Player Matchup

Cthulhu
Cthulhu
PridefulKingSoul
Cthulhu
Level 109
God Stats
24W - 12L
1,691 SR
Queue Stats
86W - 74L
1,629 Elo+
Party 2
Cupid
Cupid
VentiFlatWhite
Cupid
Level 95
God Stats
1W - 0L
1,633 SR
Queue Stats
53W - 48L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
iTsMyKull
Zhong Kui
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,641 Elo+
Party 2
Team Averages
Level 106
1,608 SR
1,609 Elo+

VS

Team Averages
Level 122
1,558 SR
1,655 Elo+
Danzaburou
Danzaburou
Iyanox
Danzaburou
Level 111
God Stats
1W - 2L
1,584 SR
Queue Stats
69W - 57L
1,660 Elo+
Party 1
Raijin
Raijin
RideThePipe
Raijin
Level 147
God Stats
0W - 2L
1,376 SR
Queue Stats
89W - 86L
1,655 Elo+
Party 1
Erlang Shen
Erlang Shen
Uwuboogaloo
Erlang Shen
Level 109
God Stats
4W - 1L
1,714 SR
Queue Stats
94W - 84L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
11,396
760
10,053
12,417
13,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 3 / 6
9,796
653
6,872
8,070
4,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
iTsMyKull
Zhong Kui
13
4 / 2 / 6
10,043
670
13,311
14,045
10,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iyanox
Danzaburou
12
3 / 5 / 1
9,624
642
10,250
11,923
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
12
1 / 4 / 4
9,037
602
7,352
9,556
4,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Uwuboogaloo
Erlang Shen
14
1 / 2 / 4
10,450
697
8,254
16,830
13,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
5
5
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Iyanox
Danzaburou
3
5
1
0.7
W
5
0
6
8
L
Raijin
1
4
4
0.75
L
Erlang Shen
Uwuboogaloo
Erlang Shen
1
2
4
1.5
W
2
3
6
1.67
W
Zhong Kui
iTsMyKull
Zhong Kui
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,236
Damage
25,856
34,532
Taken
38,309
28,218
Mitigated
23,511
11,278
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Iyanox
Danzaburou
10,250
3,597
0
3,702
11,923
5,004
432
8,279
3,644
0
41,389
W
10,053
435
563
1,270
12,417
13,596
0
2,286
10,131
31,644
0
L
Raijin
7,352
433
0
1,954
9,556
4,998
42
7,289
2,267
38,583
0
L
Erlang Shen
Uwuboogaloo
Erlang Shen
8,254
3,719
0
6,043
16,830
13,509
0
7,805
9,025
0
30,123
W
6,872
4,357
67
2,320
8,070
4,204
632
1,917
6,153
0
45,078
W
Zhong Kui
iTsMyKull
Zhong Kui
13,311
1,469
0
7,058
14,045
10,418
468
3,253
10,792
43,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
29,111
191
Minions Killed
164
0
Camps Cleared
0
803,376
Distance Traveled
746,789
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,624
642
67
4
0
233,466
2
W
Cthulhu
11,396
760
38
3
0
270,229
3
L
Raijin
9,037
602
53
4
0
231,749
4
L
Erlang Shen
10,450
697
44
3
0
281,574
2
W
Cupid
9,796
653
92
6
0
271,177
6
W
Zhong Kui
10,043
670
61
4
0
261,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role