Player Matchup

Sobek
Sobek
DLeePrime
Sobek
Level 28
God Stats
12W - 9L
1,478 SR
Queue Stats
48W - 101L
1,245 Elo+
Party 1
King Arthur
King Arthur
NaciConDown
King Arthur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TerminatorJr1
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
WarlordRodin
Fenrir
Level 15
God Stats
8W - 15L
1,332 SR
Queue Stats
12W - 25L
1,287 Elo+
Party 1
Tiamat
Tiamat
mwann
Tiamat
Level 18
God Stats
161W - 114L
1,500 SR
Queue Stats
261W - 253L
1,491 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,405 Elo+

VS

Team Averages
Level 22
1,538 SR
1,519 Elo+
Kuzenbo
Kuzenbo
CyberForest
Kuzenbo
Level 27
God Stats
4W - 1L
1,889 SR
Queue Stats
62W - 56L
1,655 Elo+
Solo
Loki
Loki
Expulsion
Loki
Level 26
God Stats
23W - 34L
1,484 SR
Queue Stats
267W - 291L
1,527 Elo+
Solo
Khepri
Khepri
Salisman
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ullr
Ullr
chrisspher1
Ullr
Level 23
God Stats
11W - 17L
1,317 SR
Queue Stats
457W - 386L
1,413 Elo+
Solo
Ra
Ra
iSoloist
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DLeePrime
Sobek
11
1 / 7 / 8
8,316
462
6,164
14,304
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
NaciConDown
King Arthur
16
3 / 2 / 6
9,679
538
11,046
20,657
12,954
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
TerminatorJr1
Jing Wei
15
6 / 6 / 4
9,792
544
15,264
15,636
5,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
8 / 3 / 2
9,549
531
8,435
11,269
7,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
mwann
Tiamat
15
0 / 3 / 1
9,012
501
3,193
8,447
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CyberForest
Kuzenbo
13
2 / 5 / 0
7,782
432
9,722
14,869
18,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
15
2 / 2 / 0
8,687
483
5,485
9,384
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Salisman
Khepri
12
2 / 6 / 6
8,681
482
5,161
12,066
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
14 / 2 / 2
10,956
609
19,291
19,334
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 3 / 2
7,517
418
3,446
5,792
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
18
Kills
21
21
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CyberForest
Kuzenbo
2
5
0
0.4
W
Sobek
DLeePrime
Sobek
1
7
8
0.71
L
Loki
2
2
0
1
W
King Arthur
NaciConDown
King Arthur
3
2
6
3
L
Khepri
Salisman
Khepri
2
6
6
0.83
W
Jing Wei
TerminatorJr1
Jing Wei
6
6
4
1.33
W
Fenrir
8
3
2
3
L
14
2
2
7.5
L
1
3
2
0.67
W
Tiamat
mwann
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,102
Damage
43,105
70,313
Taken
61,445
42,885
Mitigated
41,821
20,929
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CyberForest
Kuzenbo
9,722
3,118
0
2,762
14,869
18,693
386
0
14,701
39,562
0
W
Sobek
DLeePrime
Sobek
6,164
1,689
0
2,161
14,304
12,235
0
3,093
11,139
15,666
0
L
Loki
5,485
1,157
0
3,486
9,384
3,312
0
446
8,770
0
51,075
W
King Arthur
NaciConDown
King Arthur
11,046
1,031
0
6,643
20,657
12,954
14
9,131
11,362
0
68,856
L
Khepri
Salisman
Khepri
5,161
626
0
437
12,066
10,663
67
3,400
8,666
21,404
0
W
Jing Wei
TerminatorJr1
Jing Wei
15,264
12,654
735
6,809
15,636
5,540
1,056
3,128
12,474
0
64,015
W
Fenrir
8,435
3,468
0
3,350
11,269
7,452
0
1,978
9,221
0
46,548
L
19,291
12,323
0
10,059
19,334
7,438
2,601
4,199
15,135
0
79,183
L
3,446
254
538
363
5,792
1,715
128
1,312
4,336
30,833
0
W
Tiamat
mwann
Tiamat
3,193
1,128
0
1,231
8,447
4,704
621
539
7,788
55,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,348
Gold Earned
43,623
424
Minions Killed
391
0
Camps Cleared
0
1,701,700
Distance Traveled
1,657,587
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,782
432
58
3
0
302,127
3
W
Sobek
8,316
462
21
1
0
337,593
0
L
Loki
8,687
483
107
6
0
372,779
1
W
King Arthur
9,679
538
119
7
0
334,588
2
L
Khepri
8,681
482
40
2
0
332,159
2
W
Jing Wei
9,792
544
89
5
0
347,441
4
W
Fenrir
9,549
531
84
5
0
392,214
2
L
Ullr
10,956
609
101
6
0
325,143
6
L
Ra
7,517
418
85
5
0
325,379
1
W
Tiamat
9,012
501
111
6
0
289,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role