Player Matchup

Hercules
Hercules
Duelshard
Hercules
Level 29
God Stats
2W - 1L
1,710 SR
Queue Stats
58W - 29L
1,671 Elo+
Party 1
Artemis
Artemis
ItzDevvy
Artemis
Level 28
God Stats
19W - 13L
1,641 SR
Queue Stats
54W - 47L
1,585 Elo+
Party 1
Anubis
Anubis
JewdoKewjo
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,721 Elo+
Party 1
Cabrakan
Cabrakan
RivalCrimson
Cabrakan
Level 87
God Stats
39W - 22L
1,679 SR
Queue Stats
1,064W - 1,034L
1,561 Elo+
Party 1
Arachne
Arachne
unholy71
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,314 Elo+
Solo
Team Averages
Level 37
1,606 SR
1,570 Elo+

VS

Team Averages
Level 21
1,643 SR
1,602 Elo+
Izanami
Izanami
Davhuan
Izanami
Level 23
God Stats
1W - 1L
1,506 SR
Queue Stats
71W - 42L
1,621 Elo+
Party 2
Odin
Odin
KernalFlanders
Odin
Level 26
God Stats
54W - 40L
1,570 SR
Queue Stats
388W - 443L
1,542 Elo+
Solo
Xing Tian
Xing Tian
RyuIsButt
Xing Tian
Level 22
God Stats
15W - 7L
1,892 SR
Queue Stats
17W - 10L
1,838 Elo+
Solo
Bakasura
Bakasura
Smonty
Bakasura
Level 25
God Stats
7W - 8L
1,748 SR
Queue Stats
245W - 248L
1,570 Elo+
Solo
Nu Wa
Nu Wa
darkspark_2605
Nu Wa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Duelshard
Hercules
20
6 / 4 / 27
13,776
1,060
14,268
27,263
30,428
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
ItzDevvy
Artemis
20
11 / 5 / 24
14,703
1,131
26,572
11,911
5,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
JewdoKewjo
Anubis
20
17 / 4 / 20
16,818
1,294
37,982
19,162
11,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
RivalCrimson
Cabrakan
19
3 / 3 / 21
13,459
1,035
8,388
14,683
19,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
unholy71
Arachne
20
5 / 6 / 16
12,980
998
15,341
20,435
9,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Davhuan
Izanami
20
7 / 8 / 11
13,820
1,063
24,936
24,242
8,615
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 7 / 14
12,211
939
13,627
19,068
17,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
RyuIsButt
Xing Tian
19
2 / 3 / 14
13,609
1,047
10,181
15,995
17,372
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Smonty
Bakasura
20
11 / 13 / 8
15,392
1,184
18,831
31,534
10,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 11 / 12
12,354
950
18,621
17,919
5,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
81
42
Kills
22
22
Deaths
42
108
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
Davhuan
Izanami
7
8
11
1.56
W
Hercules
Duelshard
Hercules
6
4
27
4.88
W
Artemis
ItzDevvy
Artemis
11
5
24
4.6
W
Anubis
JewdoKewjo
Anubis
17
4
20
6.75
L
0
7
14
1
W
Cabrakan
RivalCrimson
Cabrakan
3
3
21
4.5
L
Xing Tian
RyuIsButt
Xing Tian
2
3
14
3
L
Bakasura
Smonty
Bakasura
11
13
8
1.15
L
2
11
12
0.73
W
Arachne
unholy71
Arachne
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,551
Damage
86,196
93,454
Taken
108,758
76,891
Mitigated
59,867
29,198
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Davhuan
Izanami
24,936
18,747
0
3,690
24,242
8,615
0
9,483
14,759
0
58,085
W
Hercules
Duelshard
Hercules
14,268
2,823
815
7,756
27,263
30,428
0
7,185
18,399
284
25,782
W
Artemis
ItzDevvy
Artemis
26,572
15,816
0
1,038
11,911
5,091
0
4,369
6,768
0
44,926
W
Anubis
JewdoKewjo
Anubis
37,982
2,567
0
12,123
19,162
11,943
0
5,242
12,993
90,462
0
L
13,627
1,376
1,058
3,279
19,068
17,875
0
7,978
11,090
0
49,515
W
Cabrakan
RivalCrimson
Cabrakan
8,388
715
0
1,948
14,683
19,592
0
5,652
8,581
29,526
0
L
Xing Tian
RyuIsButt
Xing Tian
10,181
262
0
1,288
15,995
17,372
0
6,341
9,654
22,988
0
L
Bakasura
Smonty
Bakasura
18,831
12,495
0
2,654
31,534
10,801
0
15,781
15,753
0
32,812
L
18,621
6,370
0
378
17,919
5,204
0
7,014
10,905
35,417
0
W
Arachne
unholy71
Arachne
15,341
9,875
0
5,518
20,435
9,837
0
6,354
13,318
0
35,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,736
Gold Earned
67,386
278
Minions Killed
261
5
Camps Cleared
13
1,076,089
Distance Traveled
1,195,766
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,820
1,063
75
6
1
225,163
0
W
Hercules
13,776
1,060
26
2
0
231,746
0
W
Artemis
14,703
1,131
41
3
2
198,032
0
W
Anubis
16,818
1,294
124
10
0
188,195
0
L
Odin
12,211
939
102
8
1
263,529
0
W
Cabrakan
13,459
1,035
43
3
0
218,264
0
L
Xing Tian
13,609
1,047
19
1
0
252,348
1
L
Bakasura
15,392
1,184
35
3
11
250,879
0
L
Nu Wa
12,354
950
30
2
0
203,847
0
W
Arachne
12,980
998
44
3
3
239,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role