Player Matchup

Guan Yu
Guan Yu
AeStrive
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,148 Elo+
Solo
Yemoja
Yemoja
DarkYisus98
Yemoja
Level 29
God Stats
11W - 9L
1,377 SR
Queue Stats
131W - 152L
1,358 Elo+
Solo
Nu Wa
Nu Wa
LottoMaxmillion
Nu Wa
Level 27
God Stats
29W - 20L
1,182 SR
Queue Stats
362W - 369L
1,350 Elo+
Solo
Nemesis
Nemesis
Mercury560
Nemesis
Level 17
God Stats
11W - 10L
1,512 SR
Queue Stats
275W - 290L
1,346 Elo+
Solo
Anhur
Anhur
urmom47
Anhur
Level 23
God Stats
17W - 12L
1,485 SR
Queue Stats
333W - 347L
1,357 Elo+
Solo
Team Averages
Level 20
1,411 SR
1,312 Elo+

VS

Team Averages
Level 19
1,568 SR
1,427 Elo+
King Arthur
King Arthur
EliteVZ
King Arthur
Level 8
God Stats
33W - 24L
1,667 SR
Queue Stats
116W - 110L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
Kraptse
Ao Kuang
Level 26
God Stats
2W - 2L
1,625 SR
Queue Stats
74W - 71L
1,369 Elo+
Solo
Yemoja
Yemoja
lKasumiChanl
Yemoja
Level 27
God Stats
2W - 2L
1,472 SR
Queue Stats
117W - 134L
1,352 Elo+
Solo
Chronos
Chronos
llShioIl
Chronos
Level 28
God Stats
81W - 53L
1,576 SR
Queue Stats
81W - 55L
1,457 Elo+
Solo
Ra
Ra
vCertified-Demon
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AeStrive
Guan Yu
14
6 / 3 / 4
9,546
477
9,562
13,780
15,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
14
2 / 1 / 7
9,398
470
8,724
10,889
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
7 / 3 / 3
9,909
495
17,550
8,537
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Mercury560
Nemesis
16
2 / 4 / 3
9,515
476
4,957
11,515
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
urmom47
Anhur
16
5 / 2 / 2
9,767
488
8,273
12,829
4,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EliteVZ
King Arthur
14
5 / 2 / 0
9,132
457
12,032
17,480
12,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Kraptse
Ao Kuang
13
4 / 5 / 0
8,581
429
4,470
15,683
9,989
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
13
2 / 1 / 3
8,131
407
5,284
8,803
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
llShioIl
Chronos
14
2 / 5 / 5
8,770
439
9,533
14,209
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 9 / 0
7,676
384
3,279
10,713
2,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
22
Kills
13
13
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AeStrive
Guan Yu
6
3
4
2.67
W
Yemoja
2
1
7
5.5
L
King Arthur
EliteVZ
King Arthur
5
2
0
2.5
L
Ao Kuang
Kraptse
Ao Kuang
4
5
0
0.8
W
7
3
3
2.83
W
Nemesis
Mercury560
Nemesis
2
4
3
0.88
L
Yemoja
2
1
3
3.5
L
Chronos
llShioIl
Chronos
2
5
5
0.9
W
Anhur
urmom47
Anhur
5
2
2
3
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,066
Damage
34,598
57,550
Taken
66,888
37,342
Mitigated
34,470
18,701
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AeStrive
Guan Yu
9,562
1,337
1,274
3,840
13,780
15,920
36
4,954
8,826
0
29,281
W
Yemoja
8,724
976
2,588
3,644
10,889
8,272
564
4,899
5,990
36,410
0
L
King Arthur
EliteVZ
King Arthur
12,032
1,009
0
4,041
17,480
12,834
695
5,118
11,932
0
55,526
L
Ao Kuang
Kraptse
Ao Kuang
4,470
1,061
0
3,357
15,683
9,989
108
3,362
11,841
36,988
0
W
17,550
3,199
0
750
8,537
3,203
616
4,595
3,942
66,019
0
W
Nemesis
Mercury560
Nemesis
4,957
1,693
0
2,882
11,515
5,082
1,627
1,619
9,896
0
57,848
L
Yemoja
5,284
580
1,012
1,450
8,803
4,694
0
3,319
5,289
23,232
0
L
Chronos
llShioIl
Chronos
9,533
2,475
0
2,916
14,209
4,233
705
6,815
7,094
44,149
1,450
W
Anhur
urmom47
Anhur
8,273
3,281
0
3,723
12,829
4,865
1,823
6,208
6,621
0
47,327
L
3,279
401
557
831
10,713
2,720
387
6,455
3,665
44,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,135
Gold Earned
42,290
378
Minions Killed
357
0
Camps Cleared
0
1,912,469
Distance Traveled
1,722,545
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,546
477
47
2
0
407,019
5
W
Yemoja
9,398
470
45
2
0
366,926
0
L
King Arthur
9,132
457
84
4
0
349,515
1
L
Ao Kuang
8,581
429
70
4
0
312,824
0
W
Nu Wa
9,909
495
82
4
0
380,906
5
W
Nemesis
9,515
476
113
6
0
409,089
0
L
Yemoja
8,131
407
26
1
0
375,252
2
L
Chronos
8,770
439
95
5
0
369,345
0
W
Anhur
9,767
488
91
5
0
348,529
7
L
Ra
7,676
384
82
4
0
315,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role