Player Matchup

Fenrir
Fenrir
BabyGarcDooDoo
Fenrir
Level 27
God Stats
61W - 55L
1,719 SR
Queue Stats
355W - 337L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
Charlinio
Guan Yu
Level 47
God Stats
3W - 2L
1,722 SR
Queue Stats
22W - 18L
1,567 Elo+
Party 2
Scylla
Scylla
LALOELMALO17
Scylla
Level 107
God Stats
11W - 14L
1,527 SR
Queue Stats
89W - 99L
1,522 Elo+
Party 2
Cernunnos
Cernunnos
Lininpinguin
Cernunnos
Level 23
God Stats
12W - 23L
1,381 SR
Queue Stats
149W - 134L
1,400 Elo+
Party 2
Khepri
Khepri
mardang
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,438 Elo+
Party 2
Team Averages
Level 42
1,570 SR
1,485 Elo+

VS

Team Averages
Level 69
1,656 SR
1,741 Elo+
Ganesha
Ganesha
Deal645
Ganesha
Level 40
God Stats
1W - 0L
1,630 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GracesSecret
Danzaburou
Level 44
God Stats
1W - 2L
1,300 SR
Queue Stats
383W - 246L
1,776 Elo+
Party 1
Athena
Athena
LeoNoCaprio
Athena
Level 125
God Stats
5W - 6L
1,629 SR
Queue Stats
695W - 338L
1,867 Elo+
Party 3
Hera
Hera
NavyAlarm
Hera
Level 107
God Stats
9W - 10L
1,723 SR
Queue Stats
548W - 439L
1,746 Elo+
Party 1
Loki
Loki
PossiblyDraiden
Loki
Level 28
God Stats
6W - 0L
1,997 SR
Queue Stats
128W - 43L
1,816 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,525
553
3,064
7,543
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
Charlinio
Guan Yu
9
0 / 5 / 0
4,776
478
1,538
9,226
6,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
1 / 3 / 1
5,191
519
1,715
4,275
1,327
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Lininpinguin
Cernunnos
7
0 / 4 / 1
4,326
433
2,447
6,508
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Khepri
mardang
Khepri
7
0 / 2 / 0
4,365
437
113
3,589
1,019
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Deal645
Ganesha
9
0 / 1 / 4
5,418
542
3,164
4,372
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
GracesSecret
Danzaburou
11
5 / 0 / 0
6,428
643
4,002
5,089
1,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
11
4 / 1 / 5
6,349
635
4,579
4,451
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
12
4 / 0 / 0
6,708
671
2,594
2,575
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 3
7,130
713
6,699
5,083
2,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
17
17
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Guan Yu
Charlinio
Guan Yu
0
5
0
0
W
Ganesha
Deal645
Ganesha
0
1
4
2
W
Danzaburou
GracesSecret
Danzaburou
5
0
0
5
L
Scylla
1
3
1
0.5
W
Athena
4
1
5
6.5
L
Cernunnos
Lininpinguin
Cernunnos
0
4
1
0.13
W
Hera
4
0
0
4
W
4
0
3
5.5
L
Khepri
mardang
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,877
Damage
21,038
31,141
Taken
21,570
12,287
Mitigated
8,270
6,195
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,064
826
0
1,639
7,543
2,425
0
1,606
5,901
0
33,913
L
Guan Yu
Charlinio
Guan Yu
1,538
362
0
2,574
9,226
6,126
0
1,805
7,421
0
22,790
W
Ganesha
Deal645
Ganesha
3,164
311
0
794
4,372
2,445
0
541
3,831
17,071
0
W
Danzaburou
GracesSecret
Danzaburou
4,002
2,427
0
3,942
5,089
1,354
0
43
5,046
0
32,969
L
Scylla
1,715
126
0
680
4,275
1,327
0
2,946
1,255
25,885
0
W
Athena
4,579
1,359
0
2,109
4,451
1,630
160
785
3,666
32,071
0
L
Cernunnos
Lininpinguin
Cernunnos
2,447
1,024
0
1,302
6,508
1,390
0
2,016
4,492
0
13,762
W
Hera
2,594
535
0
657
2,575
778
16
459
2,116
41,372
0
W
6,699
1,857
0
850
5,083
2,063
0
0
4,908
0
40,881
L
Khepri
mardang
Khepri
113
0
0
0
3,589
1,019
0
1,854
1,735
7,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,183
Gold Earned
32,033
198
Minions Killed
352
0
Camps Cleared
0
851,186
Distance Traveled
986,241
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,525
553
60
6
0
194,712
0
L
Guan Yu
4,776
478
42
4
0
169,573
0
W
Ganesha
5,418
542
4
0
0
207,683
1
W
Danzaburou
6,428
643
84
8
0
155,379
3
L
Scylla
5,191
519
49
5
0
182,835
6
W
Athena
6,349
635
75
8
0
243,504
0
L
Cernunnos
4,326
433
25
3
0
164,820
0
W
Hera
6,708
671
102
10
0
196,839
5
W
Loki
7,130
713
87
9
0
182,836
3
L
Khepri
4,365
437
22
2
0
139,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role