Player Matchup

Set
Set
ElRicardoFord
Set
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 37L
1,610 Elo+
Party 1
Osiris
Osiris
Juampi_Vga
Osiris
Level 14
God Stats
4W - 1L
1,301 SR
Queue Stats
41W - 35L
1,378 Elo+
Party 1
Apollo
Apollo
KufaVampyr
Apollo
Level 28
God Stats
8W - 6L
1,539 SR
Queue Stats
99W - 85L
1,558 Elo+
Solo
Khepri
Khepri
gabrielmorelis
Khepri
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 216L
1,401 Elo+
Solo
Ra
Ra
hallgoblin
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,489 Elo+

VS

Team Averages
Level 27
1,507 SR
1,432 Elo+
King Arthur
King Arthur
Hellboy 0777
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 59L
1,380 Elo+
Party 2
Nu Wa
Nu Wa
Kakazaorf
Nu Wa
Level 24
God Stats
86W - 49L
1,446 SR
Queue Stats
875W - 891L
1,414 Elo+
Solo
Medusa
Medusa
SliferSlayer883
Medusa
Level 15
God Stats
1W - 2L
1,466 SR
Queue Stats
3W - 5L
1,410 Elo+
Party 2
Bacchus
Bacchus
lammsking
Bacchus
Level 29
God Stats
17W - 14L
1,494 SR
Queue Stats
18W - 18L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
llRedNinell
Tsukuyomi
Level 28
God Stats
10W - 6L
1,626 SR
Queue Stats
110W - 84L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 6
12,690
668
14,768
16,284
12,661
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Juampi_Vga
Osiris
16
9 / 4 / 7
10,646
560
10,257
19,227
16,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
KufaVampyr
Apollo
15
10 / 3 / 4
10,793
568
10,877
9,735
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 7
8,098
426
3,261
15,753
17,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

14
1 / 9 / 5
9,570
504
8,766
11,005
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hellboy 0777
King Arthur
14
3 / 6 / 5
9,077
478
6,338
12,340
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Kakazaorf
Nu Wa
14
3 / 7 / 7
9,211
485
9,424
11,526
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 4
8,390
442
5,303
9,410
2,818
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
lammsking
Bacchus
12
2 / 7 / 7
8,559
450
6,124
14,895
11,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
llRedNinell
Tsukuyomi
17
13 / 6 / 5
11,488
605
22,165
17,792
7,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
51
32
Kills
23
24
Deaths
32
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
3
6
5
L
King Arthur
Hellboy 0777
King Arthur
3
6
5
0.92
W
Osiris
Juampi_Vga
Osiris
9
4
7
3.13
L
Nu Wa
Kakazaorf
Nu Wa
3
7
7
0.93
W
Apollo
KufaVampyr
Apollo
10
3
4
4
L
2
6
4
0.67
W
0
5
7
0.7
W
1
9
5
0.39
L
Bacchus
lammsking
Bacchus
2
7
7
0.79
L
Tsukuyomi
llRedNinell
Tsukuyomi
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,929
Damage
49,354
72,004
Taken
65,963
55,002
Mitigated
34,020
13,842
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,768
7,380
0
2,645
16,284
12,661
1,121
2,305
13,793
0
90,104
L
King Arthur
Hellboy 0777
King Arthur
6,338
1,447
0
370
12,340
8,249
526
2,575
9,709
0
29,888
W
Osiris
Juampi_Vga
Osiris
10,257
3,928
0
5,878
19,227
16,086
714
2,157
16,715
8,791
56,558
L
Nu Wa
Kakazaorf
Nu Wa
9,424
2,966
391
1,755
11,526
3,512
29
3,728
7,588
35,628
0
W
Apollo
KufaVampyr
Apollo
10,877
6,385
0
2,625
9,735
3,952
5,942
2,760
6,755
0
67,473
L
5,303
2,475
0
1,159
9,410
2,818
409
2,616
6,688
0
30,512
W
3,261
447
111
1,538
15,753
17,427
680
4,593
10,899
16,640
0
W
8,766
760
577
468
11,005
4,876
994
2,891
7,848
51,239
0
L
Bacchus
lammsking
Bacchus
6,124
487
0
2,846
14,895
11,828
886
2,294
12,501
25,056
0
L
Tsukuyomi
llRedNinell
Tsukuyomi
22,165
7,689
0
3,270
17,792
7,613
102
1,754
15,940
0
66,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,797
Gold Earned
46,725
479
Minions Killed
288
0
Camps Cleared
0
1,744,155
Distance Traveled
1,604,360
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,690
668
134
7
0
406,129
0
L
King Arthur
9,077
478
49
3
0
363,650
1
W
Osiris
10,646
560
90
5
0
372,399
1
L
Nu Wa
9,211
485
54
3
0
308,668
5
W
Apollo
10,793
568
122
6
0
339,550
3
L
Medusa
8,390
442
55
3
0
236,933
0
W
Khepri
8,098
426
22
1
0
331,056
1
W
Ra
9,570
504
111
6
0
295,021
6
L
Bacchus
8,559
450
36
2
0
320,148
0
L
Tsukuyomi
11,488
605
94
5
0
374,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role