Player Matchup

Janus
Janus
Pablo0210
Janus
Level 37
God Stats
12W - 10L
1,844 SR
Queue Stats
331W - 278L
1,596 Elo+
Party 3
Achilles
Achilles
cheesevase
Achilles
Level 76
God Stats
1W - 1L
1,830 SR
Queue Stats
126W - 91L
1,658 Elo+
Party 1
Ganesha
Ganesha
jayukech33
Ganesha
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,501 Elo+
Party 1
Ra
Ra
lCARLl
Ra
Level 155
God Stats
8W - 2L
1,966 SR
Queue Stats
48W - 39L
1,710 Elo+
Party 3
Danzaburou
Danzaburou
mikethemarksman
Danzaburou
Level 85
God Stats
3W - 5L
1,488 SR
Queue Stats
218W - 186L
1,606 Elo+
Party 1
Team Averages
Level 78
1,726 SR
1,614 Elo+

VS

Team Averages
Level 61
1,552 SR
1,475 Elo+
Ah Puch
Ah Puch
FindingGnome
Ah Puch
Level 83
God Stats
5W - 3L
1,762 SR
Queue Stats
12W - 19L
1,538 Elo+
Party 2
Mercury
Mercury
HandleWithoutCar
Mercury
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,488 Elo+
Party 2
Eset
Eset
Intsforaliving
Eset
Level 58
God Stats
2W - 4L
1,680 SR
Queue Stats
118W - 136L
1,437 Elo+
Party 2
Sol
Sol
Kapitalertrag
Sol
Level 37
God Stats
5W - 7L
1,351 SR
Queue Stats
115W - 136L
1,414 Elo+
Solo
Cupid
Cupid
NiNjaCheEsE125
Cupid
Level 89
God Stats
1W - 3L
1,465 SR
Queue Stats
347W - 317L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Pablo0210
Janus
13
6 / 0 / 7
7,636
694
8,260
5,511
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
cheesevase
Achilles
12
1 / 1 / 0
6,556
596
3,930
8,543
7,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
jayukech33
Ganesha
10
0 / 1 / 7
6,005
546
1,177
6,117
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ra
11
7 / 0 / 5
6,901
627
4,592
5,727
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
mikethemarksman
Danzaburou
11
3 / 0 / 2
6,940
631
2,553
5,791
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FindingGnome
Ah Puch
11
1 / 1 / 0
6,380
580
5,318
6,618
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 0
5,635
512
986
5,754
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
5,008
455
3,572
6,102
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 0
5,147
468
5,454
8,815
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 5 / 0
5,112
465
4,508
5,995
1,822
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
17
Kills
2
2
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FindingGnome
Ah Puch
1
1
0
1
L
1
1
0
1
L
0
3
0
0
L
0
7
0
0
L
0
5
0
0
W
Janus
Pablo0210
Janus
6
0
7
9.5
W
Achilles
cheesevase
Achilles
1
1
0
1
W
Ganesha
jayukech33
Ganesha
0
1
7
3.5
W
Ra
7
0
5
9.5
W
Danzaburou
mikethemarksman
Danzaburou
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
19,838
31,689
Taken
33,284
16,341
Mitigated
12,936
12,116
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FindingGnome
Ah Puch
5,318
561
0
4,379
6,618
4,533
0
267
6,351
35,879
0
L
986
219
0
2,989
5,754
1,441
0
1,578
4,176
0
27,739
L
3,572
227
104
1,845
6,102
2,288
168
3,328
2,774
17,337
0
L
5,454
1,834
0
2,258
8,815
2,852
0
5,630
3,185
27,174
0
L
4,508
2,124
247
1,253
5,995
1,822
336
3,226
2,769
0
25,288
W
Janus
Pablo0210
Janus
8,260
936
94
994
5,511
1,809
0
2,229
3,282
50,264
0
W
Achilles
cheesevase
Achilles
3,930
600
0
2,943
8,543
7,456
0
5,118
2,795
0
33,903
W
Ganesha
jayukech33
Ganesha
1,177
164
0
1,522
6,117
3,208
250
1,928
4,189
15,311
0
W
Ra
4,592
417
459
3,208
5,727
1,939
43
2,124
3,603
31,669
0
W
Danzaburou
mikethemarksman
Danzaburou
2,553
1,280
0
2,896
5,791
1,929
791
2,315
3,476
0
36,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
27,282
354
Minions Killed
265
0
Camps Cleared
0
1,196,379
Distance Traveled
1,063,939
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,380
580
74
7
0
188,184
1
L
Mercury
5,635
512
61
6
0
245,016
1
L
Eset
5,008
455
32
3
0
230,579
2
L
Sol
5,147
468
50
5
0
193,982
0
L
Cupid
5,112
465
48
4
0
206,178
1
W
Janus
7,636
694
102
9
0
256,183
3
W
Achilles
6,556
596
80
7
0
240,879
3
W
Ganesha
6,005
546
10
1
0
238,037
0
W
Ra
6,901
627
64
6
0
240,836
3
W
Danzaburou
6,940
631
98
9
0
220,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role