Player Matchup

Cupid
Cupid
SILKLAZ20
Cupid
Level 17
God Stats
7W - 18L
1,231 SR
Queue Stats
12W - 27L
1,161 Elo+
Party 1
Zeus
Zeus
TuRtLeDaD91
Zeus
Level 18
God Stats
11W - 29L
1,256 SR
Queue Stats
11W - 31L
1,149 Elo+
Party 1
Medusa
Medusa
oBiffy
Medusa
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 6L
1,006 Elo+
Solo
Bastet
Bastet
stopherson
Bastet
Level 8
God Stats
6W - 8L
1,508 SR
Queue Stats
119W - 114L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
zhoushhhh
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Team Averages
Level 10
1,399 SR
1,256 Elo+

VS

Team Averages
Level 20
1,576 SR
1,355 Elo+
Bastet
Bastet
IamQveen21
Bastet
Level 14
God Stats
7W - 1L
1,500 SR
Queue Stats
126W - 96L
1,162 Elo+
Solo
Hel
Hel
MHxXiuHCoaTL
Hel
Level 24
God Stats
8W - 3L
1,609 SR
Queue Stats
34W - 34L
1,395 Elo+
Solo
Susano
Susano
RetroGridiron
Susano
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,578 Elo+
Solo
Athena
Athena
Sid the sloth40
Athena
Level 25
God Stats
4W - 4L
1,693 SR
Queue Stats
60W - 52L
1,362 Elo+
Solo
Serqet
Serqet
ezekxel
Serqet
Level 29
God Stats
5W - 3L
1,580 SR
Queue Stats
35W - 48L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
SILKLAZ20
Cupid
10
3 / 0 / 0
6,311
451
3,371
4,638
1,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 3
6,368
455
4,389
5,175
1,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
oBiffy
Medusa
1
0 / 0 / 0
4,113
294
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
stopherson
Bastet
1
0 / 0 / 0
2,613
187
0
0
0
Zhong Kui
zhoushhhh
Zhong Kui
10
3 / 4 / 1
6,066
433
6,190
7,650
4,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IamQveen21
Bastet
11
1 / 3 / 0
6,367
455
1,705
7,913
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 2
6,297
450
4,436
7,122
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 1
6,227
445
1,096
7,857
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 2
6,522
466
1,962
5,826
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
ezekxel
Serqet
8
1 / 4 / 3
5,720
409
2,749
6,457
2,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
8
Kills
5
5
Deaths
10
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
IamQveen21
Bastet
1
3
0
0.33
W
1
1
2
2
W
1
2
1
0.75
L
Cupid
SILKLAZ20
Cupid
3
0
0
3
W
1
0
2
2
L
2
1
3
3.5
W
Serqet
ezekxel
Serqet
1
4
3
0.63
L
Medusa
oBiffy
Medusa
0
0
0
0
L
Bastet
stopherson
Bastet
0
0
0
0
L
Zhong Kui
zhoushhhh
Zhong Kui
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,950
Damage
11,948
17,463
Taken
35,175
6,701
Mitigated
12,941
4,537
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
IamQveen21
Bastet
1,705
614
625
1,600
7,913
2,640
450
341
7,572
0
30,763
W
4,436
686
989
2,948
7,122
2,875
199
3,811
3,311
28,077
0
W
1,096
291
0
2,283
7,857
2,492
0
695
7,162
0
26,562
L
Cupid
SILKLAZ20
Cupid
3,371
956
165
1,675
4,638
1,228
1,023
820
3,762
0
23,583
W
1,962
424
0
2,102
5,826
2,714
391
1,832
3,994
22,729
0
L
4,389
524
0
1,561
5,175
1,333
766
2,326
2,795
25,847
0
W
Serqet
ezekxel
Serqet
2,749
1,005
0
1,500
6,457
2,220
452
3,900
2,557
0
8,226
L
Medusa
oBiffy
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
stopherson
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
zhoushhhh
Zhong Kui
6,190
1,083
0
1,136
7,650
4,140
100
2,874
4,508
21,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
31,133
139
Minions Killed
240
0
Camps Cleared
0
656,383
Distance Traveled
1,292,284
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,367
455
60
4
0
248,816
0
W
Hel
6,297
450
53
4
0
236,039
0
W
Susano
6,227
445
61
4
0
256,424
0
L
Cupid
6,311
451
60
4
0
206,679
3
W
Athena
6,522
466
44
3
0
281,104
0
L
Zeus
6,368
455
56
4
0
245,065
3
W
Serqet
5,720
409
22
2
0
269,901
0
L
Medusa
4,113
294
0
0
0
0
0
L
Bastet
2,613
187
0
0
0
0
0
L
Zhong Kui
6,066
433
23
2
0
204,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role