Player Matchup

Cernunnos
Cernunnos
DasGermanEagle
Cernunnos
Level 22
God Stats
21W - 21L
1,792 SR
Queue Stats
89W - 109L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
Guvnahh
Kukulkan
Level 21
God Stats
17W - 21L
1,521 SR
Queue Stats
51W - 57L
1,531 Elo+
Solo
Fenrir
Fenrir
I WeMiX I
Fenrir
Level 13
God Stats
14W - 22L
1,854 SR
Queue Stats
104W - 143L
1,500 Elo+
Solo
Khepri
Khepri
coolmiser
Khepri
Level 29
God Stats
6W - 10L
1,524 SR
Queue Stats
153W - 182L
1,545 Elo+
Party 1
Bakasura
Bakasura
el_CLN69
Bakasura
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
265W - 191L
1,686 Elo+
Solo
Team Averages
Level 22
1,638 SR
1,569 Elo+

VS

Team Averages
Level 24
1,620 SR
1,535 Elo+
Nemesis
Nemesis
DoctorBlackFoot
Nemesis
Level 16
God Stats
0W - 1L
1,613 SR
Queue Stats
15W - 22L
1,654 Elo+
Solo
Kukulkan
Kukulkan
FiendNaeNae
Kukulkan
Level 21
God Stats
1W - 1L
1,743 SR
Queue Stats
40W - 53L
1,402 Elo+
Solo
Cupid
Cupid
Guche-Slapper
Cupid
Level 27
God Stats
10W - 5L
1,837 SR
Queue Stats
47W - 40L
1,611 Elo+
Solo
King Arthur
King Arthur
The_Bros_002
King Arthur
Level 28
God Stats
1W - 2L
1,301 SR
Queue Stats
100W - 111L
1,527 Elo+
Solo
Cerberus
Cerberus
budaguzz01
Cerberus
Level 29
God Stats
20W - 12L
1,606 SR
Queue Stats
97W - 83L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DasGermanEagle
Cernunnos
13
3 / 2 / 8
8,295
488
15,111
13,549
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Guvnahh
Kukulkan
15
3 / 2 / 2
9,480
558
4,431
5,790
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
I WeMiX I
Fenrir
6
0 / 5 / 2
5,947
350
1,195
6,678
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
coolmiser
Khepri
12
1 / 2 / 11
8,694
511
3,900
9,894
5,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
el_CLN69
Bakasura
19
16 / 2 / 3
12,060
709
12,268
14,307
8,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,050
415
2,366
8,646
2,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FiendNaeNae
Kukulkan
15
2 / 6 / 2
9,047
532
5,259
8,667
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 6 / 2
7,566
445
12,110
12,013
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
The_Bros_002
King Arthur
14
6 / 2 / 1
9,052
532
7,678
8,663
7,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
budaguzz01
Cerberus
11
1 / 6 / 4
7,839
461
7,441
17,584
11,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
23
Kills
13
13
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DasGermanEagle
Cernunnos
3
2
8
3.5
L
1
3
2
0.67
L
Kukulkan
FiendNaeNae
Kukulkan
2
6
2
0.5
L
3
6
2
0.67
W
Kukulkan
Guvnahh
Kukulkan
3
2
2
2
W
Fenrir
I WeMiX I
Fenrir
0
5
2
0.2
L
King Arthur
The_Bros_002
King Arthur
6
2
1
3.25
L
Cerberus
budaguzz01
Cerberus
1
6
4
0.5
W
Khepri
coolmiser
Khepri
1
2
11
3.25
W
Bakasura
el_CLN69
Bakasura
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,905
Damage
34,854
50,218
Taken
55,573
22,413
Mitigated
28,596
14,829
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DasGermanEagle
Cernunnos
15,111
7,102
0
4,828
13,549
4,267
0
2,968
10,581
0
52,836
L
2,366
517
0
648
8,646
2,511
0
456
8,074
0
28,844
L
Kukulkan
FiendNaeNae
Kukulkan
5,259
1,041
0
100
8,667
3,235
696
2,719
5,508
63,722
0
L
12,110
6,564
147
3,276
12,013
3,764
19
1,890
9,344
0
52,610
W
Kukulkan
Guvnahh
Kukulkan
4,431
435
458
1,032
5,790
2,198
937
2,524
3,266
57,688
0
W
Fenrir
I WeMiX I
Fenrir
1,195
338
0
1,387
6,678
1,857
49
1,363
5,315
0
8,186
L
King Arthur
The_Bros_002
King Arthur
7,678
638
0
119
8,663
7,815
488
446
7,509
4,535
57,019
L
Cerberus
budaguzz01
Cerberus
7,441
788
0
5,808
17,584
11,271
591
2,428
14,497
27,367
0
W
Khepri
coolmiser
Khepri
3,900
254
0
286
9,894
5,832
0
4,252
5,642
12,908
0
W
Bakasura
el_CLN69
Bakasura
12,268
8,278
0
6,838
14,307
8,259
48
2,197
12,110
0
91,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,476
Gold Earned
40,554
426
Minions Killed
434
0
Camps Cleared
0
1,571,422
Distance Traveled
1,519,491
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,295
488
93
5
0
287,881
1
L
Nemesis
7,050
415
59
3
0
332,991
0
L
Kukulkan
9,047
532
126
7
0
288,680
0
L
Cupid
7,566
445
97
6
0
268,120
5
W
Kukulkan
9,480
558
138
8
0
325,752
6
W
Fenrir
5,947
350
11
1
0
257,308
1
L
King Arthur
9,052
532
112
7
0
327,602
6
L
Cerberus
7,839
461
40
2
0
302,098
4
W
Khepri
8,694
511
22
1
0
323,189
11
W
Bakasura
12,060
709
162
10
0
377,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role