskr
3,366
618
0
1,060
9,114
2,940
0
1,667
7,272
0
13,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,464
Gold Earned
25,094
73
Minions Killed
126
0
Camps Cleared
0
509,573
Distance Traveled
560,214
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,929
793
44
4
0
156,853
1
W
Baron Samedi
7,760
776
43
4
0
176,804
0
L
Jormungandr
6,660
666
26
3
0
164,044
1
L
Nu Wa
7,385
739
27
3
0
160,486
0
W
Sun Wukong
9,405
941
39
4
0
226,557
2
L
Ratatoskr
7,419
742
20
2
0
185,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role