Player Matchup

Nemesis
Nemesis
DingleAllTheWay
Nemesis
Level 29
God Stats
23W - 20L
1,591 SR
Queue Stats
125W - 139L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
Dresrlek
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,073 Elo+
Solo
Bellona
Bellona
PvtSqueeze
Bellona
Level 29
God Stats
36W - 33L
1,589 SR
Queue Stats
131W - 144L
1,499 Elo+
Party 3
Thoth
Thoth
T1T4N M4N
Thoth
Level 24
God Stats
6W - 6L
1,955 SR
Queue Stats
75W - 72L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
xPaintbalin97x
Danzaburou
Level 26
God Stats
1W - 1L
1,689 SR
Queue Stats
90W - 83L
1,516 Elo+
Party 1
Team Averages
Level 22
1,665 SR
1,424 Elo+

VS

Team Averages
Level 32
1,604 SR
1,675 Elo+
Fenrir
Fenrir
Buddha4242
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,366 Elo+
Solo
Rama
Rama
Ravage29
Rama
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,765 Elo+
Party 2
Apollo
Apollo
TheLastLugai70
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,980 Elo+
Party 2
Tyr
Tyr
anniher112
Tyr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
superdonkeymc
Baron Samedi
Level 23
God Stats
7W - 3L
2,018 SR
Queue Stats
43W - 23L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,359
487
2,595
6,736
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Dresrlek
Cthulhu
9
0 / 7 / 2
5,217
474
986
7,957
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
PvtSqueeze
Bellona
8
3 / 5 / 1
5,643
513
7,213
7,538
5,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
T1T4N M4N
Thoth
8
0 / 3 / 0
4,873
443
2,585
3,963
905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
xPaintbalin97x
Danzaburou
8
0 / 4 / 0
4,760
433
3,667
6,894
1,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Buddha4242
Fenrir
9
2 / 2 / 6
5,674
516
4,048
6,919
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
10
5 / 0 / 3
6,530
594
2,638
5,076
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 7
5,698
518
3,874
8,278
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
6 / 2 / 2
6,028
548
4,344
9,241
3,983
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
superdonkeymc
Baron Samedi
12
7 / 0 / 6
6,851
623
6,733
3,187
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
22
22
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Buddha4242
Fenrir
2
2
6
2.5
L
1
3
1
0.5
L
Cthulhu
Dresrlek
Cthulhu
0
7
2
0.14
L
Bellona
PvtSqueeze
Bellona
3
5
1
0.7
W
Rama
5
0
3
6.5
L
Thoth
T1T4N M4N
Thoth
0
3
0
0
W
2
1
7
5.5
W
6
2
2
3.5
W
Baron Samedi
superdonkeymc
Baron Samedi
7
0
6
10
L
Danzaburou
xPaintbalin97x
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,046
Damage
21,637
33,088
Taken
32,701
13,521
Mitigated
12,081
7,392
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Buddha4242
Fenrir
4,048
951
0
2,420
6,919
2,062
0
384
6,461
0
21,363
L
2,595
1,229
0
2,574
6,736
1,927
782
269
6,430
0
19,908
L
Cthulhu
Dresrlek
Cthulhu
986
221
0
47
7,957
3,441
168
3,591
4,035
13,813
0
L
Bellona
PvtSqueeze
Bellona
7,213
2,844
0
1,612
7,538
5,308
476
0
7,538
1,113
20,299
W
Rama
2,638
1,797
0
2,063
5,076
1,464
878
1,458
3,618
0
23,537
L
Thoth
T1T4N M4N
Thoth
2,585
87
357
552
3,963
905
0
216
3,657
25,900
0
W
3,874
2,154
0
1,108
8,278
3,253
268
895
7,383
0
17,566
W
4,344
888
0
1,776
9,241
3,983
83
356
8,885
0
17,587
W
Baron Samedi
superdonkeymc
Baron Samedi
6,733
1,293
274
1,640
3,187
1,319
818
718
2,365
29,329
0
L
Danzaburou
xPaintbalin97x
Danzaburou
3,667
1,543
270
1,980
6,894
1,940
495
2,090
4,695
0
17,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
30,781
198
Minions Killed
209
0
Camps Cleared
0
938,225
Distance Traveled
1,062,398
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,674
516
40
4
0
215,233
2
L
Nemesis
5,359
487
51
5
0
192,837
1
L
Cthulhu
5,217
474
29
3
0
210,773
2
L
Bellona
5,643
513
37
3
0
186,580
1
W
Rama
6,530
594
60
5
0
192,564
0
L
Thoth
4,873
443
39
4
0
168,641
4
W
Apollo
5,698
518
17
2
0
210,276
0
W
Tyr
6,028
548
43
4
0
242,385
0
W
Baron Samedi
6,851
623
49
4
0
201,940
0
L
Danzaburou
4,760
433
42
4
0
179,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role