Player Matchup

Ganesha
Ganesha
BlazingArgonaut
Ganesha
Level 64
God Stats
1W - 0L
1,587 SR
Queue Stats
57W - 54L
1,426 Elo+
Solo
Chaac
Chaac
Emanny69
Chaac
Level 28
God Stats
2W - 0L
1,627 SR
Queue Stats
14W - 20L
1,385 Elo+
Party 1
King Arthur
King Arthur
boatgodfc
King Arthur
Level 62
God Stats
15W - 14L
1,635 SR
Queue Stats
87W - 78L
1,497 Elo+
Party 1
Merlin
Merlin
chubbypito
Merlin
Level 60
God Stats
1W - 0L
1,764 SR
Queue Stats
81W - 75L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
frog-142
Cthulhu
Level 61
God Stats
11W - 6L
1,582 SR
Queue Stats
196W - 192L
1,468 Elo+
Solo
Team Averages
Level 55
1,639 SR
1,451 Elo+

VS

Team Averages
Level 83
1,487 SR
1,401 Elo+
Mulan
Mulan
CHILLIN_N_SC
Mulan
Level 152
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Vulcan
Vulcan
FeAr_Gaming11
Vulcan
Level 24
God Stats
102W - 80L
1,611 SR
Queue Stats
176W - 170L
1,551 Elo+
Solo
Apollo
Apollo
JaviSoSuavey
Apollo
Level 26
God Stats
0W - 1L
1,374 SR
Queue Stats
2W - 13L
1,116 Elo+
Solo
Geb
Geb
TonytoHigh
Geb
Level 148
God Stats
7W - 6L
1,704 SR
Queue Stats
324W - 343L
1,414 Elo+
Solo
Merlin
Merlin
streamthevoidz
Merlin
Level 66
God Stats
30W - 40L
1,446 SR
Queue Stats
128W - 134L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 14
8,355
696
3,623
8,721
7,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Emanny69
Chaac
16
5 / 3 / 13
10,095
841
13,016
13,389
13,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
boatgodfc
King Arthur
16
9 / 4 / 11
11,171
931
14,091
13,779
14,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
chubbypito
Merlin
16
6 / 4 / 13
10,405
867
9,131
7,680
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
frog-142
Cthulhu
15
3 / 1 / 8
8,979
748
7,475
11,301
4,529
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
8,834
736
5,255
15,589
14,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 5 / 4
9,701
808
13,346
8,630
3,783
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
15
1 / 4 / 2
8,472
706
6,909
8,868
3,777
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 9
8,697
725
4,918
9,914
8,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 6 / 2
8,136
678
7,963
11,807
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
23
Kills
11
12
Deaths
23
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
0
14
7
L
3
6
5
0.92
W
Chaac
Emanny69
Chaac
5
3
13
3.83
L
4
5
4
1.2
L
Apollo
1
4
2
0.5
L
1
2
9
2.75
W
King Arthur
boatgodfc
King Arthur
9
4
11
3.63
W
Merlin
chubbypito
Merlin
6
4
13
3.13
W
Cthulhu
frog-142
Cthulhu
3
1
8
7
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,336
Damage
38,391
54,870
Taken
54,808
43,684
Mitigated
34,882
5,073
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,623
110
547
182
8,721
7,943
1,083
3,799
4,872
19,736
0
L
5,255
587
0
3,732
15,589
14,512
346
6,031
8,850
0
16,328
W
Chaac
Emanny69
Chaac
13,016
2,444
81
3,265
13,389
13,344
0
6,626
6,550
0
35,302
L
13,346
4,974
0
314
8,630
3,783
396
1,582
6,843
36,641
0
L
Apollo
6,909
3,118
0
2,352
8,868
3,777
525
4,836
3,833
0
31,972
L
4,918
270
0
1,016
9,914
8,096
1
4,108
5,452
11,626
0
W
King Arthur
boatgodfc
King Arthur
14,091
2,646
0
0
13,779
14,591
0
7,550
6,157
136
31,328
W
Merlin
chubbypito
Merlin
9,131
843
0
176
7,680
3,277
846
3,087
4,518
30,648
0
W
Cthulhu
frog-142
Cthulhu
7,475
398
0
822
11,301
4,529
0
5,626
5,610
29,830
0
L
7,963
944
0
351
11,807
4,714
0
3,036
8,539
20,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,005
Gold Earned
43,840
253
Minions Killed
195
8
Camps Cleared
4
1,141,965
Distance Traveled
954,125
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,355
696
21
2
1
227,480
1
L
Mulan
8,834
736
19
2
0
181,268
0
W
Chaac
10,095
841
60
5
2
236,609
0
L
Vulcan
9,701
808
65
5
0
214,427
3
L
Apollo
8,472
706
65
5
4
186,019
1
L
Geb
8,697
725
10
1
0
201,757
0
W
King Arthur
11,171
931
37
3
2
230,708
3
W
Merlin
10,405
867
59
5
3
208,186
2
W
Cthulhu
8,979
748
76
6
0
238,982
1
L
Merlin
8,136
678
36
3
0
170,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role