Player Matchup

Chang'e
Chang'e
Bellisama42
Chang'e
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 30L
1,372 Elo+
Party 1
Artemis
Artemis
BothCreator4184
Artemis
Level 29
God Stats
4W - 1L
1,863 SR
Queue Stats
82W - 87L
1,407 Elo+
Party 1
Chaac
Chaac
TiptoeDoom777
Chaac
Level 18
God Stats
13W - 6L
1,651 SR
Queue Stats
28W - 31L
1,388 Elo+
Party 2
Cerberus
Cerberus
TwystedKnyfe
Cerberus
Level 16
God Stats
3W - 3L
1,531 SR
Queue Stats
19W - 19L
1,408 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xlOBLIQUE
Tsukuyomi
Level 15
God Stats
6W - 4L
1,584 SR
Queue Stats
15W - 16L
1,400 Elo+
Party 2
Team Averages
Level 19
1,626 SR
1,395 Elo+

VS

Team Averages
Level 18
1,586 SR
1,437 Elo+
Anhur
Anhur
BentCawk
Anhur
Level 18
God Stats
10W - 24L
1,511 SR
Queue Stats
12W - 27L
1,410 Elo+
Solo
Hachiman
Hachiman
Chaos_Ensued
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Solo
Jormungandr
Jormungandr
PD_Lord
Jormungandr
Level 11
God Stats
1W - 2L
1,768 SR
Queue Stats
41W - 48L
1,465 Elo+
Solo
Artio
Artio
Powerfool420
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,386 Elo+
Solo
Kali
Kali
icehawk035
Kali
Level 26
God Stats
21W - 14L
1,649 SR
Queue Stats
88W - 72L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bellisama42
Chang'e
14
3 / 7 / 5
9,619
566
8,845
14,357
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 3 / 2
10,004
588
12,341
11,590
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 5
10,076
593
9,181
12,253
12,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
TwystedKnyfe
Cerberus
13
1 / 2 / 6
8,802
518
3,280
8,232
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
xlOBLIQUE
Tsukuyomi
17
11 / 2 / 6
11,223
660
11,941
11,318
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BentCawk
Anhur
13
1 / 7 / 2
7,922
466
6,065
10,270
3,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Chaos_Ensued
Hachiman
12
1 / 5 / 3
7,159
421
3,469
9,215
2,678
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
PD_Lord
Jormungandr
12
2 / 8 / 2
6,936
408
3,794
14,363
6,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 1
5,386
317
1,040
7,115
2,456
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
13 / 5 / 0
11,384
670
18,345
22,698
12,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
28
Kills
17
17
Deaths
28
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bellisama42
Chang'e
3
7
5
0.79
L
Anhur
BentCawk
Anhur
1
7
2
0.29
W
9
3
2
3.33
L
Hachiman
Chaos_Ensued
Hachiman
1
5
3
0.5
L
Jormungandr
PD_Lord
Jormungandr
2
8
2
0.38
L
0
3
1
0.17
W
4
3
5
2.17
W
Cerberus
TwystedKnyfe
Cerberus
1
2
6
2
L
13
5
0
2.6
W
Tsukuyomi
xlOBLIQUE
Tsukuyomi
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,588
Damage
32,713
57,750
Taken
63,661
29,071
Mitigated
27,597
23,465
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bellisama42
Chang'e
8,845
1,753
1,509
4,667
14,357
4,431
1,155
1,381
12,876
43,503
0
L
Anhur
BentCawk
Anhur
6,065
2,197
0
1,469
10,270
3,479
772
0
9,945
0
33,647
W
12,341
7,899
0
6,150
11,590
3,767
3,521
1,076
10,339
0
55,030
L
Hachiman
Chaos_Ensued
Hachiman
3,469
1,671
0
546
9,215
2,678
0
1,054
8,153
0
20,855
L
Jormungandr
PD_Lord
Jormungandr
3,794
1,245
0
872
14,363
6,716
77
2,843
11,392
28,799
0
L
1,040
96
212
2,085
7,115
2,456
338
863
6,177
9,233
0
W
9,181
2,626
0
4,462
12,253
12,982
1,696
156
12,097
0
48,782
W
Cerberus
TwystedKnyfe
Cerberus
3,280
495
0
2,507
8,232
3,748
252
1,227
6,830
11,177
0
L
18,345
11,412
0
11,887
22,698
12,268
0
6,839
15,494
0
63,985
W
Tsukuyomi
xlOBLIQUE
Tsukuyomi
11,941
3,877
0
4,170
11,318
4,143
616
526
10,774
0
66,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,724
Gold Earned
38,787
385
Minions Killed
274
0
Camps Cleared
0
1,435,453
Distance Traveled
1,319,733
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,619
566
72
4
0
243,986
2
L
Anhur
7,922
466
73
4
0
255,801
0
W
Artemis
10,004
588
83
5
0
257,643
0
L
Hachiman
7,159
421
39
2
0
296,537
0
L
Jormungandr
6,936
408
41
2
0
282,855
0
L
Artio
5,386
317
9
1
0
177,015
0
W
Chaac
10,076
593
92
5
0
307,198
1
W
Cerberus
8,802
518
21
1
0
261,511
0
L
Kali
11,384
670
112
7
0
307,525
0
W
Tsukuyomi
11,223
660
117
7
0
365,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role