Player Matchup

Chernobog
Chernobog
Hanster14
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,105 Elo+
Party 1
Danzaburou
Danzaburou
MamanSpaghett
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,105 Elo+
Party 1
Neith
Neith
MrSxVt0WNx707
Neith
Level 20
God Stats
106W - 110L
1,416 SR
Queue Stats
160W - 193L
1,353 Elo+
Solo
Fenrir
Fenrir
SwimminginStyx
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,105 Elo+
Party 1
Anubis
Anubis
mcleodgamer
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,105 Elo+
Party 1
Team Averages
Level 11
1,483 SR
1,155 Elo+

VS

Team Averages
Level 25
1,453 SR
1,414 Elo+
Achilles
Achilles
Hammlet98
Achilles
Level 27
God Stats
9W - 11L
1,353 SR
Queue Stats
299W - 359L
1,333 Elo+
Party 2
Ares
Ares
LogiBarbarossa
Ares
Level 27
God Stats
13W - 11L
1,486 SR
Queue Stats
107W - 130L
1,287 Elo+
Party 2
Tiamat
Tiamat
Murakumou
Tiamat
Level 29
God Stats
8W - 7L
1,745 SR
Queue Stats
22W - 14L
1,665 Elo+
Solo
Fenrir
Fenrir
cuck4ever
Fenrir
Level 27
God Stats
1W - 5L
1,247 SR
Queue Stats
215W - 267L
1,364 Elo+
Party 2
Neith
Neith
hisokadaddy
Neith
Level 14
God Stats
90W - 111L
1,435 SR
Queue Stats
128W - 154L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hanster14
Chernobog
20
2 / 8 / 23
13,468
962
14,630
16,737
6,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
MamanSpaghett
Danzaburou
20
5 / 6 / 28
15,509
1,108
29,783
19,897
7,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 3 / 24
14,137
1,010
17,004
12,747
5,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 14 / 23
16,279
1,163
30,271
23,505
10,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
20
16 / 6 / 15
17,195
1,228
37,682
16,112
7,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hammlet98
Achilles
20
7 / 9 / 23
15,849
1,132
17,801
32,145
30,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 10 / 22
15,419
1,101
13,243
41,011
30,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Murakumou
Tiamat
20
9 / 10 / 13
14,945
1,068
32,034
25,902
17,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
cuck4ever
Fenrir
20
11 / 6 / 12
15,774
1,127
13,503
28,186
15,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 3 / 15
13,309
951
6,469
10,885
4,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
122
38
Kills
37
37
Deaths
38
113
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Achilles
Hammlet98
Achilles
7
9
23
2.06
W
Chernobog
Hanster14
Chernobog
2
8
23
1.69
L
7
10
22
1.8
W
Danzaburou
MamanSpaghett
Danzaburou
5
6
28
3.17
W
4
3
24
5.33
L
Tiamat
Murakumou
Tiamat
9
10
13
1.55
W
11
14
23
1.61
L
Fenrir
cuck4ever
Fenrir
11
6
12
2.83
L
3
3
15
3.5
W
Anubis
16
6
15
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,370
Damage
83,050
88,998
Taken
138,129
38,048
Mitigated
99,570
8,258
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Hammlet98
Achilles
17,801
5,229
0
916
32,145
30,905
0
13,179
18,966
0
40,202
W
Chernobog
Hanster14
Chernobog
14,630
7,906
0
0
16,737
6,605
0
10,311
6,426
0
33,358
L
13,243
808
0
201
41,011
30,988
0
11,162
29,849
31,604
0
W
Danzaburou
MamanSpaghett
Danzaburou
29,783
16,010
0
2,715
19,897
7,681
0
11,453
8,444
0
56,985
W
17,004
7,552
267
2,149
12,747
5,038
0
7,431
5,316
0
34,704
L
Tiamat
Murakumou
Tiamat
32,034
3,085
0
4,072
25,902
17,956
0
5,490
20,412
58,871
0
W
30,271
8,231
0
817
23,505
10,987
0
9,442
14,063
0
41,368
L
Fenrir
cuck4ever
Fenrir
13,503
1,247
0
420
28,186
15,710
0
5,917
22,269
0
34,616
L
6,469
2,416
0
2,430
10,885
4,011
0
1,934
8,951
0
33,446
W
Anubis
37,682
1,289
0
2,310
16,112
7,737
0
6,640
9,472
81,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,588
Gold Earned
75,296
289
Minions Killed
247
2
Camps Cleared
2
1,149,371
Distance Traveled
1,330,388
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,849
1,132
59
4
1
289,182
0
W
Chernobog
13,468
962
39
3
0
198,068
0
L
Ares
15,419
1,101
31
2
1
246,009
0
W
Danzaburou
15,509
1,108
66
5
0
254,478
0
W
Neith
14,137
1,010
42
3
1
229,946
1
L
Tiamat
14,945
1,068
56
4
0
265,073
0
W
Fenrir
16,279
1,163
11
1
0
238,759
1
L
Fenrir
15,774
1,127
38
3
0
320,971
0
L
Neith
13,309
951
63
5
0
209,153
0
W
Anubis
17,195
1,228
131
9
1
228,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role