Player Matchup

Janus
Janus
Beskiatt
Janus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,467 Elo+
Solo
Hun Batz
Hun Batz
Exodus_Redd
Hun Batz
Level 21
God Stats
28W - 22L
1,702 SR
Queue Stats
295W - 352L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
LvrdB
Zhong Kui
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,910 Elo+
Party 1
Artemis
Artemis
Sezokx1
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,767 Elo+
Party 1
Athena
Athena
iSiva
Athena
Level 107
God Stats
2W - 1L
1,604 SR
Queue Stats
41W - 32L
1,610 Elo+
Party 1
Team Averages
Level 34
1,561 SR
1,657 Elo+

VS

Team Averages
Level 25
1,617 SR
1,543 Elo+
King Arthur
King Arthur
CuddiCollector
King Arthur
Level 26
God Stats
0W - 4L
1,264 SR
Queue Stats
90W - 87L
1,600 Elo+
Solo
Rama
Rama
FUT-Atomic99
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,608 Elo+
Solo
Mercury
Mercury
HexDeadlock
Mercury
Level 14
God Stats
6W - 8L
1,814 SR
Queue Stats
47W - 50L
1,432 Elo+
Solo
Anubis
Anubis
OddsTheReaper
Anubis
Level 28
God Stats
21W - 21L
1,547 SR
Queue Stats
27W - 27L
1,498 Elo+
Solo
Agni
Agni
StichZ26
Agni
Level 29
God Stats
32W - 15L
1,959 SR
Queue Stats
174W - 172L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Beskiatt
Janus
10
0 / 9 / 1
6,334
452
1,898
9,653
3,134
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Exodus_Redd
Hun Batz
13
0 / 0 / 3
7,549
539
1,361
5,213
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
LvrdB
Zhong Kui
16
7 / 0 / 0
9,379
670
9,884
10,637
8,776
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Sezokx1
Artemis
14
7 / 5 / 2
8,752
625
9,690
8,750
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
iSiva
Athena
13
3 / 2 / 9
8,469
605
5,050
11,070
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CuddiCollector
King Arthur
12
1 / 2 / 2
6,928
495
5,072
9,224
6,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
0 / 3 / 2
4,901
350
1,554
4,124
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
HexDeadlock
Mercury
11
4 / 5 / 2
7,179
513
5,093
11,346
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 3 / 2
7,455
533
7,735
8,936
4,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
12
6 / 5 / 3
7,972
569
9,425
7,468
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
17
Kills
16
16
Deaths
18
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
Beskiatt
Janus
0
9
1
0.06
L
King Arthur
CuddiCollector
King Arthur
1
2
2
1
W
Hun Batz
Exodus_Redd
Hun Batz
0
0
3
1.5
L
0
3
2
0.33
L
Mercury
HexDeadlock
Mercury
4
5
2
1
W
Zhong Kui
LvrdB
Zhong Kui
7
0
0
7
L
5
3
2
2
W
Artemis
Sezokx1
Artemis
7
5
2
1.6
L
Agni
6
5
3
1.5
W
Athena
iSiva
Athena
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,883
Damage
28,879
45,323
Taken
41,098
25,873
Mitigated
16,895
15,062
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Beskiatt
Janus
1,898
807
0
0
9,653
3,134
69
6,646
2,825
22,332
0
L
King Arthur
CuddiCollector
King Arthur
5,072
1,275
0
2,720
9,224
6,376
0
5,458
3,766
0
33,932
W
Hun Batz
Exodus_Redd
Hun Batz
1,361
85
0
2,093
5,213
1,540
1,354
1,234
3,965
0
39,445
L
1,554
1,235
0
1,395
4,124
742
0
766
3,358
0
9,167
L
Mercury
HexDeadlock
Mercury
5,093
3,759
282
2,518
11,346
3,596
0
5,251
6,095
0
32,160
W
Zhong Kui
LvrdB
Zhong Kui
9,884
2,059
0
7,662
10,637
8,776
626
271
10,320
50,730
0
L
7,735
191
0
2,978
8,936
4,011
320
3,540
5,396
45,428
0
W
Artemis
Sezokx1
Artemis
9,690
4,208
0
2,158
8,750
3,693
2,414
3,194
5,264
0
62,821
L
Agni
9,425
1,007
0
817
7,468
2,170
0
1,817
5,651
35,053
0
W
Athena
iSiva
Athena
5,050
1,796
0
3,149
11,070
8,730
131
5,029
5,789
24,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
34,435
374
Minions Killed
312
0
Camps Cleared
0
1,190,055
Distance Traveled
1,129,140
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,334
452
41
3
0
184,252
1
L
King Arthur
6,928
495
88
6
0
256,100
5
W
Hun Batz
7,549
539
82
6
0
262,626
2
L
Rama
4,901
350
15
1
0
99,195
1
L
Mercury
7,179
513
62
4
0
299,752
1
W
Zhong Kui
9,379
670
109
8
0
279,659
2
L
Anubis
7,455
533
82
6
0
201,177
0
W
Artemis
8,752
625
105
8
0
195,241
2
L
Agni
7,972
569
65
5
0
272,916
1
W
Athena
8,469
605
37
3
0
268,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role