Player Matchup

Cthulhu
Cthulhu
Da_Boi_007
Cthulhu
Level 5
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
KUMBA5
Neith
Level 4
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
Kapony27297
Freya
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,481 Elo+
Party 1
Team Averages
Level 10
1,460 SR
1,494 Elo+

VS

Team Averages
Level 55
1,483 SR
1,482 Elo+
Scylla
Scylla
JStrxng
Scylla
Level 29
God Stats
10W - 12L
1,514 SR
Queue Stats
90W - 104L
1,449 Elo+
Party 2
Ganesha
Ganesha
Krinngy
Ganesha
Level 68
God Stats
9W - 12L
1,431 SR
Queue Stats
102W - 124L
1,438 Elo+
Party 2
Artemis
Artemis
YushaTakaYT
Artemis
Level 68
God Stats
58W - 49L
1,504 SR
Queue Stats
129W - 140L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Da_Boi_007
Cthulhu
10
1 / 5 / 3
7,481
623
3,898
11,571
6,663
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
KUMBA5
Neith
10
0 / 4 / 4
7,250
604
3,902
7,624
2,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 7 / 1
8,361
697
5,431
10,459
3,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JStrxng
Scylla
14
11 / 0 / 5
10,454
871
9,627
4,725
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Krinngy
Ganesha
11
0 / 3 / 15
8,282
690
5,324
10,362
5,447
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
YushaTakaYT
Artemis
12
5 / 2 / 8
9,041
753
8,517
6,397
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
16
16
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Da_Boi_007
Cthulhu
1
5
3
0.5
W
Scylla
JStrxng
Scylla
11
0
5
13.5
L
Neith
KUMBA5
Neith
0
4
4
0.5
L
4
7
1
0.64
W
Ganesha
Krinngy
Ganesha
0
3
15
2.5
W
Artemis
YushaTakaYT
Artemis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,231
Damage
23,468
29,654
Taken
21,484
13,032
Mitigated
9,379
1,841
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Da_Boi_007
Cthulhu
3,898
196
0
0
11,571
6,663
0
7,549
3,691
14,362
0
W
Scylla
JStrxng
Scylla
9,627
1,513
0
2,032
4,725
1,567
862
1,406
3,319
37,586
0
L
Neith
KUMBA5
Neith
3,902
1,223
0
582
7,624
2,558
0
2,072
5,522
0
20,782
L
5,431
1,621
0
1,259
10,459
3,811
0
4,729
5,478
27,266
0
W
Ganesha
Krinngy
Ganesha
5,324
356
459
1,699
10,362
5,447
358
4,854
5,508
23,096
0
W
Artemis
YushaTakaYT
Artemis
8,517
2,694
0
1,674
6,397
2,365
1,219
3,165
3,232
0
44,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,092
Gold Earned
27,777
96
Minions Killed
157
0
Camps Cleared
0
551,925
Distance Traveled
605,071
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,481
623
17
1
0
173,964
0
W
Scylla
10,454
871
92
8
0
207,906
1
L
Neith
7,250
604
28
2
0
186,217
1
L
Freya
8,361
697
51
4
0
191,744
0
W
Ganesha
8,282
690
2
0
0
217,165
2
W
Artemis
9,041
753
63
5
0
180,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role