Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold II
Hunterm32
Medusa
Gold II
Level 103
God Stats
9W - 4L
1,706 SR
Queue Stats
21W - 19L
1,862 MMR
Solo
Tiamat
Tiamat
Gold V
UwU Omg xD
Tiamat
Gold V
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 23L
1,829 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,569 SR
1,730 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,589 SR
1,853 MMR
Ares
Ares
Platinum IV
GrilledCheese4U
Ares
Platinum IV
Level 143
God Stats
14W - 8L
1,734 SR
Queue Stats
151W - 116L
1,853 MMR
Party 2
Thoth
Thoth
Platinum IV
Hoosier_Daddy777
Thoth
Platinum IV
Level 149
God Stats
24W - 9L
1,717 SR
Queue Stats
170W - 146L
1,853 MMR
Party 2
Izanami
Izanami
Platinum V
Steady Crush
Izanami
Platinum V
Level 160
God Stats
1W - 1L
1,316 SR
Queue Stats
155W - 130L
1,853 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 2 / 2
10,102
594
4,638
17,532
16,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Hunterm32
Medusa
14
4 / 6 / 0
10,707
630
8,143
14,065
5,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Tiamat
UwU Omg xD
Tiamat
13
1 / 5 / 4
9,926
584
8,682
10,200
6,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ScyllaKukulkanSetBacchusCabrakan

VS

Bans
ChaacSobekAthenaCu ChulainnArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
12,357
727
8,763
11,912
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
4 / 2 / 4
11,128
655
11,260
6,772
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Steady Crush
Izanami
15
6 / 2 / 5
11,681
687
15,046
11,128
4,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
2
0.5
W
3
1
9
7.5
W
4
2
4
3
L
Medusa
Hunterm32
Medusa
4
6
0
0.67
W
Izanami
Steady Crush
Izanami
6
2
5
4.25
L
Tiamat
UwU Omg xD
Tiamat
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,463
Damage
35,069
41,797
Taken
29,812
28,014
Mitigated
18,921
6,495
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,638
173
0
2,629
17,532
16,216
0
7,252
10,280
16,737
0
W
8,763
229
0
4,060
11,912
12,278
393
3,390
8,522
20,143
0
W
11,260
92
0
1,178
6,772
2,414
718
3,417
3,355
62,072
0
L
Medusa
Hunterm32
Medusa
8,143
2,467
0
1,785
14,065
5,222
0
7,681
6,384
0
54,432
W
Izanami
Steady Crush
Izanami
15,046
11,005
0
4,012
11,128
4,229
2,236
6,578
4,550
0
84,737
L
Tiamat
UwU Omg xD
Tiamat
8,682
936
0
2,081
10,200
6,576
0
5,144
5,056
44,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
35,166
181
Minions Killed
239
0
Camps Cleared
0
939,448
Distance Traveled
936,159
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,102
594
24
1
0
333,492
1
W
Ares
12,357
727
22
1
0
334,244
0
W
Thoth
11,128
655
92
5
0
313,416
2
L
Medusa
10,707
630
69
4
0
302,357
1
W
Izanami
11,681
687
125
7
0
288,499
1
L
Tiamat
9,926
584
88
5
0
303,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role