Player Matchup

Ymir
Ymir
CAT_abay
Ymir
Level 7
God Stats
0W - 1L
1,808 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jim_R_420
Kukulkan
Level 12
God Stats
1W - 2L
1,418 SR
Queue Stats
15W - 23L
1,352 Elo+
Solo
Nemesis
Nemesis
Lord Regio
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Apollo
Apollo
LowkeyDripp
Apollo
Level 99
God Stats
8W - 7L
1,571 SR
Queue Stats
121W - 115L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
Tristin 3224
Guan Yu
Level 15
God Stats
0W - 3L
1,146 SR
Queue Stats
41W - 40L
1,274 Elo+
Solo
Team Averages
Level 28
1,489 SR
1,441 Elo+

VS

Team Averages
Level 28
1,651 SR
1,380 Elo+
Izanami
Izanami
CationicEight9
Izanami
Level 28
God Stats
80W - 56L
1,682 SR
Queue Stats
290W - 291L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
ClassicSneeze3
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,071 Elo+
Solo
Cabrakan
Cabrakan
HornKetchup6434
Cabrakan
Level 42
God Stats
25W - 18L
1,679 SR
Queue Stats
357W - 342L
1,450 Elo+
Party 1
Yemoja
Yemoja
PrepaidApple215
Yemoja
Level 23
God Stats
14W - 10L
1,751 SR
Queue Stats
263W - 307L
1,416 Elo+
Party 1
Fenrir
Fenrir
pollotrom30000
Fenrir
Level 28
God Stats
32W - 43L
1,641 SR
Queue Stats
307W - 352L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 10 / 1
6,304
394
1,186
13,511
8,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Jim_R_420
Kukulkan
11
1 / 5 / 0
6,727
420
4,115
7,784
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Lord Regio
Nemesis
7
0 / 5 / 0
5,409
338
720
9,009
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
12
3 / 5 / 0
7,206
450
7,986
15,552
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Tristin 3224
Guan Yu
12
4 / 7 / 0
7,750
484
6,079
14,426
8,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 7
10,078
630
21,354
9,238
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
2 / 1 / 0
6,490
406
1,769
4,074
1,300
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
14
6 / 1 / 13
9,586
599
6,341
10,768
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 1
7,866
492
3,673
6,148
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 3 / 5
9,402
588
11,342
12,686
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
8
Kills
29
32
Deaths
8
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
10
1
0.05
W
13
1
7
16.5
W
2
1
0
2
W
Cabrakan
6
1
13
12.5
L
Kukulkan
Jim_R_420
Kukulkan
1
5
0
0.2
L
Nemesis
Lord Regio
Nemesis
0
5
0
0
L
Apollo
3
5
0
0.6
W
2
2
1
1.25
L
Guan Yu
Tristin 3224
Guan Yu
4
7
0
0.57
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,086
Damage
44,479
60,282
Taken
42,914
26,726
Mitigated
23,896
5,360
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,186
288
0
298
13,511
8,985
70
2,334
11,177
13,864
0
W
21,354
14,298
0
2,244
9,238
3,531
3,175
903
8,259
0
87,437
W
1,769
329
0
665
4,074
1,300
69
0
4,074
10,500
0
W
Cabrakan
6,341
1,144
0
1,137
10,768
12,008
597
1,410
9,318
23,458
0
L
Kukulkan
Jim_R_420
Kukulkan
4,115
199
0
0
7,784
2,560
510
2,604
4,790
31,713
0
L
Nemesis
Lord Regio
Nemesis
720
120
0
1,388
9,009
2,164
189
1,739
7,158
0
7,837
L
Apollo
7,986
4,137
0
2,640
15,552
4,721
1,071
2,931
12,579
0
40,042
W
3,673
0
240
0
6,148
2,518
1,019
2,572
3,276
27,641
0
L
Guan Yu
Tristin 3224
Guan Yu
6,079
1,677
0
1,034
14,426
8,296
352
1,631
12,795
0
26,122
W
11,342
4,497
0
4,184
12,686
4,539
0
0
12,686
0
57,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
43,422
222
Minions Killed
336
0
Camps Cleared
0
1,399,582
Distance Traveled
1,275,482
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,304
394
28
2
0
264,326
0
W
Izanami
10,078
630
138
9
0
296,800
5
W
Cthulhu
6,490
406
23
1
0
104,769
0
W
Cabrakan
9,586
599
28
2
0
286,361
3
L
Kukulkan
6,727
420
62
4
0
264,969
2
L
Nemesis
5,409
338
20
1
0
256,806
3
L
Apollo
7,206
450
64
4
0
321,154
0
W
Yemoja
7,866
492
53
3
0
275,341
1
L
Guan Yu
7,750
484
48
3
0
292,327
0
W
Fenrir
9,402
588
94
6
0
312,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role