Player Matchup

Medusa
Medusa
ChainOwens
Medusa
Level 109
God Stats
11W - 14L
1,500 SR
Queue Stats
90W - 93L
1,556 Elo+
Solo
Scylla
Scylla
PresageBlossom
Scylla
Level 158
God Stats
21W - 23L
1,507 SR
Queue Stats
253W - 275L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
Ventdhiver
Sylvanus
Level 148
God Stats
6W - 4L
1,593 SR
Queue Stats
121W - 117L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
aika1
Tsukuyomi
Level 87
God Stats
28W - 17L
1,749 SR
Queue Stats
400W - 413L
1,522 Elo+
Party 2
Guan Yu
Guan Yu
mangobao92
Guan Yu
Level 157
God Stats
6W - 8L
1,506 SR
Queue Stats
677W - 694L
1,478 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,525 Elo+

VS

Team Averages
Level 129
1,564 SR
1,551 Elo+
Tiamat
Tiamat
CRYHIGH
Tiamat
Level 154
God Stats
3W - 7L
1,670 SR
Queue Stats
240W - 210L
1,601 Elo+
Party 1
Athena
Athena
Cabarga
Athena
Level 63
God Stats
1W - 5L
1,448 SR
Queue Stats
52W - 63L
1,460 Elo+
Solo
Set
Set
UltiGod
Set
Level 160
God Stats
24W - 17L
1,681 SR
Queue Stats
294W - 204L
1,650 Elo+
Party 1
Thanatos
Thanatos
a7mad342
Thanatos
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 126L
1,500 Elo+
Party 1
Cupid
Cupid
Батенька
Cupid
Level 144
God Stats
14W - 10L
1,523 SR
Queue Stats
382W - 361L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChainOwens
Medusa
16
2 / 5 / 5
9,427
555
8,326
10,683
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 1 / 8
10,064
592
12,634
9,226
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Ventdhiver
Sylvanus
14
6 / 2 / 9
9,565
563
6,393
12,433
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
aika1
Tsukuyomi
16
10 / 2 / 14
10,461
615
14,278
14,897
10,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
mangobao92
Guan Yu
16
7 / 1 / 8
9,934
584
11,464
16,609
13,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CRYHIGH
Tiamat
12
1 / 7 / 1
7,492
441
8,876
11,717
8,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
Cabarga
Athena
10
2 / 8 / 3
7,031
414
4,920
19,563
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
13
1 / 7 / 1
8,323
490
8,774
16,167
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
a7mad342
Thanatos
13
3 / 6 / 1
8,234
484
4,034
13,127
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 4 / 3
9,414
554
11,088
13,773
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
32
Kills
11
11
Deaths
32
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CRYHIGH
Tiamat
1
7
1
0.21
L
Athena
Cabarga
Athena
2
8
3
0.44
W
Medusa
ChainOwens
Medusa
2
5
5
0.9
W
7
1
8
11
L
Set
1
7
1
0.21
W
Sylvanus
Ventdhiver
Sylvanus
6
2
9
5.25
L
Thanatos
a7mad342
Thanatos
3
6
1
0.58
W
Tsukuyomi
aika1
Tsukuyomi
10
2
14
8.5
W
Guan Yu
mangobao92
Guan Yu
7
1
8
11
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,095
Damage
37,692
63,848
Taken
74,347
39,935
Mitigated
32,020
25,729
Healing
20,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CRYHIGH
Tiamat
8,876
920
0
2,508
11,717
8,129
45
3,528
7,990
43,888
0
L
Athena
Cabarga
Athena
4,920
1,134
0
2,782
19,563
8,677
0
6,656
12,803
26,807
0
W
Medusa
ChainOwens
Medusa
8,326
4,165
0
2,360
10,683
3,702
709
1,705
8,978
0
66,759
W
12,634
1,561
0
1,684
9,226
3,657
608
4,151
4,867
59,659
0
L
Set
8,774
3,256
0
4,092
16,167
6,237
615
4,476
11,592
0
47,273
W
Sylvanus
Ventdhiver
Sylvanus
6,393
1,994
3,270
4,913
12,433
8,531
1,425
2,535
9,832
19,533
0
L
Thanatos
a7mad342
Thanatos
4,034
363
0
6,281
13,127
4,619
0
2,935
10,044
0
45,000
W
Tsukuyomi
aika1
Tsukuyomi
14,278
3,449
0
6,546
14,897
10,628
2,528
3,917
10,784
0
70,371
W
Guan Yu
mangobao92
Guan Yu
11,464
901
882
6,074
16,609
13,417
1,540
972
15,591
7,093
47,125
L
11,088
5,937
254
5,033
13,773
4,358
0
2,639
11,108
0
57,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,451
Gold Earned
40,494
453
Minions Killed
397
0
Camps Cleared
0
1,624,617
Distance Traveled
1,469,184
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,492
441
96
6
0
281,917
2
L
Athena
7,031
414
46
3
0
291,306
7
W
Medusa
9,427
555
120
7
0
275,842
4
W
Scylla
10,064
592
124
7
0
313,706
4
L
Set
8,323
490
83
5
0
275,241
5
W
Sylvanus
9,565
563
23
1
0
309,455
8
L
Thanatos
8,234
484
72
4
0
320,516
3
W
Tsukuyomi
10,461
615
98
6
0
379,667
5
W
Guan Yu
9,934
584
88
5
0
345,947
0
L
Cupid
9,414
554
100
6
0
300,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role