Player Matchup

King Arthur
King Arthur
Aldrích
King Arthur
Level 107
God Stats
1W - 1L
1,673 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
AzazelIblis
Cthulhu
Level 8
God Stats
1W - 1L
1,666 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 1
Ullr
Ullr
Smoúgh
Ullr
Level 45
God Stats
1W - 1L
1,557 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 1
Fenrir
Fenrir
WinterTech
Fenrir
Level 18
God Stats
2W - 1L
1,760 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 1
Nox
Nox
Ôrnstéin
Nox
Level 28
God Stats
1W - 1L
1,552 SR
Queue Stats
2W - 2L
1,550 Elo+
Party 1
Team Averages
Level 41
1,642 SR
1,563 Elo+

VS

Team Averages
Level 15
1,513 SR
1,515 Elo+
Aphrodite
Aphrodite
BearSann
Aphrodite
Level 29
God Stats
41W - 44L
1,447 SR
Queue Stats
44W - 46L
1,444 Elo+
Solo
Kali
Kali
PunkerLegend
Kali
Level 14
God Stats
6W - 6L
1,798 SR
Queue Stats
22W - 11L
1,696 Elo+
Solo
Hades
Hades
Wood1334
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,148 Elo+
Solo
Danzaburou
Danzaburou
ZergingSurfer64
Danzaburou
Level 13
God Stats
2W - 0L
1,321 SR
Queue Stats
24W - 26L
1,452 Elo+
Solo
Hercules
Hercules
chiefstoner
Hercules
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 55L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aldrích
King Arthur
17
3 / 9 / 3
11,226
510
12,980
24,561
24,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
AzazelIblis
Cthulhu
15
1 / 7 / 1
9,293
422
7,225
16,646
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Smoúgh
Ullr
15
3 / 8 / 1
10,598
482
7,400
13,744
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
WinterTech
Fenrir
16
5 / 8 / 1
10,521
478
9,762
19,955
8,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 7 / 3
11,603
527
20,727
13,501
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BearSann
Aphrodite
17
5 / 2 / 14
11,254
512
11,892
11,262
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
4 / 5 / 4
11,933
542
11,037
20,787
11,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hades
Wood1334
Hades
17
1 / 10 / 4
10,884
495
3,089
15,355
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ZergingSurfer64
Danzaburou
18
15 / 2 / 7
12,554
571
20,137
26,059
10,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
chiefstoner
Hercules
20
14 / 3 / 2
13,922
633
24,745
28,784
32,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
22
Kills
39
39
Deaths
22
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aldrích
King Arthur
3
9
3
0.5
L
Cthulhu
AzazelIblis
Cthulhu
1
7
1
0.21
W
Aphrodite
BearSann
Aphrodite
5
2
14
6
W
4
5
4
1.2
L
Ullr
Smoúgh
Ullr
3
8
1
0.44
L
Fenrir
WinterTech
Fenrir
5
8
1
0.69
W
Hades
Wood1334
Hades
1
10
4
0.3
W
Danzaburou
ZergingSurfer64
Danzaburou
15
2
7
9.25
W
Hercules
chiefstoner
Hercules
14
3
2
5
L
10
7
3
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,094
Damage
70,900
88,407
Taken
102,247
56,244
Mitigated
65,468
12,952
Healing
49,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aldrích
King Arthur
12,980
1,360
0
4,462
24,561
24,422
598
2,760
21,801
285
41,510
L
Cthulhu
AzazelIblis
Cthulhu
7,225
551
156
2,274
16,646
12,107
105
4,041
12,605
31,770
0
W
Aphrodite
BearSann
Aphrodite
11,892
1,519
9,418
7,845
11,262
5,134
1,052
4,629
6,581
48,600
0
W
11,037
5,758
0
7,301
20,787
11,291
1,453
4,478
16,111
0
102,347
L
Ullr
Smoúgh
Ullr
7,400
4,134
0
440
13,744
5,057
2,221
3,016
10,728
0
40,064
L
Fenrir
WinterTech
Fenrir
9,762
2,271
0
5,620
19,955
8,552
0
2,067
17,888
0
50,547
W
Hades
Wood1334
Hades
3,089
1,078
0
2,974
15,355
6,011
1,941
5,475
9,545
45,964
0
W
Danzaburou
ZergingSurfer64
Danzaburou
20,137
9,178
0
10,538
26,059
10,790
2,925
8,185
17,714
0
75,912
W
Hercules
chiefstoner
Hercules
24,745
9,467
0
11,870
28,784
32,242
1,435
5,433
22,777
0
91,103
L
20,727
1,748
0
0
13,501
6,106
628
3,097
10,404
52,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,241
Gold Earned
60,547
366
Minions Killed
555
0
Camps Cleared
0
2,111,850
Distance Traveled
2,033,892
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,226
510
66
3
0
418,219
0
L
Cthulhu
9,293
422
40
2
0
394,238
12
W
Aphrodite
11,254
512
77
4
0
451,897
2
W
Kali
11,933
542
131
6
0
368,450
0
L
Ullr
10,598
482
86
4
0
412,059
3
L
Fenrir
10,521
478
82
4
0
449,462
0
W
Hades
10,884
495
88
4
0
370,316
0
W
Danzaburou
12,554
571
100
5
0
450,682
0
W
Hercules
13,922
633
159
7
0
392,547
5
L
Nox
11,603
527
92
4
0
437,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role