Player Matchup

Scylla
Scylla
AletsGGEz
Scylla
Level 13
God Stats
0W - 5L
1,096 SR
Queue Stats
12W - 26L
1,239 Elo+
Party 1
Rama
Rama
Falxmorte
Rama
Level 102
God Stats
29W - 26L
1,543 SR
Queue Stats
68W - 58L
1,524 Elo+
Solo
Thanatos
Thanatos
SebasRX30
Thanatos
Level 66
God Stats
15W - 17L
1,588 SR
Queue Stats
208W - 252L
1,448 Elo+
Party 1
Amaterasu
Amaterasu
agustin_29037
Amaterasu
Level 29
God Stats
4W - 6L
1,507 SR
Queue Stats
63W - 115L
1,280 Elo+
Party 1
Cthulhu
Cthulhu
bryan150605
Cthulhu
Level 66
God Stats
3W - 8L
1,137 SR
Queue Stats
64W - 83L
1,281 Elo+
Party 1
Team Averages
Level 55
1,374 SR
1,354 Elo+

VS

Team Averages
Level 63
1,477 SR
1,353 Elo+
Chang'e
Chang'e
BlackRaven17
Chang'e
Level 86
God Stats
42W - 39L
1,534 SR
Queue Stats
62W - 86L
1,388 Elo+
Party 2
Tyr
Tyr
IndianaJoanes
Tyr
Level 46
God Stats
9W - 8L
1,359 SR
Queue Stats
227W - 267L
1,369 Elo+
Solo
Nu Wa
Nu Wa
TheSrPakko
Nu Wa
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 35L
1,239 Elo+
Party 3
Arachne
Arachne
avendbs
Arachne
Level 29
God Stats
17W - 13L
1,342 SR
Queue Stats
137W - 152L
1,347 Elo+
Party 2
Neith
Neith
smanr003
Neith
Level 29
God Stats
10W - 8L
1,652 SR
Queue Stats
35W - 25L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AletsGGEz
Scylla
6
0 / 6 / 0
3,768
419
341
4,102
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
8
0 / 2 / 1
4,415
491
4,218
3,611
1,148
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
SebasRX30
Thanatos
8
2 / 5 / 0
4,834
537
1,757
8,219
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
agustin_29037
Amaterasu
3
0 / 1 / 0
3,484
387
200
1,717
676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Cthulhu
bryan150605
Cthulhu
7
1 / 3 / 0
4,678
520
2,413
6,485
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlackRaven17
Chang'e
8
0 / 1 / 3
4,582
509
1,044
4,345
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 2
5,751
639
2,451
3,835
1,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
11
15 / 0 / 1
7,203
800
9,547
3,706
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
avendbs
Arachne
9
0 / 1 / 3
5,382
598
1,605
4,792
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
smanr003
Neith
8
0 / 1 / 5
4,664
518
2,147
3,549
800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
AletsGGEz
Scylla
0
6
0
0
W
Chang'e
BlackRaven17
Chang'e
0
1
3
1.5
L
Rama
0
2
1
0.25
W
2
0
2
3
L
Thanatos
SebasRX30
Thanatos
2
5
0
0.4
W
Nu Wa
15
0
1
15.5
L
Amaterasu
agustin_29037
Amaterasu
0
1
0
0
W
Arachne
avendbs
Arachne
0
1
3
1.5
L
Cthulhu
bryan150605
Cthulhu
1
3
0
0.33
W
Neith
smanr003
Neith
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,929
Damage
16,794
24,134
Taken
20,227
8,143
Mitigated
6,015
6,647
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AletsGGEz
Scylla
341
75
0
0
4,102
1,132
0
3,243
575
5,268
0
W
Chang'e
BlackRaven17
Chang'e
1,044
66
1,128
1,970
4,345
850
754
891
3,454
15,287
0
L
Rama
4,218
3,371
0
1,093
3,611
1,148
54
1,115
2,332
0
26,190
W
2,451
551
0
1,321
3,835
1,710
706
137
3,698
0
23,417
L
Thanatos
SebasRX30
Thanatos
1,757
252
0
4,390
8,219
2,202
0
3,227
4,840
0
19,936
W
Nu Wa
9,547
2,687
0
610
3,706
891
136
464
3,162
25,934
0
L
Amaterasu
agustin_29037
Amaterasu
200
157
0
114
1,717
676
0
323
1,354
0
2,023
W
Arachne
avendbs
Arachne
1,605
1,132
0
1,682
4,792
1,764
0
307
4,485
0
27,932
L
Cthulhu
bryan150605
Cthulhu
2,413
39
67
983
6,485
2,985
0
1,838
4,442
16,748
0
W
Neith
smanr003
Neith
2,147
898
0
1,005
3,549
800
0
875
2,674
0
18,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,179
Gold Earned
27,582
146
Minions Killed
227
0
Camps Cleared
0
655,651
Distance Traveled
902,236
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,768
419
15
2
0
135,495
1
W
Chang'e
4,582
509
38
4
0
182,982
0
L
Rama
4,415
491
50
6
0
143,348
2
W
Tyr
5,751
639
52
6
0
182,180
1
L
Thanatos
4,834
537
53
6
0
144,466
0
W
Nu Wa
7,203
800
38
4
0
179,585
2
L
Amaterasu
3,484
387
7
1
0
56,424
0
W
Arachne
5,382
598
66
7
0
184,550
1
L
Cthulhu
4,678
520
21
2
0
175,918
1
W
Neith
4,664
518
33
4
0
172,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role