Player Matchup

Jing Wei
Jing Wei
DarkShinyLugia
Jing Wei
Level 28
God Stats
1W - 1L
1,898 SR
Queue Stats
79W - 94L
1,449 Elo+
Party 1
Bellona
Bellona
Notapreadator
Bellona
Level 5
God Stats
3W - 6L
1,400 SR
Queue Stats
7W - 9L
1,359 Elo+
Party 1
Thanatos
Thanatos
Notxenomoph
Thanatos
Level 29
God Stats
29W - 33L
1,756 SR
Queue Stats
177W - 233L
1,428 Elo+
Party 1
Tiamat
Tiamat
Q7205491
Tiamat
Level 27
God Stats
8W - 17L
1,412 SR
Queue Stats
120W - 152L
1,452 Elo+
Party 1
Ares
Ares
Suigetsu106
Ares
Level 25
God Stats
7W - 14L
1,415 SR
Queue Stats
82W - 103L
1,385 Elo+
Party 1
Team Averages
Level 23
1,576 SR
1,415 Elo+

VS

Team Averages
Level 23
1,618 SR
1,462 Elo+
Hercules
Hercules
AhShucks
Hercules
Level 26
God Stats
8W - 6L
1,596 SR
Queue Stats
57W - 54L
1,537 Elo+
Party 2
Anubis
Anubis
Fizzlepop88
Anubis
Level 18
God Stats
14W - 4L
1,744 SR
Queue Stats
29W - 25L
1,553 Elo+
Party 2
Anhur
Anhur
Marlz129
Anhur
Level 28
God Stats
16W - 5L
1,749 SR
Queue Stats
75W - 71L
1,494 Elo+
Party 2
Yemoja
Yemoja
MushMan9000
Yemoja
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 75L
1,192 Elo+
Solo
Camazotz
Camazotz
sadwallaby
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 80L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
1 / 4 / 0
5,424
387
5,883
6,986
1,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
12
1 / 3 / 0
6,788
485
3,677
8,391
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Notxenomoph
Thanatos
10
3 / 4 / 2
6,616
473
4,613
10,506
3,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
Q7205491
Tiamat
12
2 / 5 / 1
7,263
519
5,127
7,537
4,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
5,552
397
2,558
11,442
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AhShucks
Hercules
10
3 / 0 / 5
7,244
517
3,937
8,548
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
14
7 / 3 / 5
8,763
626
10,016
9,692
4,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Marlz129
Anhur
11
5 / 1 / 5
7,198
514
7,864
7,386
2,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
7
0 / 4 / 0
5,322
380
411
6,145
1,790
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
sadwallaby
Camazotz
14
6 / 0 / 2
8,295
593
6,569
11,153
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
21
21
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
AhShucks
Hercules
3
0
5
5.5
L
Jing Wei
1
4
0
0.25
W
Anubis
7
3
5
3.17
W
Anhur
Marlz129
Anhur
5
1
5
7.5
W
Yemoja
0
4
0
0
L
Bellona
1
3
0
0.33
L
Thanatos
Notxenomoph
Thanatos
3
4
2
1
L
Tiamat
Q7205491
Tiamat
2
5
1
0.5
L
0
5
1
0.1
W
Camazotz
sadwallaby
Camazotz
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,858
Damage
28,797
44,862
Taken
42,924
20,110
Mitigated
16,265
8,268
Healing
20,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AhShucks
Hercules
3,937
955
0
4,313
8,548
4,143
161
1,518
7,030
0
18,228
L
Jing Wei
5,883
3,625
0
0
6,986
1,532
0
355
6,631
0
23,845
W
Anubis
10,016
872
0
5,274
9,692
4,687
1,246
2,038
7,654
49,009
0
W
Anhur
Marlz129
Anhur
7,864
5,313
0
3,123
7,386
2,080
1,447
994
6,392
0
35,141
W
Yemoja
411
294
20
302
6,145
1,790
360
1,043
5,102
10,679
0
L
Bellona
3,677
1,296
0
1,142
8,391
5,121
630
2,133
6,258
0
36,757
L
Thanatos
Notxenomoph
Thanatos
4,613
1,539
270
5,513
10,506
3,181
0
2,448
8,058
0
30,425
L
Tiamat
Q7205491
Tiamat
5,127
660
0
1,052
7,537
4,207
1,009
3,750
3,787
38,768
0
L
2,558
432
0
291
11,442
6,069
0
1,741
9,701
10,877
0
W
Camazotz
sadwallaby
Camazotz
6,569
2,256
0
7,704
11,153
3,565
216
2,092
9,061
0
46,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
36,822
265
Minions Killed
289
0
Camps Cleared
0
1,316,714
Distance Traveled
1,213,475
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,244
517
24
2
0
270,295
3
L
Jing Wei
5,424
387
33
2
0
306,049
0
W
Anubis
8,763
626
101
7
0
243,135
1
W
Anhur
7,198
514
64
5
0
244,502
0
W
Yemoja
5,322
380
9
1
0
178,207
1
L
Bellona
6,788
485
66
5
0
220,062
2
L
Thanatos
6,616
473
58
4
0
268,067
0
L
Tiamat
7,263
519
87
6
0
224,600
0
L
Ares
5,552
397
21
2
0
297,936
1
W
Camazotz
8,295
593
91
7
0
277,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role