Player Matchup

Osiris
Osiris
Grevious12
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,955 Elo+
Solo
Sobek
Sobek
Klond1ike
Sobek
Level 26
God Stats
28W - 23L
1,553 SR
Queue Stats
93W - 77L
1,633 Elo+
Party 1
Persephone
Persephone
Mustangrider
Persephone
Level 9
God Stats
2W - 1L
2,004 SR
Queue Stats
11W - 7L
1,564 Elo+
Solo
Scylla
Scylla
SkellyBirb
Scylla
Level 28
God Stats
31W - 35L
1,603 SR
Queue Stats
50W - 47L
1,563 Elo+
Solo
Ullr
Ullr
blackbear112
Ullr
Level 32
God Stats
1W - 5L
1,489 SR
Queue Stats
96W - 91L
1,637 Elo+
Party 1
Team Averages
Level 23
1,630 SR
1,670 Elo+

VS

Team Averages
Level 14
1,598 SR
1,592 Elo+
Tsukuyomi
Tsukuyomi
DimiPup
Tsukuyomi
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
136W - 70L
1,877 Elo+
Solo
Danzaburou
Danzaburou
Esthesiac
Danzaburou
Level 12
God Stats
6W - 5L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 2
Loki
Loki
OneTrickWonder
Loki
Level 10
God Stats
20W - 10L
1,676 SR
Queue Stats
20W - 10L
1,619 Elo+
Party 2
Ymir
Ymir
cooltomhammer12
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
逍遥头疼
Poseidon
Level 25
God Stats
3W - 0L
1,816 SR
Queue Stats
22W - 23L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Grevious12
Osiris
11
5 / 2 / 4
9,632
370
6,794
8,904
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Klond1ike
Sobek
17
6 / 7 / 11
12,210
470
7,066
25,750
33,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Mustangrider
Persephone
15
2 / 14 / 5
9,804
377
12,563
19,390
6,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
SkellyBirb
Scylla
18
4 / 9 / 2
12,145
467
12,630
21,487
9,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 4 / 10
12,541
482
14,579
24,087
11,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DimiPup
Tsukuyomi
20
16 / 1 / 3
17,162
660
31,142
26,615
16,434
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Esthesiac
Danzaburou
16
4 / 7 / 10
12,469
480
9,317
13,667
3,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 3 / 6
14,515
558
14,901
18,697
9,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 6 / 14
11,193
431
4,716
18,099
14,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
逍遥头疼
Poseidon
17
6 / 5 / 11
13,517
520
18,420
14,595
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
22
Kills
36
36
Deaths
22
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DimiPup
Tsukuyomi
16
1
3
17.5
W
Danzaburou
Esthesiac
Danzaburou
4
7
10
1.29
L
Osiris
Grevious12
Osiris
5
2
4
3.5
L
Sobek
Klond1ike
Sobek
6
7
11
1.64
L
Persephone
Mustangrider
Persephone
2
14
5
0.32
W
9
3
6
4
L
Scylla
SkellyBirb
Scylla
4
9
2
0.56
L
5
4
10
2.5
W
1
6
14
1.33
W
Poseidon
逍遥头疼
Poseidon
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,632
Damage
78,496
99,618
Taken
91,673
65,308
Mitigated
48,691
16,789
Healing
33,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DimiPup
Tsukuyomi
31,142
7,760
0
17,402
26,615
16,434
4,257
7,002
19,516
0
152,445
W
Danzaburou
Esthesiac
Danzaburou
9,317
5,226
0
3,182
13,667
3,882
2,268
6,687
6,794
0
57,034
L
Osiris
Grevious12
Osiris
6,794
2,928
0
475
8,904
4,544
0
2,406
6,357
0
31,013
L
Sobek
Klond1ike
Sobek
7,066
1,094
1,012
4,951
25,750
33,570
320
6,236
18,924
26,260
0
L
Persephone
Mustangrider
Persephone
12,563
348
0
346
19,390
6,871
64
5,333
13,528
55,472
0
W
14,901
2,645
0
5,079
18,697
9,308
1,687
4,970
13,551
0
114,871
L
Scylla
SkellyBirb
Scylla
12,630
539
0
3,787
21,487
9,199
0
2,045
18,987
66,771
0
L
14,579
6,276
0
6,218
24,087
11,124
748
5,753
17,800
0
106,191
W
4,716
987
0
4,037
18,099
14,621
426
7,794
10,064
20,006
0
W
Poseidon
逍遥头疼
Poseidon
18,420
761
0
3,416
14,595
4,446
880
6,947
7,253
62,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,332
Gold Earned
68,856
428
Minions Killed
582
0
Camps Cleared
0
1,914,443
Distance Traveled
2,413,220
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,162
660
239
9
0
529,310
6
W
Danzaburou
12,469
480
86
3
0
439,733
0
L
Osiris
9,632
370
54
2
0
282,335
8
L
Sobek
12,210
470
39
2
0
453,865
1
L
Persephone
9,804
377
71
3
0
399,760
2
W
Loki
14,515
558
147
6
0
547,649
6
L
Scylla
12,145
467
107
4
0
356,612
0
L
Ullr
12,541
482
157
6
0
421,871
2
W
Ymir
11,193
431
18
1
0
448,747
5
W
Poseidon
13,517
520
92
4
0
447,781
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role