Player Matchup

Arachne
Arachne
DJsmackThatHo
Arachne
Level 124
God Stats
34W - 14L
1,708 SR
Queue Stats
438W - 342L
1,633 Elo+
Party 2
Heimdallr
Heimdallr
MrMendivil
Heimdallr
Level 145
God Stats
27W - 25L
1,570 SR
Queue Stats
524W - 509L
1,608 Elo+
Solo
Guan Yu
Guan Yu
Pats The Name
Guan Yu
Level 124
God Stats
5W - 5L
1,482 SR
Queue Stats
159W - 137L
1,676 Elo+
Party 1
Sobek
Sobek
RuinaDev
Sobek
Level 76
God Stats
19W - 11L
1,763 SR
Queue Stats
371W - 316L
1,649 Elo+
Party 2
Kukulkan
Kukulkan
jackaroonie
Kukulkan
Level 156
God Stats
6W - 3L
1,323 SR
Queue Stats
678W - 526L
1,649 Elo+
Party 1
Team Averages
Level 125
1,569 SR
1,643 Elo+

VS

Team Averages
Level 141
1,617 SR
1,714 Elo+
Olorun
Olorun
Darknarut
Olorun
Level 156
God Stats
3W - 10L
1,598 SR
Queue Stats
427W - 415L
1,643 Elo+
Solo
Serqet
Serqet
Death6664
Serqet
Level 160
God Stats
15W - 7L
1,767 SR
Queue Stats
33W - 11L
1,804 Elo+
Solo
Hercules
Hercules
PowerRecker
Hercules
Level 128
God Stats
24W - 22L
1,537 SR
Queue Stats
461W - 257L
1,708 Elo+
Party 3
Freya
Freya
TheFinalOrder
Freya
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
292W - 202L
1,713 Elo+
Party 3
Ra
Ra
Twinký
Ra
Level 108
God Stats
10W - 6L
1,681 SR
Queue Stats
336W - 217L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
12 / 3 / 3
11,010
612
14,144
16,170
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
MrMendivil
Heimdallr
19
0 / 0 / 3
11,224
624
4,797
10,955
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
16
1 / 4 / 5
9,869
548
6,829
13,829
8,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
RuinaDev
Sobek
14
3 / 1 / 10
9,179
510
5,527
14,152
13,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
jackaroonie
Kukulkan
17
5 / 1 / 7
10,977
610
11,565
8,025
3,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darknarut
Olorun
14
1 / 3 / 1
8,542
475
3,790
8,321
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
Death6664
Serqet
13
2 / 2 / 1
8,380
466
5,775
15,277
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
PowerRecker
Hercules
17
4 / 3 / 3
10,787
599
15,854
16,531
13,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 1
7,797
433
2,337
13,776
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 8 / 0
8,795
489
6,911
10,024
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
9
9
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
12
3
3
4.5
L
Olorun
Darknarut
Olorun
1
3
1
0.5
L
Serqet
Death6664
Serqet
2
2
1
1.25
W
Heimdallr
MrMendivil
Heimdallr
0
0
3
1.5
W
Guan Yu
1
4
5
0.88
L
Hercules
PowerRecker
Hercules
4
3
3
1.83
W
Sobek
RuinaDev
Sobek
3
1
10
8
L
0
5
1
0.1
L
2
8
0
0.25
W
Kukulkan
jackaroonie
Kukulkan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,862
Damage
34,667
63,131
Taken
63,929
37,891
Mitigated
36,821
25,160
Healing
25,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
14,144
8,741
0
6,560
16,170
6,839
976
3,519
12,252
0
60,184
L
Olorun
Darknarut
Olorun
3,790
1,463
799
3,531
8,321
2,822
0
2,017
6,304
56,366
0
L
Serqet
Death6664
Serqet
5,775
571
0
4,206
15,277
11,032
0
5,814
9,463
0
22,465
W
Heimdallr
MrMendivil
Heimdallr
4,797
2,506
0
8,400
10,955
4,658
2,971
1,878
9,045
0
104,820
W
Guan Yu
6,829
2,731
1,446
2,446
13,829
8,660
1,773
1,209
12,588
196
54,854
L
Hercules
PowerRecker
Hercules
15,854
7,903
0
7,670
16,531
13,983
0
1,816
14,715
0
84,040
W
Sobek
RuinaDev
Sobek
5,527
627
0
4,363
14,152
13,873
423
3,630
9,851
18,959
0
L
2,337
522
0
7,314
13,776
4,715
0
4,016
9,760
48,186
0
L
6,911
335
386
1,317
10,024
4,269
0
3,625
6,399
51,733
0
W
Kukulkan
jackaroonie
Kukulkan
11,565
1,906
0
1,945
8,025
3,861
827
2,382
5,587
91,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,259
Gold Earned
44,301
583
Minions Killed
558
0
Camps Cleared
0
1,787,597
Distance Traveled
1,654,446
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,010
612
85
5
0
423,144
4
L
Olorun
8,542
475
123
7
0
314,197
5
L
Serqet
8,380
466
45
3
0
372,170
2
W
Heimdallr
11,224
624
186
10
0
304,021
7
W
Guan Yu
9,869
548
120
7
0
362,760
3
L
Hercules
10,787
599
184
10
0
355,065
1
W
Sobek
9,179
510
14
1
0
355,378
3
L
Freya
7,797
433
92
5
0
300,294
4
L
Ra
8,795
489
114
6
0
312,720
0
W
Kukulkan
10,977
610
178
10
0
342,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role