Player Matchup

Danzaburou
Danzaburou
Ya_Boi_Hunter
Danzaburou
Level 14
God Stats
39W - 44L
1,465 SR
Queue Stats
67W - 77L
1,294 Elo+
Party 1
Ymir
Ymir
harleykid2
Ymir
Level 15
God Stats
9W - 7L
1,618 SR
Queue Stats
82W - 96L
1,317 Elo+
Party 1
Olorun
Olorun
xCrazyShot42
Olorun
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 98L
1,355 Elo+
Party 1
Team Averages
Level 43
1,528 SR
1,322 Elo+

VS

Team Averages
Level 46
1,399 SR
1,174 Elo+
Sol
Sol
Chrodi666
Sol
Level 62
God Stats
61W - 76L
1,496 SR
Queue Stats
66W - 85L
1,418 Elo+
Solo
Serqet
Serqet
Ebag3114
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 188L
1,137 Elo+
Party 2
Jormungandr
Jormungandr
TrayGuy3
Jormungandr
Level 28
God Stats
18W - 24L
1,200 SR
Queue Stats
61W - 148L
968 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ya_Boi_Hunter
Danzaburou
14
3 / 1 / 10
11,316
666
10,983
12,061
4,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 10
12,838
755
11,149
16,450
16,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
16
8 / 2 / 7
12,436
732
18,799
10,521
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
10,563
621
15,642
22,051
7,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Ebag3114
Serqet
12
2 / 7 / 2
10,076
593
5,320
14,378
8,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TrayGuy3
Jormungandr
14
1 / 6 / 4
10,146
597
7,116
18,193
12,371
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
5
5
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Serqet
Ebag3114
Serqet
2
7
2
0.43
L
Jormungandr
TrayGuy3
Jormungandr
1
6
4
0.5
W
Danzaburou
Ya_Boi_Hunter
Danzaburou
3
1
10
8
W
6
2
10
5.5
W
Olorun
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,931
Damage
28,078
39,032
Taken
54,622
24,594
Mitigated
28,351
20,642
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,642
5,410
147
10,608
22,051
7,755
0
12,979
8,630
51,571
0
L
Serqet
Ebag3114
Serqet
5,320
800
533
2,701
14,378
8,225
0
8,722
5,238
0
48,168
L
Jormungandr
TrayGuy3
Jormungandr
7,116
1,101
821
2,464
18,193
12,371
0
7,546
10,405
39,289
0
W
Danzaburou
Ya_Boi_Hunter
Danzaburou
10,983
6,081
0
7,151
12,061
4,346
1,348
7,304
4,298
0
44,464
W
11,149
1,626
0
5,829
16,450
16,263
280
9,748
5,923
23,274
0
W
Olorun
18,799
9,475
1,258
6,404
10,521
3,985
1,647
5,992
4,074
51,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
30,785
148
Minions Killed
201
0
Camps Cleared
0
885,117
Distance Traveled
833,312
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,563
621
76
4
0
273,719
0
L
Serqet
10,076
593
62
4
0
292,328
2
L
Jormungandr
10,146
597
63
4
0
267,265
2
W
Danzaburou
11,316
666
68
4
0
299,987
1
W
Ymir
12,838
755
8
0
0
305,195
6
W
Olorun
12,436
732
72
4
0
279,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role