Player Matchup

Anubis
Anubis
Daenllan
Anubis
Level 29
God Stats
92W - 71L
1,586 SR
Queue Stats
158W - 173L
1,500 Elo+
Solo
Achilles
Achilles
Foxkillerofnoobs
Achilles
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,528 Elo+
Party 2
Set
Set
JareBearkun0
Set
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
20W - 22L
1,507 Elo+
Solo
Bacchus
Bacchus
bambaboozled
Bacchus
Level 20
God Stats
16W - 19L
1,491 SR
Queue Stats
38W - 33L
1,501 Elo+
Party 2
Sol
Sol
djrockstar864
Sol
Level 7
God Stats
0W - 1L
1,317 SR
Queue Stats
5W - 14L
1,368 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,481 Elo+

VS

Team Averages
Level 24
1,451 SR
1,448 Elo+
Fenrir
Fenrir
Bjrandozn
Fenrir
Level 25
God Stats
3W - 7L
1,157 SR
Queue Stats
97W - 87L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
Meandevil
Xbalanque
Level 27
God Stats
3W - 1L
1,360 SR
Queue Stats
113W - 99L
1,394 Elo+
Party 1
Ares
Ares
WildBill96
Ares
Level 24
God Stats
6W - 0L
1,719 SR
Queue Stats
58W - 61L
1,439 Elo+
Party 1
Cerberus
Cerberus
iDarkar98
Cerberus
Level 27
God Stats
2W - 0L
1,517 SR
Queue Stats
39W - 48L
1,547 Elo+
Solo
Hades
Hades
theunbeat
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daenllan
Anubis
15
5 / 6 / 3
9,802
545
15,114
15,397
8,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 4 / 3
10,726
596
13,163
15,145
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 2
9,216
512
6,937
13,122
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
bambaboozled
Bacchus
12
0 / 5 / 1
7,516
418
3,005
12,055
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 0
6,164
342
2,237
7,416
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bjrandozn
Fenrir
14
4 / 6 / 6
8,656
481
9,033
14,272
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Meandevil
Xbalanque
15
6 / 0 / 7
9,645
536
6,501
6,814
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 7
10,116
562
9,149
14,864
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
iDarkar98
Cerberus
15
4 / 3 / 3
9,353
520
6,878
12,318
8,923
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
theunbeat
Hades
16
7 / 7 / 4
9,946
553
9,987
14,513
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
16
Kills
27
27
Deaths
16
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bjrandozn
Fenrir
4
6
6
1.17
L
Anubis
Daenllan
Anubis
5
6
3
1.08
L
9
4
3
2.63
L
2
6
2
0.5
W
Xbalanque
Meandevil
Xbalanque
6
0
7
9.5
W
6
0
7
9.5
L
Bacchus
bambaboozled
Bacchus
0
5
1
0.1
L
0
6
0
0
W
Cerberus
iDarkar98
Cerberus
4
3
3
1.83
W
Hades
theunbeat
Hades
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,456
Damage
41,548
63,135
Taken
62,781
30,650
Mitigated
34,803
18,815
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bjrandozn
Fenrir
9,033
2,823
0
2,375
14,272
4,884
0
5,389
8,883
0
37,182
L
Anubis
Daenllan
Anubis
15,114
862
0
7,286
15,397
8,405
2,145
6,460
8,937
64,543
0
L
13,163
5,881
0
4,703
15,145
6,821
160
6,016
9,129
0
76,690
L
6,937
4,105
0
3,190
13,122
7,202
0
5,534
7,588
0
51,509
W
Xbalanque
Meandevil
Xbalanque
6,501
2,646
0
2,735
6,814
2,355
3,931
2,755
4,059
0
53,799
W
9,149
686
0
1,803
14,864
12,818
56
6,591
8,273
23,567
0
L
Bacchus
bambaboozled
Bacchus
3,005
267
0
2,504
12,055
6,285
445
4,788
7,267
23,471
0
L
2,237
500
0
1,132
7,416
1,937
566
3,216
4,200
18,008
0
W
Cerberus
iDarkar98
Cerberus
6,878
386
0
2,575
12,318
8,923
329
730
11,588
52,557
0
W
Hades
theunbeat
Hades
9,987
2,278
56
4,622
14,513
5,823
1,659
4,891
9,622
57,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
47,716
418
Minions Killed
440
0
Camps Cleared
0
1,486,465
Distance Traveled
1,590,944
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,656
481
65
4
0
352,838
1
L
Anubis
9,802
545
120
7
0
245,065
2
L
Achilles
10,726
596
124
7
0
383,703
4
L
Set
9,216
512
102
6
0
308,429
10
W
Xbalanque
9,645
536
101
6
0
315,365
6
W
Ares
10,116
562
23
1
0
336,849
2
L
Bacchus
7,516
418
44
2
0
334,850
4
L
Sol
6,164
342
28
2
0
214,418
1
W
Cerberus
9,353
520
136
8
0
291,501
0
W
Hades
9,946
553
115
6
0
294,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role