Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
TayeDifferent
Zeus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 158L
1,640 Elo+
Party 2
Thanatos
Thanatos
TheGreatLegit
Thanatos
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 82L
1,546 Elo+
Party 2
Ymir
Ymir
kellyboy-t
Ymir
Level 46
God Stats
5W - 0L
1,976 SR
Queue Stats
6W - 4L
1,619 Elo+
Party 2
Sun Wukong
Sun Wukong
llDunnll
Sun Wukong
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 97
1,595 SR
1,561 Elo+

VS

Team Averages
Level 39
1,566 SR
1,360 Elo+
Fenrir
Fenrir
Bladegustt546
Fenrir
Level 31
God Stats
11W - 10L
1,608 SR
Queue Stats
294W - 293L
1,460 Elo+
Party 1
Hercules
Hercules
OrpheusYAWAH
Hercules
Level 39
God Stats
1W - 4L
1,471 SR
Queue Stats
540W - 553L
1,406 Elo+
Party 1
Jing Wei
Jing Wei
SLIPGHOUL228
Jing Wei
Level 41
God Stats
4W - 9L
1,695 SR
Queue Stats
576W - 621L
1,425 Elo+
Party 1
Achilles
Achilles
SiCC_WiT_iT_69
Achilles
Level 48
God Stats
6W - 10L
1,474 SR
Queue Stats
64W - 106L
1,284 Elo+
Party 3
Heimdallr
Heimdallr
infernalseven
Heimdallr
Level 34
God Stats
1W - 2L
1,581 SR
Queue Stats
40W - 66L
1,227 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
8 / 0 / 3
12,913
646
13,111
9,750
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 1 / 7
11,713
586
18,348
8,761
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TheGreatLegit
Thanatos
19
14 / 2 / 4
12,260
613
15,608
15,727
9,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 11
10,327
516
4,845
7,912
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
llDunnll
Sun Wukong
17
2 / 0 / 5
11,256
563
9,416
12,562
8,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,160
408
5,254
16,929
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
OrpheusYAWAH
Hercules
13
0 / 4 / 0
7,644
382
5,501
20,467
14,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
SLIPGHOUL228
Jing Wei
14
0 / 9 / 0
7,907
395
3,595
14,188
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
13
1 / 9 / 0
8,136
407
7,314
17,897
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
infernalseven
Heimdallr
13
0 / 6 / 1
7,600
380
3,386
13,678
4,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
32
Kills
3
3
Deaths
33
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
0
3
9.5
L
2
5
1
0.5
L
Hercules
OrpheusYAWAH
Hercules
0
4
0
0
L
Jing Wei
SLIPGHOUL228
Jing Wei
0
9
0
0
L
Achilles
1
9
0
0.11
W
6
1
7
9.5
W
Thanatos
TheGreatLegit
Thanatos
14
2
4
8
L
Heimdallr
infernalseven
Heimdallr
0
6
1
0.08
W
2
0
11
7.5
W
Sun Wukong
llDunnll
Sun Wukong
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,328
Damage
25,050
54,712
Taken
83,159
31,916
Mitigated
40,146
29,492
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,111
7,852
0
4,802
9,750
4,136
5,550
0
9,400
0
78,285
L
5,254
1,206
0
3,028
16,929
6,110
0
2,539
14,298
0
56,369
L
Hercules
OrpheusYAWAH
Hercules
5,501
2,190
0
4,468
20,467
14,244
0
5,213
15,141
0
35,755
L
Jing Wei
SLIPGHOUL228
Jing Wei
3,595
1,375
123
1,009
14,188
7,030
650
1,088
13,082
0
44,874
L
Achilles
7,314
3,595
99
2,740
17,897
8,128
0
6,459
11,216
0
39,836
W
18,348
2,681
0
3,970
8,761
3,395
1,427
0
8,761
80,773
0
W
Thanatos
TheGreatLegit
Thanatos
15,608
5,467
0
13,754
15,727
9,065
7,206
0
15,677
0
85,935
L
Heimdallr
infernalseven
Heimdallr
3,386
1,802
0
720
13,678
4,634
0
7,169
6,229
0
40,638
W
4,845
983
501
1,555
7,912
7,234
1,452
0
7,791
27,407
0
W
Sun Wukong
llDunnll
Sun Wukong
9,416
3,154
0
4,910
12,562
8,086
942
0
12,562
0
69,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,469
Gold Earned
39,447
572
Minions Killed
369
0
Camps Cleared
0
1,868,492
Distance Traveled
1,678,849
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,913
646
149
7
0
358,919
2
L
Fenrir
8,160
408
91
5
0
408,785
8
L
Hercules
7,644
382
64
3
0
358,111
0
L
Jing Wei
7,907
395
82
4
0
270,966
4
L
Achilles
8,136
407
62
3
0
342,050
0
W
Zeus
11,713
586
124
6
0
356,585
2
W
Thanatos
12,260
613
120
6
0
408,487
1
L
Heimdallr
7,600
380
70
4
0
298,937
0
W
Ymir
10,327
516
44
2
0
396,734
2
W
Sun Wukong
11,256
563
135
7
0
347,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role