Player Matchup

Zhong Kui
Zhong Kui
Biimbo2315
Zhong Kui
Level 158
God Stats
1W - 1L
1,393 SR
Queue Stats
38W - 37L
1,502 Elo+
Party 1
Vulcan
Vulcan
Gamer_Boster177
Vulcan
Level 87
God Stats
2W - 5L
1,220 SR
Queue Stats
79W - 70L
1,522 Elo+
Party 1
Serqet
Serqet
Kilo5202
Serqet
Level 146
God Stats
7W - 9L
1,500 SR
Queue Stats
299W - 263L
1,563 Elo+
Party 1
Medusa
Medusa
jomythekiller15
Medusa
Level 105
God Stats
11W - 6L
1,550 SR
Queue Stats
227W - 201L
1,475 Elo+
Party 1
Ymir
Ymir
vRxclezz
Ymir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 150L
1,500 Elo+
Party 1
Team Averages
Level 100
1,433 SR
1,512 Elo+

VS

Team Averages
Level 96
1,384 SR
1,388 Elo+
Poseidon
Poseidon
D3ad_y0u_W1ll_B3
Poseidon
Level 42
God Stats
0W - 1L
1,262 SR
Queue Stats
13W - 35L
1,256 Elo+
Party 3
Ymir
Ymir
MuspelNif
Ymir
Level 147
God Stats
4W - 3L
1,522 SR
Queue Stats
271W - 256L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
Rivera980
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
SadBeliefs__
Skadi
Level 29
God Stats
1W - 10L
1,157 SR
Queue Stats
7W - 26L
1,184 Elo+
Party 3
Sobek
Sobek
flexinGiant
Sobek
Level 155
God Stats
21W - 42L
1,478 SR
Queue Stats
195W - 186L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Biimbo2315
Zhong Kui
11
4 / 1 / 0
6,571
657
4,490
5,325
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 6
6,502
650
9,554
6,164
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Kilo5202
Serqet
11
5 / 1 / 3
6,581
658
3,639
4,964
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 1
4,946
495
3,616
4,463
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 0 / 0
4,508
451
779
3,789
1,586
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,325
433
1,058
6,445
1,854
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
2 / 3 / 0
5,416
542
3,745
6,537
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Kuzenbo
Rivera980
Kuzenbo
9
0 / 4 / 1
4,847
485
2,601
6,799
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 0
4,477
448
2,448
5,435
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
4,680
468
1,482
7,232
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Biimbo2315
Zhong Kui
4
1
0
4
L
0
4
0
0
W
4
0
6
7
W
Serqet
Kilo5202
Serqet
5
1
3
6.5
L
Ymir
2
3
0
0.67
L
Kuzenbo
Rivera980
Kuzenbo
0
4
1
0.13
L
0
3
0
0
L
0
1
1
0.5
W
1
0
1
1.5
W
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,078
Damage
11,334
24,705
Taken
32,448
10,853
Mitigated
14,338
11,448
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Biimbo2315
Zhong Kui
4,490
849
0
3,044
5,325
4,286
220
2,481
2,844
35,400
0
L
1,058
132
13
1,708
6,445
1,854
69
3,775
2,314
15,165
0
W
9,554
3,717
171
2,951
6,164
2,137
54
3,275
2,889
36,094
0
W
Serqet
Kilo5202
Serqet
3,639
699
0
2,182
4,964
1,549
296
874
4,090
0
29,890
L
Ymir
3,745
922
0
1,576
6,537
2,250
0
1,553
4,727
21,287
0
L
Kuzenbo
Rivera980
Kuzenbo
2,601
1,195
0
818
6,799
4,782
0
4,194
2,271
14,701
0
L
2,448
1,313
365
1,370
5,435
1,467
375
1,816
3,563
0
18,520
L
1,482
179
0
2,126
7,232
3,985
54
2,576
4,316
9,150
0
W
3,616
2,136
0
1,541
4,463
1,295
0
1,265
3,198
0
23,034
W
Ymir
779
285
468
1,091
3,789
1,586
224
991
2,798
11,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,108
Gold Earned
23,745
269
Minions Killed
150
0
Camps Cleared
0
931,824
Distance Traveled
863,925
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,571
657
84
8
0
128,896
2
L
Poseidon
4,325
433
33
3
0
166,432
2
W
Vulcan
6,502
650
58
6
0
203,378
0
W
Serqet
6,581
658
71
7
0
221,679
1
L
Ymir
5,416
542
37
4
0
175,005
2
L
Kuzenbo
4,847
485
25
3
0
163,666
1
L
Skadi
4,477
448
40
4
0
162,653
0
L
Sobek
4,680
468
15
2
0
196,169
2
W
Medusa
4,946
495
38
4
0
186,115
0
W
Ymir
4,508
451
18
2
0
191,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role