Player Matchup

Merlin
Merlin
KentGamber
Merlin
Level 25
God Stats
6W - 8L
1,486 SR
Queue Stats
88W - 89L
1,458 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Lukewarm2
Ah Muzen Cab
Level 28
God Stats
18W - 4L
1,766 SR
Queue Stats
122W - 110L
1,556 Elo+
Party 4
Thor
Thor
Renosky
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,538 Elo+
Party 3
Nike
Nike
TheOneBloy
Nike
Level 29
God Stats
5W - 0L
1,888 SR
Queue Stats
124W - 140L
1,534 Elo+
Party 4
Scylla
Scylla
lXtremeMariol
Scylla
Level 29
God Stats
16W - 12L
1,633 SR
Queue Stats
68W - 44L
1,651 Elo+
Party 3
Team Averages
Level 25
1,655 SR
1,547 Elo+

VS

Team Averages
Level 16
1,540 SR
1,691 Elo+
Thanatos
Thanatos
AnimeTiddes
Thanatos
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,762 Elo+
Party 1
Nemesis
Nemesis
MamaТerasu
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,629 Elo+
Party 2
Olorun
Olorun
PunPolice
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 88L
1,806 Elo+
Party 2
Sol
Sol
Pxwnos
Sol
Level 4
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo
Chronos
Chronos
WUAs5as5in
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KentGamber
Merlin
19
11 / 5 / 10
13,456
585
20,266
18,550
7,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Lukewarm2
Ah Muzen Cab
20
14 / 6 / 5
14,098
613
18,210
17,874
7,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Renosky
Thor
16
1 / 4 / 6
10,553
459
1,272
11,798
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 6
12,207
531
13,130
30,152
19,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 8 / 5
11,533
501
12,564
13,525
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnimeTiddes
Thanatos
16
7 / 4 / 3
10,620
462
9,999
17,282
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MamaТerasu
Nemesis
19
7 / 5 / 3
11,768
512
23,176
18,497
7,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
PunPolice
Olorun
17
6 / 11 / 5
11,507
500
15,474
26,803
9,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Pxwnos
Sol
15
5 / 9 / 7
10,293
448
7,960
16,677
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
WUAs5as5in
Chronos
14
1 / 1 / 4
9,424
410
3,800
10,297
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
30
Kills
26
27
Deaths
30
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AnimeTiddes
Thanatos
7
4
3
2.13
W
Merlin
KentGamber
Merlin
11
5
10
3.2
W
Ah Muzen Cab
Lukewarm2
Ah Muzen Cab
14
6
5
2.75
L
Nemesis
MamaТerasu
Nemesis
7
5
3
1.7
L
Olorun
PunPolice
Olorun
6
11
5
0.77
L
Sol
Pxwnos
Sol
5
9
7
0.94
W
Thor
Renosky
Thor
1
4
6
1
W
2
4
6
1.25
L
Chronos
WUAs5as5in
Chronos
1
1
4
3
W
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,442
Damage
60,409
91,899
Taken
89,556
43,840
Mitigated
33,163
28,851
Healing
32,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AnimeTiddes
Thanatos
9,999
3,532
0
11,743
17,282
6,196
1,351
5,326
11,711
0
58,751
W
Merlin
KentGamber
Merlin
20,266
1,923
203
7,149
18,550
7,251
1,410
7,253
11,297
63,598
0
W
Ah Muzen Cab
Lukewarm2
Ah Muzen Cab
18,210
10,708
0
6,594
17,874
7,923
7,891
7,955
9,919
0
85,216
L
Nemesis
MamaТerasu
Nemesis
23,176
9,492
0
4,225
18,497
7,931
0
6,131
11,537
0
83,533
L
Olorun
PunPolice
Olorun
15,474
8,052
0
11,187
26,803
9,506
0
11,717
14,830
58,922
0
L
Sol
Pxwnos
Sol
7,960
2,192
0
3,232
16,677
6,424
1,584
5,042
11,635
38,091
2,225
W
Thor
Renosky
Thor
1,272
164
0
3,246
11,798
4,403
1,373
3,376
8,422
0
49,885
W
13,130
1,818
0
10,125
30,152
19,699
1,052
5,421
23,890
5,793
68,202
L
Chronos
WUAs5as5in
Chronos
3,800
577
0
1,715
10,297
3,106
267
5,270
4,801
37,807
0
W
12,564
1,372
0
1,534
13,525
4,564
1,479
2,716
10,605
52,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,847
Gold Earned
53,612
503
Minions Killed
535
0
Camps Cleared
0
1,967,426
Distance Traveled
1,784,367
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,620
462
101
4
0
364,108
3
W
Merlin
13,456
585
74
3
0
395,098
2
W
Ah Muzen Cab
14,098
613
121
5
0
410,986
0
L
Nemesis
11,768
512
137
6
0
434,714
3
L
Olorun
11,507
500
112
5
0
353,853
4
L
Sol
10,293
448
85
4
0
356,450
0
W
Thor
10,553
459
87
4
0
410,414
0
W
Nike
12,207
531
123
5
0
401,158
2
L
Chronos
9,424
410
100
4
0
275,242
3
W
Scylla
11,533
501
98
4
0
349,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role