Player Matchup

Chiron
Chiron
DatBGuyy
Chiron
Level 95
God Stats
0W - 1L
1,818 SR
Queue Stats
8W - 6L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
Evomore_
Nu Wa
Level 112
God Stats
0W - 1L
1,362 SR
Queue Stats
26W - 27L
1,519 Elo+
Party 2
Sobek
Sobek
Nxhko
Sobek
Level 96
God Stats
0W - 2L
1,286 SR
Queue Stats
406W - 377L
1,533 Elo+
Solo
Awilix
Awilix
POTATOFAMINE66
Awilix
Level 125
God Stats
7W - 6L
1,632 SR
Queue Stats
182W - 195L
1,577 Elo+
Solo
Bellona
Bellona
Scrappy Gore zG
Bellona
Level 127
God Stats
1W - 3L
1,636 SR
Queue Stats
160W - 155L
1,554 Elo+
Solo
Team Averages
Level 111
1,547 SR
1,546 Elo+

VS

Team Averages
Level 110
1,585 SR
1,492 Elo+
Terra
Terra
CYBERPLANTA
Terra
Level 86
God Stats
8W - 9L
1,425 SR
Queue Stats
227W - 225L
1,553 Elo+
Solo
Artemis
Artemis
ChiefBruh
Artemis
Level 118
God Stats
8W - 4L
1,643 SR
Queue Stats
83W - 95L
1,467 Elo+
Party 1
Odin
Odin
Sparkyboomman
Odin
Level 101
God Stats
8W - 4L
1,886 SR
Queue Stats
59W - 76L
1,481 Elo+
Party 1
Anubis
Anubis
shampoomonkey
Anubis
Level 149
God Stats
46W - 25L
1,769 SR
Queue Stats
343W - 345L
1,550 Elo+
Party 1
Vulcan
Vulcan
theplayerpiano
Vulcan
Level 94
God Stats
1W - 5L
1,200 SR
Queue Stats
18W - 28L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DatBGuyy
Chiron
15
0 / 5 / 5
8,013
616
8,694
14,000
4,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Evomore_
Nu Wa
14
2 / 6 / 2
8,427
648
7,489
9,669
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Nxhko
Sobek
14
3 / 5 / 3
8,838
680
4,164
14,846
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 5 / 4
8,645
665
5,615
12,883
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 4
8,983
691
5,876
18,108
10,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 14
10,579
814
7,014
12,057
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
ChiefBruh
Artemis
15
5 / 3 / 6
9,932
764
10,878
8,991
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 2 / 11
11,952
919
12,830
11,897
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 3 / 15
10,701
823
17,949
9,017
4,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
7 / 0 / 12
11,497
884
12,535
6,198
2,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
9
Kills
28
28
Deaths
9
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
Artemis
ChiefBruh
Artemis
5
3
6
2.67
L
Chiron
DatBGuyy
Chiron
0
5
5
0.5
L
Nu Wa
Evomore_
Nu Wa
2
6
2
0.5
L
Sobek
Nxhko
Sobek
3
5
3
0.9
L
2
5
4
0.8
L
2
7
4
0.57
W
9
2
11
7.25
W
5
3
15
4.17
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,838
Damage
61,206
69,506
Taken
48,160
37,046
Mitigated
35,717
11,559
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,014
747
3,186
3,636
12,057
13,143
348
3,024
8,736
22,904
0
W
Artemis
ChiefBruh
Artemis
10,878
3,952
0
1,244
8,991
3,939
459
2,140
6,575
0
39,976
L
Chiron
DatBGuyy
Chiron
8,694
2,044
715
1,958
14,000
4,856
0
7,745
6,155
0
31,740
L
Nu Wa
Evomore_
Nu Wa
7,489
1,042
0
910
9,669
3,226
1
6,342
3,302
25,149
0
L
Sobek
Nxhko
Sobek
4,164
290
0
4,436
14,846
12,273
0
7,212
7,483
16,202
0
L
5,615
1,729
0
782
12,883
6,197
1
6,334
6,385
0
21,497
L
5,876
2,244
990
1,768
18,108
10,494
0
10,725
7,207
0
15,819
W
12,830
3,721
0
931
11,897
10,894
60
2,566
9,054
741
25,649
W
17,949
788
0
3,636
9,017
4,784
1,230
2,314
6,427
44,859
0
W
12,535
4,508
0
566
6,198
2,957
1,428
896
5,132
48,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
54,661
205
Minions Killed
302
6
Camps Cleared
10
1,003,378
Distance Traveled
1,210,108
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,579
814
38
3
1
281,318
1
W
Artemis
9,932
764
63
5
1
205,650
1
L
Chiron
8,013
616
68
5
0
205,041
0
L
Nu Wa
8,427
648
57
4
1
183,084
2
L
Sobek
8,838
680
22
2
0
184,408
0
L
Awilix
8,645
665
35
3
3
232,655
0
L
Bellona
8,983
691
23
2
2
198,190
0
W
Odin
11,952
919
33
3
1
254,428
1
W
Anubis
10,701
823
75
6
6
218,906
4
W
Vulcan
11,497
884
93
7
1
249,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role