Player Matchup

Nu Wa
Nu Wa
DowneySword9
Nu Wa
Level 57
God Stats
14W - 5L
1,775 SR
Queue Stats
567W - 449L
1,529 Elo+
Party 2
King Arthur
King Arthur
RaWWStRaWbeRRey
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 186L
1,343 Elo+
Solo
Heimdallr
Heimdallr
etrnhl
Heimdallr
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 98L
1,440 Elo+
Party 2
Team Averages
Level 34
1,592 SR
1,438 Elo+

VS

Team Averages
Level 45
1,523 SR
1,427 Elo+
Zeus
Zeus
CAT_abay
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,394 Elo+
Party 1
Bacchus
Bacchus
LowkeyDripp
Bacchus
Level 99
God Stats
6W - 6L
1,610 SR
Queue Stats
207W - 159L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
lil reap93
Danzaburou
Level 29
God Stats
43W - 51L
1,460 SR
Queue Stats
150W - 239L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
11,560
642
17,742
8,634
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RaWWStRaWbeRRey
King Arthur
14
2 / 1 / 10
11,734
652
6,004
12,362
12,896
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
etrnhl
Heimdallr
15
6 / 2 / 3
11,633
646
18,928
12,576
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 6 / 2
9,799
544
7,649
12,958
3,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
LowkeyDripp
Bacchus
12
1 / 3 / 2
10,669
593
11,376
17,770
22,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
lil reap93
Danzaburou
13
1 / 4 / 2
9,835
546
7,289
19,345
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
3
3
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
6
2
0.33
W
5
0
6
8
L
Bacchus
LowkeyDripp
Bacchus
1
3
2
0.67
W
King Arthur
RaWWStRaWbeRRey
King Arthur
2
1
10
7
W
Heimdallr
etrnhl
Heimdallr
6
2
3
3.75
L
Danzaburou
lil reap93
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,674
Damage
26,314
33,572
Taken
50,073
20,994
Mitigated
32,697
4,617
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,649
990
0
1,018
12,958
3,708
0
4,359
8,303
37,537
0
W
17,742
3,344
0
250
8,634
3,084
1,198
5,331
3,303
62,647
0
L
Bacchus
LowkeyDripp
Bacchus
11,376
639
0
2,430
17,770
22,253
0
5,830
11,177
30,575
0
W
King Arthur
RaWWStRaWbeRRey
King Arthur
6,004
370
0
502
12,362
12,896
183
6,850
5,512
0
26,771
W
Heimdallr
etrnhl
Heimdallr
18,928
4,865
510
3,355
12,576
5,014
2,191
6,888
5,688
0
55,100
L
Danzaburou
lil reap93
Danzaburou
7,289
2,922
716
8,117
19,345
6,736
729
6,286
12,662
0
54,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
30,303
180
Minions Killed
185
0
Camps Cleared
0
961,024
Distance Traveled
942,260
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,799
544
65
4
0
273,145
0
W
Nu Wa
11,560
642
95
5
0
326,527
3
L
Bacchus
10,669
593
21
1
0
380,871
2
W
King Arthur
11,734
652
22
1
0
328,358
0
W
Heimdallr
11,633
646
63
4
0
306,139
0
L
Danzaburou
9,835
546
99
6
0
288,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role