Player Matchup

Cerberus
Cerberus
BurtonxD
Cerberus
Level 24
God Stats
1W - 0L
1,443 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
CaptainMiner
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Elhamonsito
King Arthur
Level 67
God Stats
19W - 19L
1,581 SR
Queue Stats
54W - 58L
1,468 Elo+
Party 2
Loki
Loki
MasterLoky
Loki
Level 83
God Stats
12W - 3L
1,599 SR
Queue Stats
60W - 61L
1,428 Elo+
Party 2
Medusa
Medusa
PERROCHAMUCO1
Medusa
Level 66
God Stats
1W - 3L
1,436 SR
Queue Stats
28W - 35L
1,456 Elo+
Party 2
Team Averages
Level 73
1,512 SR
1,470 Elo+

VS

Team Averages
Level 113
1,609 SR
1,512 Elo+
Danzaburou
Danzaburou
BrokenEggshells
Danzaburou
Level 59
God Stats
8W - 7L
1,548 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 1
Baba Yaga
Baba Yaga
CryptCreatures
Baba Yaga
Level 143
God Stats
2W - 1L
1,781 SR
Queue Stats
196W - 175L
1,520 Elo+
Party 1
Geb
Geb
NicBeth
Geb
Level 63
God Stats
19W - 21L
1,660 SR
Queue Stats
311W - 320L
1,468 Elo+
Solo
Nike
Nike
SashaNikolaevich
Nike
Level 160
God Stats
5W - 5L
1,590 SR
Queue Stats
129W - 147L
1,565 Elo+
Party 3
Nemesis
Nemesis
heycare12
Nemesis
Level 139
God Stats
13W - 14L
1,466 SR
Queue Stats
145W - 188L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BurtonxD
Cerberus
14
2 / 2 / 10
9,184
483
4,119
13,742
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
16
4 / 2 / 4
10,338
544
11,509
8,677
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Elhamonsito
King Arthur
16
4 / 0 / 7
9,874
520
11,832
12,361
10,477
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
6 / 1 / 6
10,428
549
11,861
13,099
6,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 3 / 7
9,549
503
13,538
12,170
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrokenEggshells
Danzaburou
13
1 / 8 / 2
8,166
430
7,187
13,170
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
CryptCreatures
Baba Yaga
15
1 / 4 / 3
9,100
479
11,684
10,652
6,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
13
2 / 2 / 3
8,923
470
4,423
13,369
9,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 0
8,797
463
8,340
21,375
15,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
heycare12
Nemesis
15
2 / 1 / 4
9,077
478
6,783
14,270
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
21
Kills
8
8
Deaths
21
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrokenEggshells
Danzaburou
1
8
2
0.25
W
Cerberus
BurtonxD
Cerberus
2
2
10
3.5
W
Anubis
4
2
4
3
L
Baba Yaga
CryptCreatures
Baba Yaga
1
4
3
0.63
W
King Arthur
Elhamonsito
King Arthur
4
0
7
7.5
W
6
1
6
9
L
Geb
2
2
3
1.75
W
5
3
7
2.83
L
2
6
0
0.33
L
Nemesis
heycare12
Nemesis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,859
Damage
38,417
60,049
Taken
72,836
36,146
Mitigated
41,417
18,110
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrokenEggshells
Danzaburou
7,187
2,923
0
1,946
13,170
5,214
969
3,894
9,234
0
44,252
W
Cerberus
BurtonxD
Cerberus
4,119
265
0
2,872
13,742
9,940
0
4,442
9,300
28,314
0
W
Anubis
11,509
219
0
3,148
8,677
3,998
1,552
1,678
6,999
57,839
0
L
Baba Yaga
CryptCreatures
Baba Yaga
11,684
561
0
2,346
10,652
6,103
420
767
9,792
63,213
0
W
King Arthur
Elhamonsito
King Arthur
11,832
736
0
2,896
12,361
10,477
21
5,325
7,036
5,342
55,165
W
11,861
2,947
0
5,142
13,099
6,842
46
2,378
10,721
0
77,560
L
Geb
4,423
344
0
870
13,369
9,653
136
2,431
10,828
20,510
0
W
13,538
7,170
0
4,052
12,170
4,889
2,750
3,908
8,262
0
66,188
L
8,340
982
0
4,843
21,375
15,687
373
5,239
15,756
4,564
55,832
L
Nemesis
heycare12
Nemesis
6,783
2,969
0
1,273
14,270
4,760
0
4,174
9,892
0
58,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,373
Gold Earned
44,063
494
Minions Killed
440
0
Camps Cleared
0
1,899,508
Distance Traveled
1,817,634
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,166
430
87
5
0
317,100
0
W
Cerberus
9,184
483
32
2
0
389,318
2
W
Anubis
10,338
544
129
7
0
362,029
5
L
Baba Yaga
9,100
479
122
6
0
331,802
5
W
King Arthur
9,874
520
98
5
0
385,599
2
W
Loki
10,428
549
107
6
0
434,314
0
L
Geb
8,923
470
20
1
0
417,014
1
W
Medusa
9,549
503
128
7
0
328,248
0
L
Nike
8,797
463
114
6
0
338,043
5
L
Nemesis
9,077
478
97
5
0
413,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role