Player Matchup

Sylvanus
Sylvanus
Coobie_
Sylvanus
Level 126
God Stats
3W - 5L
1,437 SR
Queue Stats
160W - 142L
1,551 Elo+
Solo
Thor
Thor
DanNoBanano
Thor
Level 129
God Stats
14W - 10L
1,536 SR
Queue Stats
32W - 20L
1,585 Elo+
Solo
Chaac
Chaac
TheJudgementor
Chaac
Level 119
God Stats
1W - 2L
1,059 SR
Queue Stats
115W - 103L
1,516 Elo+
Solo
Izanami
Izanami
kameshtagore
Izanami
Level 120
God Stats
110W - 57L
1,682 SR
Queue Stats
463W - 400L
1,484 Elo+
Solo
Raijin
Raijin
meestamistah
Raijin
Level 110
God Stats
5W - 13L
1,415 SR
Queue Stats
786W - 729L
1,504 Elo+
Solo
Team Averages
Level 121
1,426 SR
1,528 Elo+

VS

Team Averages
Level 91
1,499 SR
1,491 Elo+
Fenrir
Fenrir
FrolieTheZombie
Fenrir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Protocal25
Achilles
Level 86
God Stats
12W - 13L
1,503 SR
Queue Stats
58W - 57L
1,345 Elo+
Solo
Poseidon
Poseidon
StablerGecko42
Poseidon
Level 65
God Stats
3W - 6L
1,492 SR
Queue Stats
115W - 87L
1,550 Elo+
Solo
Neith
Neith
infidelouz
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ratkiller
Ganesha
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 273L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coobie_
Sylvanus
19
4 / 2 / 17
14,641
542
10,540
20,777
27,255
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 6 / 2
12,920
479
4,819
15,024
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 5 / 14
14,394
533
19,004
28,561
34,810
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
kameshtagore
Izanami
20
12 / 5 / 11
15,705
582
28,504
21,275
9,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
20
12 / 2 / 5
15,542
576
21,912
13,359
7,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
6,363
236
0
933
89
Achilles
Protocal25
Achilles
20
10 / 4 / 1
13,398
496
23,215
32,354
40,950
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
17
6 / 10 / 4
11,345
420
13,689
26,929
11,056
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
17
3 / 13 / 3
10,966
406
13,600
21,988
7,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ratkiller
Ganesha
18
1 / 7 / 7
10,932
405
9,410
21,731
22,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
35
Kills
20
20
Deaths
35
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Coobie_
Sylvanus
4
2
17
6.25
W
3
6
2
0.67
L
0
1
0
0
L
Achilles
Protocal25
Achilles
10
4
1
2.63
L
Poseidon
6
10
4
0.8
W
4
5
14
2.2
L
Neith
3
13
3
0.35
W
Izanami
kameshtagore
Izanami
12
5
11
3.5
W
Raijin
12
2
5
7.25
L
Ganesha
ratkiller
Ganesha
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,779
Damage
59,914
98,996
Taken
103,935
84,452
Mitigated
81,741
37,824
Healing
26,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Coobie_
Sylvanus
10,540
2,576
6,757
7,987
20,777
27,255
959
6,028
14,724
43,232
0
W
4,819
787
0
5,527
15,024
5,957
1,529
4,225
10,591
0
82,823
L
0
0
0
0
933
89
0
358
575
0
0
L
Achilles
Protocal25
Achilles
23,215
7,192
0
9,793
32,354
40,950
0
8,000
23,230
0
87,770
L
Poseidon
13,689
2,430
0
6,077
26,929
11,056
310
9,310
16,963
68,359
0
W
19,004
3,666
0
10,859
28,561
34,810
1,818
4,012
23,405
0
82,270
L
Neith
13,600
7,704
687
6,254
21,988
7,449
0
6,087
15,655
0
73,602
W
Izanami
kameshtagore
Izanami
28,504
18,067
0
3,275
21,275
9,334
9,179
5,343
15,492
0
155,730
W
Raijin
21,912
2,502
386
3,033
13,359
7,096
947
3,491
9,594
103,286
0
L
Ganesha
ratkiller
Ganesha
9,410
1,368
0
3,461
21,731
22,197
0
7,441
14,080
61,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,202
Gold Earned
53,004
657
Minions Killed
448
0
Camps Cleared
0
2,205,201
Distance Traveled
1,778,797
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,641
542
55
2
0
467,979
9
W
Thor
12,920
479
119
4
0
346,661
1
L
Fenrir
6,363
236
0
0
0
1,338
0
L
Achilles
13,398
496
144
5
0
496,733
9
L
Poseidon
11,345
420
111
4
0
415,507
4
W
Chaac
14,394
533
116
4
0
464,386
4
L
Neith
10,966
406
135
5
0
426,339
3
W
Izanami
15,705
582
197
7
0
444,834
0
W
Raijin
15,542
576
170
6
0
481,341
10
L
Ganesha
10,932
405
58
2
0
438,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role