Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DaRkNoVIC3
Susano
Level 128
God Stats
9W - 2L
1,656 SR
Queue Stats
285W - 277L
1,554 Elo+
Party 1
Medusa
Medusa
ErianF
Medusa
Level 117
God Stats
4W - 3L
1,899 SR
Queue Stats
124W - 123L
1,529 Elo+
Party 1
Anubis
Anubis
arggomez77
Anubis
Level 80
God Stats
4W - 3L
1,145 SR
Queue Stats
247W - 235L
1,543 Elo+
Solo
Set
Set
xMysticWrldx
Set
Level 89
God Stats
21W - 21L
1,506 SR
Queue Stats
761W - 728L
1,578 Elo+
Solo
Team Averages
Level 108
1,541 SR
1,541 Elo+

VS

Team Averages
Level 118
1,464 SR
1,504 Elo+
Cthulhu
Cthulhu
DE4DSHOT98
Cthulhu
Level 104
God Stats
10W - 13L
1,624 SR
Queue Stats
302W - 280L
1,508 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FactualBreak493
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,591 Elo+
Party 3
Medusa
Medusa
IProveFatal
Medusa
Level 135
God Stats
2W - 2L
1,415 SR
Queue Stats
57W - 76L
1,487 Elo+
Party 3
Apollo
Apollo
MonkeyReapDemon
Apollo
Level 107
God Stats
5W - 9L
1,530 SR
Queue Stats
22W - 32L
1,430 Elo+
Party 2
Zeus
Zeus
OldD97
Zeus
Level 124
God Stats
0W - 2L
1,253 SR
Queue Stats
368W - 369L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 4 / 3
8,148
453
6,894
15,513
9,715
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Susano
DaRkNoVIC3
Susano
15
4 / 2 / 5
9,077
504
10,453
12,629
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ErianF
Medusa
14
2 / 2 / 2
8,489
472
8,064
9,798
3,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
arggomez77
Anubis
17
5 / 5 / 3
10,624
590
9,975
15,552
6,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 0 / 3
10,688
594
9,140
11,675
9,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DE4DSHOT98
Cthulhu
15
0 / 4 / 0
9,033
502
8,303
15,218
14,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
FactualBreak493
Kumbhakarna
13
2 / 1 / 7
8,781
488
5,042
13,534
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
15
3 / 3 / 3
9,651
536
8,960
12,121
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 4
7,494
416
5,828
13,306
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
OldD97
Zeus
16
8 / 3 / 2
9,925
551
16,167
10,181
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
15
Kills
13
13
Deaths
15
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
4
3
0.63
L
Cthulhu
DE4DSHOT98
Cthulhu
0
4
0
0
W
Susano
DaRkNoVIC3
Susano
4
2
5
3.25
W
Medusa
ErianF
Medusa
2
2
2
1.5
L
Kumbhakarna
FactualBreak493
Kumbhakarna
2
1
7
5.5
L
Medusa
3
3
3
1.5
L
0
4
4
0.5
L
Zeus
OldD97
Zeus
8
3
2
3
W
Anubis
arggomez77
Anubis
5
5
3
1.3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,526
Damage
44,300
65,167
Taken
64,360
33,934
Mitigated
36,141
22,039
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,894
2,953
216
3,072
15,513
9,715
0
4,462
10,955
34,394
0
L
Cthulhu
DE4DSHOT98
Cthulhu
8,303
1,197
0
5,518
15,218
14,559
111
2,717
12,501
65,664
0
W
Susano
DaRkNoVIC3
Susano
10,453
1,068
0
3,680
12,629
4,770
0
4,142
8,327
0
52,908
W
Medusa
ErianF
Medusa
8,064
4,133
0
3,194
9,798
3,367
1,362
4,146
5,562
0
61,866
L
Kumbhakarna
FactualBreak493
Kumbhakarna
5,042
1,085
0
1,849
13,534
9,442
0
3,168
10,366
20,671
0
L
Medusa
8,960
4,088
0
4,407
12,121
4,042
0
4,607
7,514
0
66,326
L
5,828
2,814
393
3,381
13,306
4,989
656
2,843
10,463
0
46,704
L
Zeus
OldD97
Zeus
16,167
1,585
0
1,862
10,181
3,109
0
3,534
6,647
68,437
0
W
Anubis
arggomez77
Anubis
9,975
425
0
7,336
15,552
6,497
0
9,550
5,604
84,309
0
W
9,140
3,262
0
4,541
11,675
9,585
1,048
6,400
5,207
0
76,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
44,884
564
Minions Killed
484
0
Camps Cleared
0
1,741,556
Distance Traveled
1,707,597
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,148
453
75
4
0
328,924
1
L
Cthulhu
9,033
502
141
8
0
342,417
4
W
Susano
9,077
504
90
5
0
393,191
6
W
Medusa
8,489
472
86
5
0
348,941
1
L
Kumbhakarna
8,781
488
28
2
0
353,305
3
L
Medusa
9,651
536
117
7
0
312,032
0
L
Apollo
7,494
416
68
4
0
359,871
2
L
Zeus
9,925
551
130
7
0
339,972
7
W
Anubis
10,624
590
152
8
0
301,674
0
W
Set
10,688
594
161
9
0
368,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role