Player Matchup

Odin
Odin
ArmorChef
Odin
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 254L
1,652 Elo+
Solo
Ne Zha
Ne Zha
Buneeri
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KonnerD
Tsukuyomi
Level 129
God Stats
42W - 40L
1,561 SR
Queue Stats
335W - 295L
1,595 Elo+
Party 1
Yemoja
Yemoja
QuickFawn809672
Yemoja
Level 156
God Stats
1W - 2L
1,747 SR
Queue Stats
273W - 274L
1,575 Elo+
Party 1
Tiamat
Tiamat
Zapman4853
Tiamat
Level 133
God Stats
6W - 5L
1,318 SR
Queue Stats
460W - 429L
1,634 Elo+
Party 1
Team Averages
Level 147
1,525 SR
1,591 Elo+

VS

Team Averages
Level 123
1,615 SR
1,663 Elo+
Anhur
Anhur
DJsmackThatHo
Anhur
Level 124
God Stats
31W - 19L
1,716 SR
Queue Stats
438W - 342L
1,624 Elo+
Party 2
Hades
Hades
Darknarut
Hades
Level 156
God Stats
5W - 4L
1,728 SR
Queue Stats
427W - 415L
1,634 Elo+
Solo
Serqet
Serqet
Death6664
Serqet
Level 160
God Stats
15W - 7L
1,754 SR
Queue Stats
33W - 11L
1,797 Elo+
Solo
Hercules
Hercules
Jcova
Hercules
Level 100
God Stats
7W - 6L
1,583 SR
Queue Stats
557W - 553L
1,620 Elo+
Solo
Nu Wa
Nu Wa
RuinaDev
Nu Wa
Level 76
God Stats
4W - 5L
1,296 SR
Queue Stats
371W - 316L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 2 / 0
5,293
481
2,187
6,479
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
Buneeri
Ne Zha
8
1 / 5 / 0
5,084
462
4,387
8,307
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
KonnerD
Tsukuyomi
10
1 / 4 / 0
6,119
556
4,577
7,161
2,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 3 / 1
5,639
513
4,268
8,325
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Zapman4853
Tiamat
11
1 / 1 / 0
5,906
537
2,788
6,181
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,171
652
6,925
7,420
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Darknarut
Hades
10
0 / 0 / 2
5,384
489
3,620
5,284
2,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Death6664
Serqet
12
5 / 0 / 4
6,744
613
4,049
6,800
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Jcova
Hercules
11
2 / 2 / 2
6,285
571
4,267
7,633
4,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
RuinaDev
Nu Wa
11
3 / 2 / 2
6,313
574
6,614
4,163
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
15
15
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
0
2
0
0
L
Ne Zha
Buneeri
Ne Zha
1
5
0
0.2
W
5
0
1
5.5
W
Hades
Darknarut
Hades
0
0
2
1
W
Serqet
Death6664
Serqet
5
0
4
7
W
Hercules
Jcova
Hercules
2
2
2
1.5
L
Tsukuyomi
KonnerD
Tsukuyomi
1
4
0
0.25
L
1
3
1
0.5
W
Nu Wa
RuinaDev
Nu Wa
3
2
2
2
L
Tiamat
Zapman4853
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
25,475
36,453
Taken
31,300
12,265
Mitigated
13,749
5,832
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,187
1,002
0
505
6,479
2,082
0
1,449
4,894
0
33,257
L
Ne Zha
Buneeri
Ne Zha
4,387
786
0
1,550
8,307
1,536
0
521
7,738
0
21,226
W
6,925
2,984
0
2,732
7,420
1,858
0
1,258
6,162
0
47,634
W
Hades
Darknarut
Hades
3,620
962
171
3,106
5,284
2,529
165
1,801
3,398
26,523
0
W
Serqet
Death6664
Serqet
4,049
599
0
3,589
6,800
3,300
680
928
5,796
0
28,943
W
Hercules
Jcova
Hercules
4,267
1,492
0
3,134
7,633
4,821
464
669
6,964
0
28,189
L
Tsukuyomi
KonnerD
Tsukuyomi
4,577
1,185
0
1,251
7,161
2,687
0
463
6,439
0
30,441
L
4,268
1,272
499
666
8,325
2,812
0
2,708
5,437
21,734
0
W
Nu Wa
RuinaDev
Nu Wa
6,614
1,651
0
586
4,163
1,241
0
2,077
1,924
36,231
0
L
Tiamat
Zapman4853
Tiamat
2,788
250
0
1,361
6,181
3,148
0
4,423
1,538
30,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,041
Gold Earned
31,897
272
Minions Killed
365
0
Camps Cleared
0
1,088,669
Distance Traveled
1,053,091
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,293
481
63
6
0
236,135
2
L
Ne Zha
5,084
462
35
3
0
210,857
0
W
Anhur
7,171
652
98
9
0
199,117
0
W
Hades
5,384
489
54
5
0
209,418
1
W
Serqet
6,744
613
69
6
0
249,536
4
W
Hercules
6,285
571
63
6
0
208,094
3
L
Tsukuyomi
6,119
556
59
5
0
214,981
2
L
Yemoja
5,639
513
31
3
0
198,896
1
W
Nu Wa
6,313
574
81
7
0
186,926
3
L
Tiamat
5,906
537
84
8
0
227,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role