Player Matchup

Izanami
Izanami
BigChungis69
Izanami
Level 77
God Stats
1W - 3L
1,406 SR
Queue Stats
237W - 220L
1,516 Elo+
Party 1
King Arthur
King Arthur
KissMeBraw
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MarvinTheOakTree
Sylvanus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 299L
1,482 Elo+
Party 1
Bakasura
Bakasura
ReaperSnowy
Bakasura
Level 68
God Stats
25W - 31L
1,409 SR
Queue Stats
209W - 235L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
Yemgo
Nu Wa
Level 140
God Stats
2W - 6L
1,470 SR
Queue Stats
397W - 416L
1,431 Elo+
Party 2
Team Averages
Level 88
1,457 SR
1,478 Elo+

VS

Team Averages
Level 99
1,477 SR
1,416 Elo+
King Arthur
King Arthur
AKaporis1
King Arthur
Level 62
God Stats
1W - 4L
1,294 SR
Queue Stats
1W - 4L
1,123 Elo+
Party 3
Izanami
Izanami
Scrubalofogis
Izanami
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,523 Elo+
Party 3
Susano
Susano
TheMar
Susano
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,523 Elo+
Party 3
Ares
Ares
Vader17
Ares
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 116L
1,421 Elo+
Solo
Tiamat
Tiamat
pizdsuhami
Tiamat
Level 109
God Stats
18W - 16L
1,590 SR
Queue Stats
468W - 477L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigChungis69
Izanami
16
8 / 7 / 2
10,544
586
11,375
14,117
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
KissMeBraw
King Arthur
15
4 / 4 / 0
9,165
509
9,850
13,675
9,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 7 / 4
7,488
416
7,981
17,712
10,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
ReaperSnowy
Bakasura
8
0 / 2 / 1
6,405
356
697
5,600
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Yemgo
Nu Wa
13
0 / 6 / 4
8,157
453
7,774
12,033
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKaporis1
King Arthur
16
1 / 2 / 2
9,313
517
5,170
10,043
6,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
16
6 / 3 / 5
9,735
541
11,299
12,584
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Susano
TheMar
Susano
18
11 / 1 / 6
11,147
619
14,933
13,349
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Vader17
Ares
14
3 / 6 / 7
9,116
506
4,273
13,879
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
pizdsuhami
Tiamat
17
5 / 2 / 8
10,161
565
12,002
13,332
13,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
14
Kills
26
26
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AKaporis1
King Arthur
1
2
2
1
L
Izanami
BigChungis69
Izanami
8
7
2
1.29
L
King Arthur
KissMeBraw
King Arthur
4
4
0
1
L
2
7
4
0.57
L
Bakasura
ReaperSnowy
Bakasura
0
2
1
0.25
W
Izanami
6
3
5
2.83
W
Susano
TheMar
Susano
11
1
6
14
W
Ares
Vader17
Ares
3
6
7
1.08
L
Nu Wa
Yemgo
Nu Wa
0
6
4
0.33
W
Tiamat
pizdsuhami
Tiamat
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
47,677
63,137
Taken
63,187
30,942
Mitigated
38,422
11,358
Healing
22,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AKaporis1
King Arthur
5,170
795
0
1,405
10,043
6,953
310
925
9,118
0
64,415
L
Izanami
BigChungis69
Izanami
11,375
7,597
0
1,838
14,117
4,624
37
2,976
11,141
0
69,917
L
King Arthur
KissMeBraw
King Arthur
9,850
986
0
2,640
13,675
9,739
0
1,778
11,897
0
55,317
L
7,981
1,640
466
3,668
17,712
10,836
0
4,637
13,075
24,974
0
L
Bakasura
ReaperSnowy
Bakasura
697
305
0
1,261
5,600
1,790
0
1,723
3,877
0
18,222
W
Izanami
11,299
7,796
0
5,317
12,584
3,721
2,853
3,364
9,020
0
67,940
W
Susano
TheMar
Susano
14,933
5,301
0
5,134
13,349
5,433
468
2,913
10,336
0
74,598
W
Ares
Vader17
Ares
4,273
359
0
2,827
13,879
9,056
825
3,396
9,935
29,401
0
L
Nu Wa
Yemgo
Nu Wa
7,774
1,674
0
1,485
12,033
3,953
0
5,161
6,698
51,362
0
W
Tiamat
pizdsuhami
Tiamat
12,002
2,250
92
7,296
13,332
13,259
455
4,477
8,745
66,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
49,472
454
Minions Killed
514
0
Camps Cleared
0
1,366,630
Distance Traveled
1,752,160
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,313
517
126
7
0
346,913
0
L
Izanami
10,544
586
125
7
0
307,114
4
L
King Arthur
9,165
509
117
7
0
308,934
9
L
Sylvanus
7,488
416
39
2
0
290,152
2
L
Bakasura
6,405
356
67
4
0
177,216
1
W
Izanami
9,735
541
120
7
0
305,970
0
W
Susano
11,147
619
114
6
0
378,352
5
W
Ares
9,116
506
40
2
0
370,254
5
L
Nu Wa
8,157
453
106
6
0
283,214
2
W
Tiamat
10,161
565
114
6
0
350,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role