Player Matchup

Tyr
Tyr
Cat_chiquito13
Tyr
Level 105
God Stats
8W - 2L
1,688 SR
Queue Stats
203W - 210L
1,461 Elo+
Solo
Scylla
Scylla
MrMajin9
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Sünder
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Wickëd
Yemoja
Level 158
God Stats
7W - 2L
1,937 SR
Queue Stats
401W - 101L
1,919 Elo+
Party 1
Fenrir
Fenrir
iLoquillo
Fenrir
Level 156
God Stats
3W - 1L
1,626 SR
Queue Stats
40W - 5L
1,892 Elo+
Party 1
Team Averages
Level 147
1,650 SR
1,655 Elo+

VS

Team Averages
Level 119
1,657 SR
1,520 Elo+
Apollo
Apollo
PLUEFTIAN
Apollo
Level 117
God Stats
4W - 4L
1,744 SR
Queue Stats
128W - 112L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
ReZeroDash
Nu Wa
Level 140
God Stats
6W - 6L
1,876 SR
Queue Stats
307W - 328L
1,533 Elo+
Solo
Loki
Loki
lucasmar97
Loki
Level 153
God Stats
8W - 9L
1,500 SR
Queue Stats
157W - 175L
1,602 Elo+
Solo
Odin
Odin
mblanchb2
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,376 Elo+
Party 2
Eset
Eset
yLostSoul
Eset
Level 159
God Stats
66W - 44L
1,664 SR
Queue Stats
467W - 387L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 3
10,354
647
3,371
12,915
7,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
MrMajin9
Scylla
16
3 / 4 / 9
9,896
619
8,247
7,531
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Sünder
Jing Wei
18
10 / 1 / 3
11,079
692
11,823
13,139
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Wickëd
Yemoja
15
4 / 1 / 17
9,919
620
6,235
10,184
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
iLoquillo
Fenrir
15
13 / 3 / 3
10,015
626
10,068
10,509
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PLUEFTIAN
Apollo
9
1 / 9 / 1
6,090
381
2,018
12,446
2,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
14
2 / 6 / 0
8,015
501
10,982
8,734
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 5 / 2
8,584
537
7,869
11,361
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
9
1 / 6 / 3
6,115
382
2,442
9,325
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
12
1 / 7 / 2
8,007
500
4,468
9,080
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
33
Kills
10
10
Deaths
33
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Scylla
MrMajin9
Scylla
3
4
9
1.88
L
Apollo
PLUEFTIAN
Apollo
1
9
1
0.17
L
Nu Wa
2
6
0
0.33
W
Jing Wei
Sünder
Jing Wei
10
1
3
11.5
W
Yemoja
Wickëd
Yemoja
4
1
17
12.5
W
Fenrir
iLoquillo
Fenrir
13
3
3
4.83
L
5
5
2
1.2
L
Odin
1
6
3
0.42
L
Eset
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,744
Damage
27,779
54,278
Taken
50,946
27,660
Mitigated
16,378
21,040
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,371
157
0
5,530
12,915
7,881
490
7,806
5,109
0
71,712
W
Scylla
MrMajin9
Scylla
8,247
1,211
0
1,162
7,531
2,669
85
3,132
4,253
77,135
0
L
Apollo
PLUEFTIAN
Apollo
2,018
1,035
0
2,160
12,446
2,946
0
1,941
10,505
0
23,051
L
Nu Wa
10,982
5,128
0
1,012
8,734
2,715
976
1,679
6,969
52,747
0
W
Jing Wei
Sünder
Jing Wei
11,823
11,335
0
7,550
13,139
5,417
3,340
838
12,157
0
86,107
W
Yemoja
Wickëd
Yemoja
6,235
2,230
2,158
2,818
10,184
7,299
659
1,449
8,467
20,889
0
W
Fenrir
iLoquillo
Fenrir
10,068
4,141
0
1,822
10,509
4,394
1,200
1,895
8,517
0
50,554
L
7,869
1,539
0
2,438
11,361
3,803
0
5,176
6,049
0
54,920
L
Odin
2,442
512
0
836
9,325
4,401
0
1,863
7,228
0
10,541
L
Eset
4,468
244
0
1,558
9,080
2,513
0
3,252
5,713
44,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,263
Gold Earned
36,811
558
Minions Killed
375
0
Camps Cleared
0
1,543,433
Distance Traveled
1,324,869
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,354
647
163
10
0
319,630
4
W
Scylla
9,896
619
144
9
0
295,051
4
L
Apollo
6,090
381
44
3
0
258,071
3
L
Nu Wa
8,015
501
90
6
0
225,230
5
W
Jing Wei
11,079
692
155
10
0
293,436
1
W
Yemoja
9,919
620
24
2
0
300,534
6
W
Fenrir
10,015
626
72
5
0
334,782
0
L
Loki
8,584
537
107
7
0
295,005
4
L
Odin
6,115
382
21
1
0
250,976
2
L
Eset
8,007
500
113
7
0
295,587
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role