Player Matchup

Merlin
Merlin
DNV703
Merlin
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 2
Arachne
Arachne
Fea-nix
Arachne
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 41L
1,428 Elo+
Party 2
Chaac
Chaac
MustachedWolf
Chaac
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Bacchus
Bacchus
OmniscientOwl8
Bacchus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,297 Elo+
Party 2
Neith
Neith
TentacleOvrlord
Neith
Level 16
God Stats
1W - 6L
1,283 SR
Queue Stats
9W - 17L
1,632 Elo+
Party 2
Team Averages
Level 51
1,457 SR
1,471 Elo+

VS

Team Averages
Level 41
1,582 SR
1,518 Elo+
Janus
Janus
Tshelt13
Janus
Level 47
God Stats
4W - 3L
1,596 SR
Queue Stats
243W - 236L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
dylpick
Cabrakan
Level 69
God Stats
6W - 8L
1,453 SR
Queue Stats
130W - 129L
1,512 Elo+
Party 1
Neith
Neith
kartracer88
Neith
Level 14
God Stats
13W - 7L
1,666 SR
Queue Stats
17W - 12L
1,596 Elo+
Party 1
Aphrodite
Aphrodite
pinkcuddles69
Aphrodite
Level 36
God Stats
14W - 16L
1,511 SR
Queue Stats
14W - 16L
1,480 Elo+
Solo
Izanami
Izanami
sdupree220
Izanami
Level 37
God Stats
25W - 20L
1,684 SR
Queue Stats
189W - 189L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DNV703
Merlin
20
3 / 8 / 8
14,131
942
19,528
14,228
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Fea-nix
Arachne
20
17 / 14 / 8
18,459
1,231
26,771
42,782
17,947
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 11 / 22
16,372
1,091
27,330
42,525
33,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
1 / 8 / 17
13,613
908
8,134
29,779
36,940
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 3 / 12
15,061
1,004
17,497
16,510
6,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Tshelt13
Janus
20
10 / 5 / 24
16,787
1,119
31,799
18,191
6,900
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
dylpick
Cabrakan
20
11 / 8 / 24
17,384
1,159
35,530
33,755
39,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 5 / 24
17,011
1,134
27,740
21,623
9,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
pinkcuddles69
Aphrodite
17
0 / 2 / 4
11,475
765
950
4,493
2,414
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sdupree220
Izanami
20
14 / 10 / 22
17,491
1,166
41,501
25,015
11,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
142
30
Kills
44
44
Deaths
30
67
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Merlin
DNV703
Merlin
3
8
8
0.88
L
Arachne
Fea-nix
Arachne
17
14
8
1.5
L
4
11
22
1.36
L
1
8
17
1.19
L
5
3
12
3.67
W
Janus
Tshelt13
Janus
10
5
24
4.4
W
Cabrakan
dylpick
Cabrakan
11
8
24
2.88
W
9
5
24
4.2
W
Aphrodite
pinkcuddles69
Aphrodite
0
2
4
1
W
Izanami
sdupree220
Izanami
14
10
22
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,260
Damage
137,520
145,824
Taken
103,077
100,017
Mitigated
69,398
18,922
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DNV703
Merlin
19,528
1,794
0
0
14,228
5,444
0
4,889
9,135
49,514
0
L
Arachne
Fea-nix
Arachne
26,771
19,192
0
8,032
42,782
17,947
0
21,657
20,923
0
55,945
L
27,330
12,396
0
6,998
42,525
33,008
0
22,955
18,997
0
53,063
L
8,134
811
315
2,021
29,779
36,940
0
9,068
20,118
15,506
0
L
17,497
11,373
0
1,556
16,510
6,678
0
8,771
7,677
0
54,993
W
Janus
Tshelt13
Janus
31,799
2,070
0
0
18,191
6,900
0
3,972
14,219
53,905
0
W
Cabrakan
dylpick
Cabrakan
35,530
2,679
184
6,038
33,755
39,370
0
8,991
24,764
65,654
0
W
27,740
17,650
0
5,662
21,623
9,242
0
6,268
15,355
0
56,005
W
Aphrodite
pinkcuddles69
Aphrodite
950
67
1,101
978
4,493
2,414
0
2,059
2,434
5,733
0
W
Izanami
sdupree220
Izanami
41,501
37,622
0
1,924
25,015
11,472
0
6,372
18,643
0
87,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,636
Gold Earned
80,148
267
Minions Killed
297
11
Camps Cleared
8
1,321,229
Distance Traveled
1,064,356
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,131
942
79
5
4
226,380
2
L
Arachne
18,459
1,231
46
3
3
294,117
1
L
Chaac
16,372
1,091
48
3
3
289,185
2
L
Bacchus
13,613
908
14
1
1
266,369
0
L
Neith
15,061
1,004
80
5
0
245,178
0
W
Janus
16,787
1,119
53
4
4
248,709
0
W
Cabrakan
17,384
1,159
83
6
1
242,533
0
W
Neith
17,011
1,134
54
4
1
248,787
1
W
Aphrodite
11,475
765
17
1
1
99,222
2
W
Izanami
17,491
1,166
90
6
1
225,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role