Player Matchup

Guan Yu
Guan Yu
Gold II
Cªrs
Guan Yu
Gold II
Level 158
God Stats
11W - 2L
1,870 SR
Queue Stats
587W - 564L
1,411 MMR
Solo
Cerberus
Cerberus
Silver III
JigZilla
Cerberus
Silver III
Level 50
God Stats
3W - 2L
2,014 SR
Queue Stats
56W - 60L
1,433 MMR
Party 2
Ra
Ra
Silver II
MasterLeo117
Ra
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
MasterLeo1171
Anhur
Gold V
Level 152
God Stats
2W - 1L
1,620 SR
Queue Stats
13W - 8L
1,594 MMR
Party 1
Arachne
Arachne
Silver II
SummerSwordSage
Arachne
Silver II
Level 101
God Stats
1W - 1L
1,423 SR
Queue Stats
57W - 60L
1,537 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,685 SR
1,495 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,510 SR
1,469 MMR
Hou Yi
Hou Yi
Bronze III
EGTPxGalaxy
Hou Yi
Bronze III
Level 91
God Stats
0W - 1L
1,925 SR
Queue Stats
0W - 1L
1,500 MMR
Party 4
Poseidon
Poseidon
Gold V
Flamestorm117
Poseidon
Gold V
Level 87
God Stats
35W - 26L
1,762 SR
Queue Stats
43W - 47L
1,550 MMR
Party 3
Mulan
Mulan
Gold IV
Gunsaxl
Mulan
Gold IV
Level 87
God Stats
6W - 10L
1,421 SR
Queue Stats
182W - 169L
1,398 MMR
Solo
Sobek
Sobek
Bronze III
Hawire
Sobek
Bronze III
Level 53
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 1L
1,500 MMR
Party 4
Bakasura
Bakasura
Silver I
Lokimia
Bakasura
Silver I
Level 158
God Stats
0W - 2L
1,212 SR
Queue Stats
47W - 58L
1,396 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cªrs
Guan Yu
18
5 / 1 / 14
13,022
566
9,737
29,087
41,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
JigZilla
Cerberus
20
2 / 3 / 12
13,419
583
15,763
20,908
20,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 3 / 7
13,501
587
16,739
19,653
9,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 2 / 10
13,514
588
12,716
18,234
8,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 2 / 9
14,803
644
21,477
21,608
11,025
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouSetKing ArthurScyllaTsukuyomi

VS

Bans
ApolloAthenaCu ChulainnYemojaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
1 / 8 / 2
10,155
442
12,769
19,067
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Flamestorm117
Poseidon
16
2 / 6 / 1
10,096
439
19,131
14,646
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Gunsaxl
Mulan
19
2 / 2 / 1
12,082
525
16,878
22,995
19,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Hawire
Sobek
13
0 / 6 / 4
8,828
384
7,664
23,278
21,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Lokimia
Bakasura
17
6 / 9 / 1
11,037
480
11,308
27,159
12,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
31
Kills
11
11
Deaths
31
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cªrs
Guan Yu
5
1
14
12
L
Hou Yi
1
8
2
0.25
L
Poseidon
Flamestorm117
Poseidon
2
6
1
0.42
L
Mulan
Gunsaxl
Mulan
2
2
1
1.25
L
Sobek
Hawire
Sobek
0
6
4
0.33
W
Cerberus
JigZilla
Cerberus
2
3
12
2.67
L
Bakasura
Lokimia
Bakasura
6
9
1
0.72
W
8
3
7
3.83
W
5
2
10
5
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,432
Damage
67,750
109,490
Taken
107,145
90,831
Mitigated
64,151
55,174
Healing
29,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cªrs
Guan Yu
9,737
2,383
6,710
11,571
29,087
41,373
779
8,770
19,545
177
32,708
L
Hou Yi
12,769
6,252
0
3,826
19,067
5,991
0
1,412
17,655
0
88,292
L
Poseidon
Flamestorm117
Poseidon
19,131
2,045
0
2,317
14,646
5,003
173
7,369
7,277
79,670
0
L
Mulan
Gunsaxl
Mulan
16,878
1,842
0
6,666
22,995
19,009
853
11,985
11,010
562
95,571
L
Sobek
Hawire
Sobek
7,664
645
751
6,507
23,278
21,739
0
6,423
16,855
18,743
0
W
Cerberus
JigZilla
Cerberus
15,763
519
0
7,749
20,908
20,996
1,834
2,270
18,324
91,419
0
L
Bakasura
Lokimia
Bakasura
11,308
7,975
0
9,113
27,159
12,409
321
5,482
21,677
0
55,669
W
16,739
1,365
6,456
8,653
19,653
9,028
989
8,445
9,859
105,975
0
W
12,716
6,963
0
6,690
18,234
8,409
3,478
3,199
14,732
0
128,836
W
21,477
14,270
0
7,345
21,608
11,025
5,448
5,851
15,040
0
107,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,259
Gold Earned
52,198
702
Minions Killed
614
0
Camps Cleared
0
2,323,911
Distance Traveled
2,012,063
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,022
566
44
2
0
507,215
1
L
Hou Yi
10,155
442
140
6
0
342,151
2
L
Poseidon
10,096
439
143
6
0
400,794
0
L
Mulan
12,082
525
176
8
0
408,123
4
L
Sobek
8,828
384
17
1
0
456,617
5
W
Cerberus
13,419
583
175
8
0
428,319
1
L
Bakasura
11,037
480
138
6
0
404,378
5
W
Ra
13,501
587
173
8
0
449,017
9
W
Anhur
13,514
588
172
7
0
425,372
6
W
Arachne
14,803
644
138
6
0
513,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role