Player Matchup

Fenrir
Fenrir
Alexis209cali
Fenrir
Level 5
God Stats
9W - 8L
1,648 SR
Queue Stats
18W - 16L
1,595 Elo+
Party 4
Bellona
Bellona
FrostyMoose-
Bellona
Level 15
God Stats
50W - 39L
1,597 SR
Queue Stats
150W - 155L
1,342 Elo+
Party 3
Raijin
Raijin
ZeroxErik
Raijin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 105L
1,537 Elo+
Party 4
Cthulhu
Cthulhu
blackthemadjack
Cthulhu
Level 15
God Stats
19W - 25L
1,388 SR
Queue Stats
285W - 291L
1,405 Elo+
Party 3
Neith
Neith
jibrish
Neith
Level 4
God Stats
1W - 1L
1,275 SR
Queue Stats
1W - 1L
1,259 Elo+
Solo
Team Averages
Level 33
1,482 SR
1,428 Elo+

VS

Team Averages
Level 18
1,402 SR
1,290 Elo+
Sol
Sol
Die_Slow_21
Sol
Level 28
God Stats
13W - 20L
1,438 SR
Queue Stats
434W - 490L
1,442 Elo+
Solo
Jormungandr
Jormungandr
ItzLoganK
Jormungandr
Level 4
God Stats
0W - 4L
1,234 SR
Queue Stats
4W - 19L
1,051 Elo+
Party 1
Ra
Ra
OoFaDaB
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,082 Elo+
Party 1
Tiamat
Tiamat
XeroDucksGiven
Tiamat
Level 29
God Stats
0W - 2L
1,336 SR
Queue Stats
105W - 183L
1,437 Elo+
Party 2
Fenrir
Fenrir
XeroTheMaker
Fenrir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 288L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
8,788
1,099
5,640
8,027
3,562
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
FrostyMoose-
Bellona
15
9 / 2 / 10
10,396
1,300
10,179
9,227
8,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
ZeroxErik
Raijin
16
8 / 1 / 13
9,969
1,246
14,006
5,925
2,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 0 / 18
11,037
1,380
10,691
11,799
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
jibrish
Neith
15
5 / 4 / 16
9,660
1,208
11,050
7,058
2,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

353

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
10,028
1,254
10,622
15,907
5,075
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
ItzLoganK
Jormungandr
12
1 / 5 / 0
7,170
896
2,015
6,048
3,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 1
7,342
918
1,712
3,830
1,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 4
7,790
974
3,861
12,894
7,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
3 / 8 / 6
9,469
1,184
14,335
18,771
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
31
Kills
9
10
Deaths
32
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
4
6
4
1
W
Bellona
FrostyMoose-
Bellona
9
2
10
7
L
Jormungandr
ItzLoganK
Jormungandr
1
5
0
0.2
L
1
5
1
0.3
L
0
8
4
0.25
L
Fenrir
3
8
6
0.75
W
Raijin
ZeroxErik
Raijin
8
1
13
14.5
W
6
0
18
15
W
Neith
jibrish
Neith
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,566
Damage
32,545
42,036
Taken
57,450
29,661
Mitigated
23,573
5,278
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,640
1,305
0
111
8,027
3,562
0
2,802
5,225
0
9,299
L
10,622
3,123
173
2,466
15,907
5,075
0
7,394
8,513
35,475
0
W
Bellona
FrostyMoose-
Bellona
10,179
3,260
0
565
9,227
8,740
0
3,688
5,539
0
16,637
L
Jormungandr
ItzLoganK
Jormungandr
2,015
659
0
0
6,048
3,098
0
1,933
3,366
2,429
0
L
1,712
772
0
0
3,830
1,144
0
1,616
1,824
2,978
0
L
3,861
1,426
40
1,290
12,894
7,123
0
5,555
7,339
8,626
0
L
Fenrir
14,335
5,296
0
1,323
18,771
7,133
0
8,199
10,572
0
20,417
W
Raijin
ZeroxErik
Raijin
14,006
1,937
0
1,451
5,925
2,357
0
2,581
3,344
40,378
0
W
10,691
2,079
700
1,455
11,799
12,047
0
6,103
5,696
17,446
0
W
Neith
jibrish
Neith
11,050
7,111
0
996
7,058
2,955
0
3,036
4,022
0
18,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,850
Gold Earned
41,799
122
Minions Killed
86
5
Camps Cleared
3
752,624
Distance Traveled
515,495
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,788
1,099
10
1
1
159,662
0
L
Sol
10,028
1,254
55
7
0
124,638
0
W
Bellona
10,396
1,300
15
2
0
154,140
0
L
Jormungandr
7,170
896
0
0
0
67,152
0
L
Ra
7,342
918
0
0
0
66,526
0
L
Tiamat
7,790
974
15
2
1
121,816
0
L
Fenrir
9,469
1,184
16
2
2
135,363
0
W
Raijin
9,969
1,246
64
8
3
145,605
0
W
Cthulhu
11,037
1,380
19
2
1
170,702
0
W
Neith
9,660
1,208
14
2
0
122,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role