Player Matchup

Chaac
Chaac
OperativeNinja7
Chaac
Level 43
God Stats
7W - 7L
1,487 SR
Queue Stats
40W - 58L
1,438 Elo+
Party 1
Izanami
Izanami
PsNx TheFallen1
Izanami
Level 29
God Stats
13W - 14L
1,409 SR
Queue Stats
58W - 83L
1,307 Elo+
Party 1
Nu Wa
Nu Wa
SubservedOne263
Nu Wa
Level 41
God Stats
109W - 111L
1,526 SR
Queue Stats
147W - 162L
1,439 Elo+
Solo
Arachne
Arachne
The Jaconinater
Arachne
Level 67
God Stats
4W - 8L
1,548 SR
Queue Stats
123W - 144L
1,352 Elo+
Party 1
Cabrakan
Cabrakan
iTz Poachin
Cabrakan
Level 56
God Stats
4W - 7L
1,347 SR
Queue Stats
55W - 65L
1,318 Elo+
Party 1
Team Averages
Level 47
1,463 SR
1,371 Elo+

VS

Team Averages
Level 52
1,604 SR
1,395 Elo+
Danzaburou
Danzaburou
Doctor0what
Danzaburou
Level 97
God Stats
1W - 0L
1,723 SR
Queue Stats
6W - 5L
1,400 Elo+
Party 3
Khepri
Khepri
DrProctologist
Khepri
Level 29
God Stats
1W - 0L
1,726 SR
Queue Stats
5W - 4L
1,419 Elo+
Party 3
Thor
Thor
Jughead J9335
Thor
Level 38
God Stats
2W - 2L
1,730 SR
Queue Stats
50W - 57L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sergho911
Cu Chulainn
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 26L
1,378 Elo+
Party 2
Kukulkan
Kukulkan
ceoctan
Kukulkan
Level 45
God Stats
11W - 19L
1,343 SR
Queue Stats
14W - 20L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
8,977
408
11,469
27,197
19,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 5 / 4
9,074
412
7,600
13,118
4,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 3 / 7
10,587
481
20,156
12,655
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
7 / 9 / 6
9,856
448
11,957
24,140
8,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
iTz Poachin
Cabrakan
14
2 / 6 / 9
8,866
403
6,401
18,270
17,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doctor0what
Danzaburou
18
11 / 3 / 12
12,197
554
27,209
20,792
11,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 6 / 15
11,165
508
8,918
17,492
18,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 2 / 10
10,347
470
5,402
17,260
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Sergho911
Cu Chulainn
18
3 / 2 / 4
11,651
530
9,446
16,479
14,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
ceoctan
Kukulkan
17
9 / 4 / 9
11,366
517
24,265
11,458
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
17
Kills
29
29
Deaths
17
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Doctor0what
Danzaburou
11
3
12
5.67
W
6
6
15
2.25
W
0
2
10
2.5
L
3
6
5
0.92
L
2
5
4
0.8
W
Cu Chulainn
Sergho911
Cu Chulainn
3
2
4
2.5
L
3
3
7
2.17
L
7
9
6
1.11
W
Kukulkan
ceoctan
Kukulkan
9
4
9
3.38
L
Cabrakan
iTz Poachin
Cabrakan
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,583
Damage
75,240
95,380
Taken
83,481
55,526
Mitigated
58,528
20,030
Healing
29,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Doctor0what
Danzaburou
27,209
17,751
0
11,650
20,792
11,094
6,138
6,919
13,338
0
106,406
W
8,918
1,119
0
1,596
17,492
18,547
693
3,856
13,233
21,932
0
W
5,402
1,451
1,002
8,612
17,260
8,170
0
3,726
13,080
0
62,752
L
11,469
891
147
10,238
27,197
19,451
0
10,307
16,348
0
44,320
L
7,600
4,888
0
1,360
13,118
4,372
522
5,743
7,240
0
57,599
W
Cu Chulainn
Sergho911
Cu Chulainn
9,446
616
0
4,958
16,479
14,908
2,495
6,905
8,981
13,170
66,867
L
20,156
3,567
0
897
12,655
5,030
776
4,432
8,090
68,450
0
L
11,957
8,863
0
6,093
24,140
8,761
0
8,872
14,976
0
44,373
W
Kukulkan
ceoctan
Kukulkan
24,265
2,802
0
1,630
11,458
5,809
1,678
3,268
7,596
76,657
0
L
Cabrakan
iTz Poachin
Cabrakan
6,401
1,046
237
1,058
18,270
17,912
98
4,693
13,375
17,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,360
Gold Earned
56,726
390
Minions Killed
577
0
Camps Cleared
0
1,877,871
Distance Traveled
1,849,145
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,197
554
158
7
0
365,560
3
W
Khepri
11,165
508
18
1
0
372,951
7
W
Thor
10,347
470
113
5
0
380,610
2
L
Chaac
8,977
408
71
3
0
343,112
0
L
Izanami
9,074
412
122
6
0
360,617
0
W
Cu Chulainn
11,651
530
162
7
0
353,565
2
L
Nu Wa
10,587
481
124
6
0
418,314
1
L
Arachne
9,856
448
50
2
0
385,806
1
W
Kukulkan
11,366
517
126
6
0
376,459
5
L
Cabrakan
8,866
403
23
1
0
370,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role