Player Matchup

Serqet
Serqet
Blackbunny232
Serqet
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 103L
1,572 Elo+
Party 2
Fenrir
Fenrir
Jwhite14157
Fenrir
Level 105
God Stats
6W - 9L
1,406 SR
Queue Stats
535W - 370L
1,614 Elo+
Party 2
Cupid
Cupid
Potcast
Cupid
Level 101
God Stats
4W - 2L
1,846 SR
Queue Stats
339W - 320L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
UO Reaper
Baron Samedi
Level 89
God Stats
3W - 3L
1,843 SR
Queue Stats
291W - 281L
1,462 Elo+
Party 2
Discordia
Discordia
xMUx JACKAL ALI
Discordia
Level 28
God Stats
1W - 2L
1,754 SR
Queue Stats
14W - 14L
1,586 Elo+
Party 2
Team Averages
Level 96
1,670 SR
1,538 Elo+

VS

Team Averages
Level 72
1,458 SR
1,533 Elo+
Chang'e
Chang'e
DarknessSlash
Chang'e
Level 145
God Stats
1W - 0L
1,321 SR
Queue Stats
74W - 72L
1,565 Elo+
Party 1
Set
Set
Dkano97
Set
Level 156
God Stats
1W - 0L
1,694 SR
Queue Stats
71W - 50L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
Pont24
Cabrakan
Level 27
God Stats
3W - 2L
1,273 SR
Queue Stats
212W - 184L
1,503 Elo+
Solo
Apollo
Apollo
Yulago002
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,569 Elo+
Solo
Anhur
Anhur
iRanker
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 15
10,824
601
8,988
20,730
18,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
18
3 / 6 / 11
11,318
629
16,134
32,930
26,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Potcast
Cupid
18
6 / 4 / 10
11,557
642
17,549
14,115
6,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
UO Reaper
Baron Samedi
20
3 / 3 / 13
11,574
643
24,330
17,217
17,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
xMUx JACKAL ALI
Discordia
20
7 / 5 / 7
12,035
669
31,663
18,140
7,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
4 / 3 / 14
13,504
750
25,238
21,787
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
20
6 / 4 / 12
12,664
704
19,751
24,583
14,412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Pont24
Cabrakan
16
0 / 7 / 11
11,261
626
10,062
22,454
27,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Yulago002
Apollo
18
2 / 5 / 7
11,231
624
8,535
17,233
7,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
iRanker
Anhur
20
10 / 5 / 8
13,403
745
25,084
25,636
12,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
74
22
Kills
22
22
Deaths
24
56
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
4
15
2.63
W
Chang'e
4
3
14
3.67
W
Set
6
4
12
3
L
Fenrir
3
6
11
1.42
W
Cabrakan
Pont24
Cabrakan
0
7
11
0.79
L
Cupid
Potcast
Cupid
6
4
10
2.75
L
Baron Samedi
UO Reaper
Baron Samedi
3
3
13
3.17
W
Apollo
Yulago002
Apollo
2
5
7
1.1
W
Anhur
iRanker
Anhur
10
5
8
2.8
L
Discordia
xMUx JACKAL ALI
Discordia
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,664
Damage
88,670
103,132
Taken
111,693
76,350
Mitigated
79,618
36,945
Healing
57,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,988
1,114
1,752
4,945
20,730
18,669
1,443
7,336
13,394
0
9,407
W
Chang'e
25,238
1,602
16,683
11,467
21,787
17,548
748
11,408
9,428
45,302
0
W
Set
19,751
6,811
4,730
5,712
24,583
14,412
1,929
12,838
11,070
0
43,297
L
Fenrir
16,134
2,210
2,034
6,597
32,930
26,106
249
13,278
19,652
0
24,919
W
Cabrakan
Pont24
Cabrakan
10,062
768
1,799
2,459
22,454
27,426
461
9,524
11,872
22,618
0
L
Cupid
Potcast
Cupid
17,549
5,964
2,233
3,182
14,115
6,547
92
4,845
9,270
0
29,377
L
Baron Samedi
UO Reaper
Baron Samedi
24,330
506
7,146
4,779
17,217
17,322
176
5,190
12,027
53,626
0
W
Apollo
Yulago002
Apollo
8,535
3,410
3,352
2,758
17,233
7,596
595
9,468
7,020
0
29,404
W
Anhur
iRanker
Anhur
25,084
13,486
2,789
6,087
25,636
12,636
1,654
10,545
14,262
0
39,571
L
Discordia
xMUx JACKAL ALI
Discordia
31,663
1,507
878
3,399
18,140
7,706
1,068
4,651
13,489
54,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,308
Gold Earned
62,063
156
Minions Killed
182
0
Camps Cleared
0
1,661,997
Distance Traveled
1,564,944
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,824
601
6
0
0
348,566
1
W
Chang'e
13,504
750
36
2
0
335,570
0
W
Set
12,664
704
61
3
0
323,595
0
L
Fenrir
11,318
629
15
1
0
363,543
0
W
Cabrakan
11,261
626
16
1
0
269,550
0
L
Cupid
11,557
642
33
2
0
302,555
0
L
Baron Samedi
11,574
643
56
3
0
335,841
0
W
Apollo
11,231
624
39
2
0
328,180
0
W
Anhur
13,403
745
30
2
0
308,049
0
L
Discordia
12,035
669
46
3
0
311,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role