Player Matchup

Discordia
Discordia
Silver III
 
Discordia
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver I
CutthroatKaos
Skadi
Silver I
Level 37
God Stats
6W - 7L
1,640 SR
Queue Stats
13W - 15L
1,419 MMR
Party 1
Nike
Nike
Silver II
Xero with an X
Nike
Silver II
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 126L
1,111 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 67
1,547 SR
1,344 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,475 SR
1,287 MMR
Danzaburou
Danzaburou
Bronze V
 
Danzaburou
Bronze V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
MoneyMay42
Merlin
Silver III
Level 128
God Stats
23W - 24L
1,424 SR
Queue Stats
310W - 367L
1,065 MMR
Solo
Ganesha
Ganesha
Bronze III
Oliver_214
Ganesha
Bronze III
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 32L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 0 / 3
6,670
667
4,884
4,094
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 4
8,190
819
9,055
3,454
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 6
7,627
763
6,667
9,798
4,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Cu ChulainnHou YiCabrakanRaZeus

VS

Bans
TiamatCupidOsirisMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 5 / 0
6,031
603
5,280
8,585
3,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
MoneyMay42
Merlin
9
0 / 4 / 0
6,151
615
3,465
7,301
2,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Oliver_214
Ganesha
10
0 / 1 / 0
6,771
677
2,487
8,082
4,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
10
Kills
0
0
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
3
2.5
L
Danzaburou
 
Danzaburou
0
5
0
0
W
6
0
4
8
L
Merlin
MoneyMay42
Merlin
0
4
0
0
L
Ganesha
Oliver_214
Ganesha
0
1
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,606
Damage
11,232
17,346
Taken
23,968
6,294
Mitigated
10,679
4,632
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,884
148
0
570
4,094
1,113
304
1,304
2,790
17,105
0
L
Danzaburou
 
Danzaburou
5,280
2,418
505
1,124
8,585
3,944
0
1,815
6,422
0
17,397
W
9,055
3,603
0
1,673
3,454
1,153
936
1,530
1,924
0
35,625
L
Merlin
MoneyMay42
Merlin
3,465
29
238
1,170
7,301
2,070
0
803
6,202
19,842
0
L
Ganesha
Oliver_214
Ganesha
2,487
103
612
1,746
8,082
4,665
0
1,400
6,400
16,016
0
W
6,667
507
0
2,389
9,798
4,028
0
3,138
6,660
0
22,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,487
Gold Earned
18,953
132
Minions Killed
84
0
Camps Cleared
0
582,623
Distance Traveled
473,227
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,670
667
32
3
0
186,188
2
L
Danzaburou
6,031
603
33
3
0
139,763
2
W
Skadi
8,190
819
67
7
0
194,587
0
L
Merlin
6,151
615
47
5
0
156,430
0
L
Ganesha
6,771
677
4
0
0
177,034
3
W
Nike
7,627
763
33
3
0
201,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role