Player Matchup

Skadi
Skadi
ConnorB121
Skadi
Level 68
God Stats
7W - 2L
1,910 SR
Queue Stats
91W - 65L
1,541 Elo+
Party 3
Nemesis
Nemesis
Johnpaper6
Nemesis
Level 73
God Stats
1W - 3L
1,378 SR
Queue Stats
164W - 141L
1,530 Elo+
Party 3
Aphrodite
Aphrodite
Neloangelo47
Aphrodite
Level 157
God Stats
5W - 3L
1,968 SR
Queue Stats
237W - 231L
1,546 Elo+
Party 1
Ra
Ra
alexrock6
Ra
Level 92
God Stats
3W - 4L
1,352 SR
Queue Stats
120W - 101L
1,534 Elo+
Party 3
Hades
Hades
konrad05
Hades
Level 129
God Stats
6W - 5L
1,744 SR
Queue Stats
506W - 557L
1,534 Elo+
Party 1
Team Averages
Level 104
1,670 SR
1,537 Elo+

VS

Team Averages
Level 51
1,435 SR
1,457 Elo+
Anubis
Anubis
Big Sarge 98
Anubis
Level 41
God Stats
22W - 15L
1,288 SR
Queue Stats
490W - 453L
1,436 Elo+
Party 2
King Arthur
King Arthur
DoraorDiego
King Arthur
Level 54
God Stats
23W - 21L
1,580 SR
Queue Stats
577W - 498L
1,468 Elo+
Party 2
Apollo
Apollo
Giroshie
Apollo
Level 44
God Stats
6W - 18L
1,308 SR
Queue Stats
549W - 526L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sonic_2013
Tsukuyomi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,779 Elo+
Party 4
Cerberus
Cerberus
yungsasuke
Cerberus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,123 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
9 / 4 / 7
10,504
584
21,654
17,774
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Johnpaper6
Nemesis
17
8 / 3 / 6
10,698
594
9,196
13,559
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Neloangelo47
Aphrodite
17
6 / 2 / 8
10,475
582
13,566
12,835
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
2 / 4 / 7
10,453
581
4,808
9,531
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
konrad05
Hades
16
0 / 5 / 4
9,559
531
10,723
14,167
11,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 6 / 4
9,357
520
8,718
11,403
5,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DoraorDiego
King Arthur
18
5 / 3 / 1
10,845
603
16,768
21,975
15,208
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Giroshie
Apollo
14
1 / 8 / 3
7,947
442
5,676
14,233
4,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Sonic_2013
Tsukuyomi
16
7 / 6 / 3
9,958
553
9,987
14,560
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
yungsasuke
Cerberus
12
3 / 3 / 4
8,403
467
8,546
17,164
12,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
25
Kills
18
18
Deaths
26
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
6
4
0.67
W
Skadi
9
4
7
3.13
L
King Arthur
DoraorDiego
King Arthur
5
3
1
1.83
L
Apollo
Giroshie
Apollo
1
8
3
0.31
W
Nemesis
Johnpaper6
Nemesis
8
3
6
3.67
W
Aphrodite
Neloangelo47
Aphrodite
6
2
8
5
L
Tsukuyomi
Sonic_2013
Tsukuyomi
7
6
3
1.42
W
2
4
7
1.38
W
Hades
konrad05
Hades
0
5
4
0.4
L
Cerberus
yungsasuke
Cerberus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,947
Damage
49,695
67,866
Taken
79,335
32,187
Mitigated
42,658
25,678
Healing
21,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,718
99
0
3,000
11,403
5,221
0
2,833
8,370
43,698
0
W
Skadi
21,654
10,451
0
492
17,774
5,891
1,509
5,832
11,942
0
70,484
L
King Arthur
DoraorDiego
King Arthur
16,768
1,765
0
6,611
21,975
15,208
10
13,574
7,954
215
79,383
L
Apollo
Giroshie
Apollo
5,676
1,906
0
3,318
14,233
4,576
439
3,190
11,019
0
48,784
W
Nemesis
Johnpaper6
Nemesis
9,196
3,654
0
665
13,559
6,146
0
3,030
10,355
0
74,931
W
Aphrodite
Neloangelo47
Aphrodite
13,566
399
7,362
9,681
12,835
5,299
1,587
4,154
8,681
53,599
0
L
Tsukuyomi
Sonic_2013
Tsukuyomi
9,987
2,915
254
3,633
14,560
5,516
628
3,946
10,536
0
55,998
W
4,808
348
680
2,272
9,531
3,650
456
3,730
5,801
64,551
0
W
Hades
konrad05
Hades
10,723
619
523
4,003
14,167
11,201
0
733
13,224
57,475
0
L
Cerberus
yungsasuke
Cerberus
8,546
237
0
4,765
17,164
12,137
261
4,727
12,359
20,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,689
Gold Earned
46,510
586
Minions Killed
471
0
Camps Cleared
0
1,684,700
Distance Traveled
1,595,760
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,357
520
80
4
0
296,378
6
W
Skadi
10,504
584
81
5
0
322,879
0
L
King Arthur
10,845
603
166
9
0
321,862
8
L
Apollo
7,947
442
93
5
0
293,074
3
W
Nemesis
10,698
594
120
7
0
380,811
2
W
Aphrodite
10,475
582
109
6
0
349,632
1
L
Tsukuyomi
9,958
553
87
5
0
342,587
0
W
Ra
10,453
581
133
7
0
324,006
3
W
Hades
9,559
531
143
8
0
307,372
0
L
Cerberus
8,403
467
45
3
0
341,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role