Player Matchup

King Arthur
King Arthur
AKaporis1
King Arthur
Level 62
God Stats
1W - 4L
1,329 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 3
Baron Samedi
Baron Samedi
R4y5
Baron Samedi
Level 88
God Stats
15W - 13L
1,629 SR
Queue Stats
79W - 73L
1,508 Elo+
Party 2
Raijin
Raijin
Scrubalofogis
Raijin
Level 101
God Stats
1W - 3L
1,416 SR
Queue Stats
12W - 11L
1,566 Elo+
Party 3
Poseidon
Poseidon
TheMar
Poseidon
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
Tian_Leon194
Danzaburou
Level 108
God Stats
3W - 9L
1,474 SR
Queue Stats
243W - 229L
1,529 Elo+
Party 2
Team Averages
Level 101
1,470 SR
1,465 Elo+

VS

Team Averages
Level 149
1,442 SR
1,444 Elo+
Arachne
Arachne
Brodermax
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dancarmine12
Bellona
Level 160
God Stats
1W - 1L
1,254 SR
Queue Stats
225W - 228L
1,427 Elo+
Party 1
Ymir
Ymir
JKatelyn
Ymir
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
96W - 123L
1,391 Elo+
Party 1
Discordia
Discordia
Maikez
Discordia
Level 156
God Stats
21W - 22L
1,518 SR
Queue Stats
200W - 212L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
kindraniaz
Danzaburou
Level 158
God Stats
15W - 6L
1,437 SR
Queue Stats
278W - 264L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKaporis1
King Arthur
20
3 / 7 / 7
12,280
472
10,267
20,376
15,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
R4y5
Baron Samedi
16
4 / 6 / 8
11,370
437
10,923
19,826
22,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 7 / 9
11,059
425
11,227
16,287
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
TheMar
Poseidon
20
14 / 4 / 6
14,900
573
28,750
19,594
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Tian_Leon194
Danzaburou
20
3 / 3 / 4
12,805
493
12,337
16,149
6,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brodermax
Arachne
20
5 / 2 / 8
15,194
584
10,549
19,810
9,693
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
Dancarmine12
Bellona
19
8 / 7 / 10
14,253
548
10,988
22,358
18,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
15
1 / 5 / 6
11,417
439
8,117
22,230
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Maikez
Discordia
20
6 / 7 / 4
13,722
528
13,570
16,741
6,737
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
kindraniaz
Danzaburou
20
7 / 4 / 9
15,720
605
21,891
26,686
11,091
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
64
25
Kills
27
27
Deaths
25
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AKaporis1
King Arthur
3
7
7
0.93
W
Arachne
Brodermax
Arachne
5
2
8
4.5
W
Bellona
Dancarmine12
Bellona
8
7
10
1.86
W
Ymir
1
5
6
0.8
W
Discordia
Maikez
Discordia
6
7
4
1.14
L
Baron Samedi
R4y5
Baron Samedi
4
6
8
1.33
L
1
7
9
0.79
L
Poseidon
TheMar
Poseidon
14
4
6
4.25
L
Danzaburou
Tian_Leon194
Danzaburou
3
3
4
1.67
W
Danzaburou
kindraniaz
Danzaburou
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,504
Damage
65,115
92,232
Taken
107,825
58,286
Mitigated
60,928
23,936
Healing
35,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AKaporis1
King Arthur
10,267
1,538
291
1,095
20,376
15,429
0
3,768
16,494
0
84,234
W
Arachne
Brodermax
Arachne
10,549
6,846
0
6,830
19,810
9,693
2,695
9,848
9,746
0
134,203
W
Bellona
Dancarmine12
Bellona
10,988
3,648
0
4,808
22,358
18,732
686
9,867
12,315
0
66,333
W
Ymir
8,117
1,571
0
7,517
22,230
14,675
210
11,048
10,988
31,916
0
W
Discordia
Maikez
Discordia
13,570
1,011
0
3,145
16,741
6,737
748
11,160
5,196
87,975
0
L
Baron Samedi
R4y5
Baron Samedi
10,923
1,242
772
4,277
19,826
22,395
0
4,867
14,827
29,519
0
L
11,227
701
0
2,066
16,287
6,322
375
6,951
8,806
66,503
0
L
Poseidon
TheMar
Poseidon
28,750
3,385
0
8,314
19,594
7,629
383
4,971
14,437
127,557
0
L
Danzaburou
Tian_Leon194
Danzaburou
12,337
4,434
0
7,121
16,149
6,511
1,598
3,244
12,799
0
90,890
W
Danzaburou
kindraniaz
Danzaburou
21,891
10,230
0
13,520
26,686
11,091
3,836
10,506
16,136
0
125,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,414
Gold Earned
70,306
634
Minions Killed
637
0
Camps Cleared
0
2,321,955
Distance Traveled
2,331,697
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,280
472
147
6
0
501,520
0
W
Arachne
15,194
584
183
7
0
586,271
4
W
Bellona
14,253
548
83
3
0
467,142
1
W
Ymir
11,417
439
45
2
0
402,455
6
W
Discordia
13,722
528
125
5
0
425,710
1
L
Baron Samedi
11,370
437
32
1
0
442,156
10
L
Raijin
11,059
425
126
5
0
442,930
3
L
Poseidon
14,900
573
168
6
0
511,845
5
L
Danzaburou
12,805
493
161
6
0
423,504
7
W
Danzaburou
15,720
605
201
8
0
450,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role