Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold III
HUNTERDARK117
Chaac
Gold III
Level 143
God Stats
1W - 1L
1,270 SR
Queue Stats
48W - 50L
1,546 MMR
Solo
Nox
Nox
Gold IV
HaunT1ng
Nox
Gold IV
Level 146
God Stats
4W - 2L
1,607 SR
Queue Stats
17W - 22L
1,583 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
SirBenchAlot
Tsukuyomi
Gold II
Level 106
God Stats
3W - 0L
1,853 SR
Queue Stats
176W - 167L
1,583 MMR
Solo
Danzaburou
Danzaburou
Platinum V
SwagCore666
Danzaburou
Platinum V
Level 117
God Stats
3W - 3L
1,612 SR
Queue Stats
86W - 85L
1,760 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,568 SR
1,594 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,677 SR
1,572 MMR
Ganesha
Ganesha
Silver I
BaldKevin
Ganesha
Silver I
Level 116
God Stats
8W - 2L
1,785 SR
Queue Stats
13W - 16L
1,575 MMR
Party 2
Cupid
Cupid
Gold V
HoodieBlicky
Cupid
Gold V
Level 37
God Stats
11W - 11L
1,728 SR
Queue Stats
68W - 65L
1,589 MMR
Party 2
Ra
Ra
Platinum IV
MilkyBong5715
Ra
Platinum IV
Level 126
God Stats
1W - 4L
1,560 SR
Queue Stats
103W - 103L
1,546 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
PS_DragonLord
Sun Wukong
Gold II
Level 145
God Stats
37W - 29L
1,583 SR
Queue Stats
655W - 650L
1,570 MMR
Solo
Arachne
Arachne
Silver I
estryt
Arachne
Silver I
Level 80
God Stats
1W - 3L
1,727 SR
Queue Stats
5W - 7L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 1 / 14
8,964
560
6,529
10,725
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 5
8,723
545
8,313
12,635
11,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 0 / 2
9,258
579
6,780
6,484
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SirBenchAlot
Tsukuyomi
15
4 / 2 / 7
8,902
556
7,903
9,291
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SwagCore666
Danzaburou
16
8 / 0 / 3
10,237
640
8,257
8,462
3,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuSetScyllaCu ChulainnTiamat

VS

Bans
ApolloGuan YuCerberusNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BaldKevin
Ganesha
12
1 / 3 / 2
7,514
470
3,528
9,367
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 0
7,325
458
4,406
10,154
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 5 / 1
7,499
469
4,512
9,205
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PS_DragonLord
Sun Wukong
14
1 / 1 / 1
8,583
536
5,665
10,718
4,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
estryt
Arachne
12
2 / 5 / 2
7,499
469
8,543
13,224
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
4
4
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
14
8
L
Ganesha
BaldKevin
Ganesha
1
3
2
0.67
W
1
1
5
3.5
W
6
0
2
7
L
0
6
0
0
L
0
5
1
0.1
L
Sun Wukong
PS_DragonLord
Sun Wukong
1
1
1
1.5
W
Tsukuyomi
SirBenchAlot
Tsukuyomi
4
2
7
3.75
W
Danzaburou
SwagCore666
Danzaburou
8
0
3
9.5
L
Arachne
estryt
Arachne
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,782
Damage
26,654
47,597
Taken
52,668
28,388
Mitigated
26,467
20,253
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,529
2,087
0
1,991
10,725
7,589
126
2,993
7,624
24,710
0
L
Ganesha
BaldKevin
Ganesha
3,528
478
0
1,685
9,367
9,106
0
3,513
5,729
22,142
0
W
8,313
1,943
0
6,152
12,635
11,514
543
1,474
11,061
0
56,254
W
6,780
725
0
1,249
6,484
2,662
316
1,652
4,708
69,401
0
L
4,406
1,850
0
1,826
10,154
3,168
0
1,588
8,566
0
37,811
L
4,512
409
436
1,801
9,205
3,547
0
2,475
6,655
48,003
0
L
Sun Wukong
PS_DragonLord
Sun Wukong
5,665
1,346
0
2,538
10,718
4,689
514
2,526
7,767
0
53,465
W
Tsukuyomi
SirBenchAlot
Tsukuyomi
7,903
2,441
0
4,665
9,291
3,222
196
1,397
7,804
0
56,926
W
Danzaburou
SwagCore666
Danzaburou
8,257
3,578
0
6,196
8,462
3,401
2,634
102
8,360
0
68,740
L
Arachne
estryt
Arachne
8,543
5,734
0
2,580
13,224
5,957
360
3,207
9,967
0
51,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,084
Gold Earned
38,420
504
Minions Killed
424
0
Camps Cleared
0
1,571,960
Distance Traveled
1,494,128
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,964
560
34
2
0
305,693
2
L
Ganesha
7,514
470
14
1
0
308,786
3
W
Chaac
8,723
545
117
7
0
293,585
6
W
Nox
9,258
579
134
8
0
333,968
12
L
Cupid
7,325
458
86
5
0
253,635
4
L
Ra
7,499
469
125
8
0
280,370
5
L
Sun Wukong
8,583
536
118
7
0
324,841
4
W
Tsukuyomi
8,902
556
99
6
0
315,180
6
W
Danzaburou
10,237
640
120
8
0
323,534
3
L
Arachne
7,499
469
81
5
0
326,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role