Player Matchup

Tiamat
Tiamat
Ifeano
Tiamat
Level 29
God Stats
31W - 33L
1,530 SR
Queue Stats
50W - 60L
1,477 Elo+
Party 2
Merlin
Merlin
JETSsince2009
Merlin
Level 46
God Stats
105W - 97L
1,400 SR
Queue Stats
188W - 217L
1,343 Elo+
Party 3
Fenrir
Fenrir
KnightSteel
Fenrir
Level 127
God Stats
8W - 15L
1,323 SR
Queue Stats
229W - 229L
1,500 Elo+
Party 2
Vulcan
Vulcan
karrot_22
Vulcan
Level 28
God Stats
0W - 2L
1,297 SR
Queue Stats
66W - 111L
1,247 Elo+
Party 3
Hachiman
Hachiman
xxepicfacexx
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Team Averages
Level 51
1,410 SR
1,457 Elo+

VS

Team Averages
Level 70
1,521 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
BaljeetMyMeat
Tsukuyomi
Level 64
God Stats
4W - 9L
1,494 SR
Queue Stats
232W - 282L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
DYNAMO11
Cernunnos
Level 129
God Stats
8W - 2L
1,652 SR
Queue Stats
167W - 155L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
JuicyOofs
Sun Wukong
Level 62
God Stats
17W - 20L
1,316 SR
Queue Stats
124W - 174L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
LilOofs
Kukulkan
Level 68
God Stats
9W - 9L
1,677 SR
Queue Stats
403W - 419L
1,475 Elo+
Party 1
Athena
Athena
moistoofs
Athena
Level 25
God Stats
26W - 42L
1,466 SR
Queue Stats
65W - 101L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ifeano
Tiamat
13
2 / 6 / 2
8,029
423
5,141
12,105
12,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 0
10,578
557
10,000
10,603
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
3 / 3 / 3
9,457
498
7,855
15,562
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
karrot_22
Vulcan
13
0 / 5 / 2
8,085
426
4,854
10,176
7,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
xxepicfacexx
Hachiman
12
1 / 3 / 2
7,738
407
6,628
9,521
2,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaljeetMyMeat
Tsukuyomi
17
9 / 3 / 6
10,705
563
10,684
16,235
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
DYNAMO11
Cernunnos
16
3 / 4 / 5
9,717
511
6,802
12,165
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
JuicyOofs
Sun Wukong
16
4 / 1 / 7
10,521
554
7,881
19,065
11,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
LilOofs
Kukulkan
17
3 / 1 / 10
10,702
563
11,302
7,839
3,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
moistoofs
Athena
14
3 / 0 / 13
10,004
527
7,024
9,559
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
22
22
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BaljeetMyMeat
Tsukuyomi
9
3
6
4
W
Cernunnos
DYNAMO11
Cernunnos
3
4
5
1.38
L
Tiamat
Ifeano
Tiamat
2
6
2
0.5
L
3
5
0
0.6
W
Sun Wukong
JuicyOofs
Sun Wukong
4
1
7
7.5
L
Fenrir
3
3
3
1.5
W
Kukulkan
LilOofs
Kukulkan
3
1
10
8
L
Vulcan
karrot_22
Vulcan
0
5
2
0.2
W
Athena
moistoofs
Athena
3
0
13
9.5
L
Hachiman
xxepicfacexx
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
43,693
57,967
Taken
64,863
33,381
Mitigated
34,853
9,739
Healing
25,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BaljeetMyMeat
Tsukuyomi
10,684
3,549
0
8,062
16,235
6,287
0
4,103
11,980
0
56,596
W
Cernunnos
DYNAMO11
Cernunnos
6,802
2,935
0
3,967
12,165
5,174
1,913
2,791
9,316
0
72,532
L
Tiamat
Ifeano
Tiamat
5,141
430
676
2,388
12,105
12,096
405
4,697
7,408
27,248
0
L
10,000
367
0
841
10,603
4,173
0
6,809
3,794
68,554
0
W
Sun Wukong
JuicyOofs
Sun Wukong
7,881
1,311
0
8,117
19,065
11,618
866
4,749
14,223
0
62,643
L
Fenrir
7,855
1,893
0
5,678
15,562
6,991
379
3,972
11,590
0
66,104
W
Kukulkan
LilOofs
Kukulkan
11,302
1,125
0
1,983
7,839
3,300
718
3,055
4,428
76,225
0
L
Vulcan
karrot_22
Vulcan
4,854
1,381
0
25
10,176
7,173
111
1,527
8,649
32,288
0
W
Athena
moistoofs
Athena
7,024
1,351
274
3,376
9,559
8,474
855
4,416
4,921
22,257
0
L
Hachiman
xxepicfacexx
Hachiman
6,628
4,305
0
131
9,521
2,948
589
1,321
8,200
0
38,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
51,649
424
Minions Killed
520
0
Camps Cleared
0
1,660,999
Distance Traveled
1,906,741
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,705
563
98
5
0
404,575
8
W
Cernunnos
9,717
511
107
6
0
328,617
3
L
Tiamat
8,029
423
54
3
0
317,565
1
L
Merlin
10,578
557
144
8
0
323,035
10
W
Sun Wukong
10,521
554
137
7
0
390,755
2
L
Fenrir
9,457
498
108
6
0
369,055
2
W
Kukulkan
10,702
563
153
8
0
356,587
2
L
Vulcan
8,085
426
55
3
0
303,907
0
W
Athena
10,004
527
25
1
0
426,207
0
L
Hachiman
7,738
407
63
3
0
347,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role