Player Matchup

Khepri
Khepri
Auzzie_Bot
Khepri
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 59L
1,575 Elo+
Party 3
Thanatos
Thanatos
One-Lung_McLung
Thanatos
Level 46
God Stats
4W - 1L
1,851 SR
Queue Stats
159W - 129L
1,632 Elo+
Party 2
Ullr
Ullr
mjonryan
Ullr
Level 117
God Stats
4W - 6L
1,254 SR
Queue Stats
91W - 62L
1,558 Elo+
Party 3
Chang'e
Chang'e
tinydarthspike
Chang'e
Level 22
God Stats
14W - 16L
1,520 SR
Queue Stats
42W - 47L
1,416 Elo+
Party 2
Osiris
Osiris
tribal_walrus11
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,407 Elo+
Party 2
Team Averages
Level 47
1,525 SR
1,518 Elo+

VS

Team Averages
Level 93
1,482 SR
1,583 Elo+
Tyr
Tyr
Ballyn0000
Tyr
Level 126
God Stats
67W - 64L
1,639 SR
Queue Stats
236W - 264L
1,575 Elo+
Party 1
Arachne
Arachne
NickFlores1969
Arachne
Level 5
God Stats
6W - 2L
1,783 SR
Queue Stats
8W - 3L
1,660 Elo+
Party 1
Tiamat
Tiamat
Oath_keeper0509
Tiamat
Level 109
God Stats
6W - 7L
1,458 SR
Queue Stats
554W - 553L
1,494 Elo+
Solo
Medusa
Medusa
Rushidia
Medusa
Level 108
God Stats
1W - 1L
1,291 SR
Queue Stats
256W - 264L
1,594 Elo+
Party 1
Anubis
Anubis
TuckerCandies
Anubis
Level 116
God Stats
4W - 3L
1,240 SR
Queue Stats
230W - 245L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Auzzie_Bot
Khepri
11
0 / 2 / 6
7,391
435
3,599
15,336
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
13
0 / 10 / 1
7,699
453
5,433
17,120
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
13
7 / 5 / 0
8,433
496
8,832
14,646
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 9 / 0
7,706
453
5,358
15,223
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 2 / 0
7,651
450
3,589
8,844
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 6
10,150
597
10,985
12,938
9,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
8 / 2 / 1
10,249
603
9,628
14,934
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 7
8,735
514
8,348
12,380
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Rushidia
Medusa
13
2 / 5 / 2
7,961
468
9,899
9,833
3,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 0 / 7
10,383
611
14,312
8,821
5,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
10
Kills
28
28
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
Auzzie_Bot
Khepri
0
2
6
1.5
W
10
0
6
13
W
8
2
1
4.25
W
1
3
7
1.5
L
Thanatos
0
10
1
0.05
W
Medusa
Rushidia
Medusa
2
5
2
0.6
W
7
0
7
10.5
L
Ullr
7
5
0
1.4
L
3
9
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,811
Damage
53,172
71,169
Taken
58,906
33,788
Mitigated
33,088
23,100
Healing
27,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Auzzie_Bot
Khepri
3,599
495
0
3,429
15,336
11,863
0
4,868
10,468
25,207
0
W
10,985
1,954
0
5,338
12,938
9,768
10
1,476
11,358
0
48,320
W
9,628
6,187
0
6,202
14,934
7,364
64
1,308
13,570
0
81,055
W
8,348
2,131
369
6,628
12,380
7,535
136
2,346
9,972
55,702
0
L
Thanatos
5,433
1,209
0
9,243
17,120
6,029
0
3,609
13,511
0
52,331
W
Medusa
Rushidia
Medusa
9,899
5,931
0
3,131
9,833
3,308
2,336
1,341
8,492
0
44,447
W
14,312
1,009
0
6,244
8,821
5,113
1,632
2,026
6,557
69,551
0
L
Ullr
8,832
5,277
0
3,842
14,646
6,011
216
4,728
9,918
0
49,743
L
5,358
839
172
3,446
15,223
4,465
0
7,489
7,734
28,765
0
L
3,589
868
0
2,968
8,844
5,420
148
1,966
6,878
0
36,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
47,478
391
Minions Killed
523
0
Camps Cleared
0
1,491,275
Distance Traveled
1,636,895
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,391
435
41
2
0
303,032
0
W
Tyr
10,150
597
94
6
0
364,832
0
W
Arachne
10,249
603
144
8
0
355,348
5
W
Tiamat
8,735
514
83
5
0
289,860
0
L
Thanatos
7,699
453
102
6
0
299,218
1
W
Medusa
7,961
468
68
4
0
312,288
5
W
Anubis
10,383
611
134
8
0
314,567
0
L
Ullr
8,433
496
91
5
0
271,882
3
L
Chang'e
7,706
453
58
3
0
278,845
2
L
Osiris
7,651
450
99
6
0
338,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role