Player Matchup

Cthulhu
Cthulhu
Bogrider601
Cthulhu
Level 155
God Stats
20W - 9L
1,685 SR
Queue Stats
595W - 628L
1,549 Elo+
Solo
Jing Wei
Jing Wei
LeaveBots
Jing Wei
Level 158
God Stats
7W - 5L
1,447 SR
Queue Stats
1,051W - 986L
1,564 Elo+
Party 2
Da Ji
Da Ji
Rezzerekt
Da Ji
Level 145
God Stats
6W - 5L
1,432 SR
Queue Stats
512W - 468L
1,600 Elo+
Solo
Zeus
Zeus
dirtydommm
Zeus
Level 102
God Stats
1W - 6L
1,202 SR
Queue Stats
326W - 317L
1,548 Elo+
Solo
Ganesha
Ganesha
natashaxs
Ganesha
Level 59
God Stats
11W - 8L
1,503 SR
Queue Stats
585W - 570L
1,566 Elo+
Party 2
Team Averages
Level 124
1,454 SR
1,565 Elo+

VS

Team Averages
Level 90
1,451 SR
1,541 Elo+
Ares
Ares
Blargn
Ares
Level 69
God Stats
3W - 0L
1,771 SR
Queue Stats
33W - 21L
1,548 Elo+
Party 1
Hercules
Hercules
Greham
Hercules
Level 113
God Stats
1W - 1L
1,205 SR
Queue Stats
7W - 12L
1,474 Elo+
Party 1
Freya
Freya
Ilovegravy
Freya
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 334L
1,603 Elo+
Party 1
Hachiman
Hachiman
Skaider
Hachiman
Level 38
God Stats
1W - 1L
1,277 SR
Queue Stats
6W - 9L
1,476 Elo+
Party 1
Baba Yaga
Baba Yaga
james1115
Baba Yaga
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 82L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bogrider601
Cthulhu
19
3 / 2 / 18
11,665
729
19,579
24,522
22,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
LeaveBots
Jing Wei
18
5 / 5 / 13
11,069
692
16,193
15,617
6,887
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Rezzerekt
Da Ji
17
7 / 7 / 8
11,241
703
15,905
16,255
8,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 7 / 6
11,221
701
19,784
14,410
6,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
natashaxs
Ganesha
16
0 / 5 / 20
10,948
684
9,260
20,311
20,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Blargn
Ares
20
7 / 5 / 13
13,461
841
16,124
19,607
22,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Greham
Hercules
19
4 / 4 / 16
11,840
740
15,511
26,583
28,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
19
6 / 5 / 14
11,987
749
20,766
23,095
11,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Skaider
Hachiman
17
2 / 5 / 11
10,893
681
11,787
12,720
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
james1115
Baba Yaga
20
7 / 3 / 10
12,997
812
18,976
13,798
7,005
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
90
22
Kills
26
26
Deaths
22
65
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ares
Blargn
Ares
7
5
13
2.7
L
Cthulhu
Bogrider601
Cthulhu
3
2
18
6
W
Hercules
Greham
Hercules
4
4
16
3
W
Freya
6
5
14
2.6
L
Jing Wei
LeaveBots
Jing Wei
5
5
13
2.3
L
Da Ji
Rezzerekt
Da Ji
7
7
8
1.57
W
Hachiman
Skaider
Hachiman
2
5
11
1.5
L
7
7
6
1.43
W
Baba Yaga
james1115
Baba Yaga
7
3
10
4
L
Ganesha
natashaxs
Ganesha
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,721
Damage
83,164
91,115
Taken
95,803
65,076
Mitigated
74,336
25,954
Healing
46,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Blargn
Ares
16,124
663
2,775
2,488
19,607
22,206
697
10,532
9,075
21,361
0
L
Cthulhu
Bogrider601
Cthulhu
19,579
570
4,617
9,785
24,522
22,225
629
13,746
10,776
43,123
0
W
Hercules
Greham
Hercules
15,511
5,802
1,033
13,432
26,583
28,203
455
10,862
15,478
0
28,298
W
Freya
20,766
7,158
1,602
11,332
23,095
11,130
634
10,750
12,345
35,077
0
L
Jing Wei
LeaveBots
Jing Wei
16,193
13,120
827
1,740
15,617
6,887
2,368
12,378
3,239
0
34,281
L
Da Ji
Rezzerekt
Da Ji
15,905
5,251
0
1,923
16,255
8,538
1,110
8,747
7,508
0
18,878
W
Hachiman
Skaider
Hachiman
11,787
6,613
3,180
3,129
12,720
5,792
2,097
8,718
4,002
0
25,033
L
19,784
1,653
1,822
2,100
14,410
6,915
178
7,261
7,149
33,120
0
W
Baba Yaga
james1115
Baba Yaga
18,976
2,434
2,078
5,654
13,798
7,005
1,124
7,761
6,037
58,689
0
L
Ganesha
natashaxs
Ganesha
9,260
604
954
2,186
20,311
20,511
478
13,734
6,577
17,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,144
Gold Earned
61,178
155
Minions Killed
160
0
Camps Cleared
0
1,350,804
Distance Traveled
1,448,722
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,461
841
7
0
0
294,786
3
L
Cthulhu
11,665
729
64
4
0
313,270
1
W
Hercules
11,840
740
24
2
0
328,060
0
W
Freya
11,987
749
26
2
0
286,134
5
L
Jing Wei
11,069
692
39
2
0
277,399
0
L
Da Ji
11,241
703
12
1
0
255,400
1
W
Hachiman
10,893
681
24
2
0
245,156
0
L
Zeus
11,221
701
38
2
0
260,795
0
W
Baba Yaga
12,997
812
79
5
0
294,586
1
L
Ganesha
10,948
684
2
0
0
243,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role