Player Matchup

Chaac
Chaac
Blackmoes
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Flimms
Neith
Level 124
God Stats
5W - 1L
1,769 SR
Queue Stats
327W - 309L
1,498 Elo+
Party 1
Zeus
Zeus
Glxnk1148
Zeus
Level 58
God Stats
19W - 12L
1,698 SR
Queue Stats
225W - 229L
1,473 Elo+
Party 1
Ymir
Ymir
IcyYep
Ymir
Level 68
God Stats
6W - 5L
1,712 SR
Queue Stats
307W - 290L
1,483 Elo+
Party 1
Kali
Kali
Munchlaxoo
Kali
Level 104
God Stats
5W - 0L
1,668 SR
Queue Stats
91W - 75L
1,530 Elo+
Solo
Team Averages
Level 97
1,669 SR
1,497 Elo+

VS

Team Averages
Level 99
1,534 SR
1,527 Elo+
Cerberus
Cerberus
Mëwtwo
Cerberus
Level 125
God Stats
25W - 14L
1,617 SR
Queue Stats
265W - 248L
1,531 Elo+
Party 2
Ullr
Ullr
PreciousPawn
Ullr
Level 103
God Stats
1W - 2L
1,509 SR
Queue Stats
60W - 49L
1,569 Elo+
Solo
Cernunnos
Cernunnos
TheDogCourage
Cernunnos
Level 62
God Stats
5W - 7L
1,366 SR
Queue Stats
272W - 293L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
hubersnicker
Baba Yaga
Level 101
God Stats
6W - 6L
1,599 SR
Queue Stats
82W - 78L
1,530 Elo+
Party 2
Achilles
Achilles
yoki256
Achilles
Level 103
God Stats
6W - 7L
1,577 SR
Queue Stats
166W - 144L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blackmoes
Chaac
15
7 / 0 / 3
8,641
617
9,610
9,263
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Flimms
Neith
14
7 / 3 / 11
8,638
617
13,529
10,514
3,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
14
6 / 4 / 6
8,237
588
12,077
7,013
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
IcyYep
Ymir
12
4 / 5 / 8
7,947
568
6,142
11,590
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 10
7,481
534
6,264
12,376
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mëwtwo
Cerberus
12
4 / 4 / 3
7,589
542
6,846
15,768
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 3 / 2
6,802
486
4,677
10,306
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
TheDogCourage
Cernunnos
11
2 / 5 / 5
6,911
494
8,112
10,622
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
hubersnicker
Baba Yaga
11
2 / 6 / 5
6,785
485
6,787
11,582
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
yoki256
Achilles
12
6 / 7 / 3
7,605
543
6,583
12,328
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
25
Kills
14
15
Deaths
25
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Blackmoes
Chaac
7
0
3
8.5
W
Neith
Flimms
Neith
7
3
11
4.17
W
Zeus
6
4
6
2.25
W
Ymir
IcyYep
Ymir
4
5
8
1.6
W
1
3
10
2
L
Cerberus
Mëwtwo
Cerberus
4
4
3
1.38
L
0
3
2
0.33
L
Cernunnos
TheDogCourage
Cernunnos
2
5
5
0.9
L
Baba Yaga
hubersnicker
Baba Yaga
2
6
5
0.75
L
Achilles
yoki256
Achilles
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,622
Damage
33,005
50,756
Taken
60,606
25,535
Mitigated
25,528
16,004
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Blackmoes
Chaac
9,610
922
0
5,112
9,263
7,903
75
626
8,637
106
44,445
W
Neith
Flimms
Neith
13,529
8,000
0
4,305
10,514
3,195
643
3,786
6,728
0
43,404
W
Zeus
12,077
1,382
0
1,419
7,013
2,031
488
2,809
4,204
52,415
0
W
Ymir
IcyYep
Ymir
6,142
1,760
0
2,264
11,590
7,713
0
3,117
8,473
27,415
0
W
6,264
3,306
0
2,904
12,376
4,693
60
3,295
9,081
0
42,681
L
Cerberus
Mëwtwo
Cerberus
6,846
220
0
4,556
15,768
8,993
126
5,559
10,109
22,424
0
L
4,677
2,770
145
4,261
10,306
3,525
0
456
9,512
0
35,887
L
Cernunnos
TheDogCourage
Cernunnos
8,112
3,907
0
1,665
10,622
3,979
526
4,376
6,133
0
37,810
L
Baba Yaga
hubersnicker
Baba Yaga
6,787
174
0
3,533
11,582
4,418
145
4,115
7,004
37,396
0
L
Achilles
yoki256
Achilles
6,583
1,547
0
2,004
12,328
4,613
0
2,952
9,106
0
24,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,944
Gold Earned
35,692
361
Minions Killed
295
0
Camps Cleared
0
1,358,342
Distance Traveled
1,229,479
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,641
617
73
5
0
292,775
0
W
Neith
8,638
617
69
5
0
260,971
0
W
Zeus
8,237
588
95
7
0
245,553
2
W
Ymir
7,947
568
48
3
0
247,021
2
W
Kali
7,481
534
76
5
0
312,022
4
L
Cerberus
7,589
542
45
3
0
247,934
5
L
Ullr
6,802
486
78
6
0
222,048
3
L
Cernunnos
6,911
494
74
5
0
227,757
0
L
Baba Yaga
6,785
485
57
4
0
252,171
3
L
Achilles
7,605
543
41
3
0
279,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role